ehouse
c2d67e16da
debugging: add custom events to logEvent
2007-02-02 08:11:42 +00:00
ehouse
aaeb58e993
Remove excess logging
2007-01-27 15:12:13 +00:00
ehouse
9d74699181
Work around what looks like a PalmOS bug that generates a spurious
...
keyDown event to a form put up while processing a keyUp event in the
main form: set a flag while handling key events, and drop the first
keyDown in child forms when it's set.
2007-01-27 15:10:10 +00:00
ehouse
0313a89553
Test and special-case for zodiac, which gets events in the same way
...
has Treo but doesn't have OS support for moving focus among objects.
And since zodiac doesn't support the std Palm hires APIs don't try to
use them. Up version string to b4.
2007-01-21 23:27:46 +00:00
ehouse
a998e96de9
Tweak scroll-of-focussed-board inval code so we don't inval the whole
...
board, which looks crappy. Instead inval only what was previously a
border row, and pass a new param to draw_vertScrollBoard so the
platform can choose not to scroll cells that will just get overwritten
with different bits.
2007-01-21 22:59:29 +00:00
ehouse
45ad5bc5df
Fix drawing highlighted cells on perimeter.
2007-01-20 04:30:02 +00:00
ehouse
2fabf70396
use new perimeter feature and conditionally replace manual board
...
framing with it. Off for now.
2007-01-19 08:22:14 +00:00
ehouse
68730379b4
add five-way support for Tungstens; don't move cursor when keys are
...
meant for menu; redraw after hiding miniwindow when OS brings up
dialog;
2007-01-18 05:49:54 +00:00
ehouse
d350151659
remove code to save bits behind miniwindow
2007-01-18 05:49:07 +00:00
ehouse
5decd9bbf3
run svnversion on parent to catch changes in common or other shared dirs
2007-01-16 02:48:27 +00:00
ehouse
5a87db48bd
keep track of last key down so can fake key up event when palm won't
...
be giving us one, e.g. when holding key results in a system window
coming up;
2007-01-12 03:34:43 +00:00
ehouse
fef8891e3c
fix problems created by key-nav changes: don't drop hardware scroll
...
keys, and redraw after key-repeat if either up or down handled.
2007-01-07 05:25:28 +00:00
ehouse
cf0f88cf36
up version to b3
2007-01-07 05:23:06 +00:00
ehouse
e0010901f1
add board_handleKeyRepeat, and call it from palm and gtk. This lets a
...
held nav key walk the cursor across the board.
2007-01-07 04:32:29 +00:00
ehouse
8f924e9dc9
Don't show about dialog (with its alpha message) except when BT enabled.
2007-01-06 18:31:16 +00:00
ehouse
31b6526917
handle both keyUp and keyDown events, including dealing with devices
...
that don't generate the former. Break key-handling code into separate
function.
2007-01-06 17:50:43 +00:00
ehouse
02c225c413
Fix so IR-only multi-device build works again.
2007-01-06 16:46:45 +00:00
ehouse
d23539536e
2007 copyright in about box
2007-01-06 16:45:39 +00:00
ehouse
68e2f821d6
beta 2; redraw focus ring after redrawing tray buttons; move board
...
focus border so it coincides with regular border.
2006-12-21 07:55:19 +00:00
ehouse
f1380a6a70
incorporate svn version number in .prc file name
2006-12-20 04:57:36 +00:00
ehouse
1808fa804c
When palm button loses focus to board obj, post event to be handled
...
after focus event, and on handling it inval rect of focus ring on
button. This fixes drawing glitch where palm remembers pixels behind
focus ring but they're not right.
2006-12-20 04:49:24 +00:00
ehouse
5d99928dea
place initial focus on scoreboard since OS insists on putting it somewhere. Need to fix that.
2006-12-20 04:16:22 +00:00
ehouse
72228104ec
fix for non-BT compile
2006-12-20 04:15:40 +00:00
ehouse
884cb8d186
prevent tray buttons overwriting tray by removing border and moving same distance to right
2006-12-20 04:14:41 +00:00
ehouse
1f6d5b6012
add new file palmdbg.c
2006-12-20 04:13:30 +00:00
ehouse
23b85f5437
BT work is now 4.3. Nav work moves into beta as 4.2.
2006-12-13 05:03:19 +00:00
ehouse
ebfd85019d
add hand-coded implementation of HsNavDrawFocusRing. This works, but
...
should be replaced by generated code.
2006-11-29 04:11:24 +00:00
ehouse
4b5acc257f
back out unintended change
2006-11-27 04:52:27 +00:00
ehouse
f0f8eccbe1
include Hs (nav) files for ARM build too
2006-11-27 04:50:53 +00:00
ehouse
4f0a0593e7
add type for ui color table; get a jump on Hs nav functions
2006-11-27 04:48:28 +00:00
ehouse
2fa63a74b9
temporarily comment out for arm code that won't compile on arm
2006-11-27 04:40:18 +00:00
ehouse
424718b5bb
swap focus-related event data, and include the UI color table call used to
...
determine the color of self-drawn focus elements. I can't draw the nav
ring on ARM, but otherwise five-way nav works on arm with this checkin.
2006-11-27 04:39:36 +00:00
ehouse
4207a6ae66
get rid of initial focus object for main board
2006-11-27 01:07:22 +00:00
ehouse
afc302a29b
When alt key pressed cursor can move onto occupied squares it normally skips.
2006-11-22 13:49:14 +00:00
ehouse
53765169be
Draw focus differently in tray if whole thing has it, to include borders
...
between the tiles.
2006-11-17 13:46:06 +00:00
ehouse
7fe5718cc5
When "dived" focus reaches and crosses border of object, return as if
...
not handled. This causes the platform to handle the key event itself,
typically by moving the focus to the next top-level object.
2006-11-17 13:41:13 +00:00
ehouse
a67be62069
Remove old focus-change callback; use extended handleKey API to allow
...
Palm to own all top-level focus change decisions (in accord with fnav
resource)
2006-11-14 06:54:14 +00:00
ehouse
91cf8543f5
Draw all focus indications ourselves: no more broken Palm API. Draw a
...
thick blue rect around board, and color all tiles and score positions
within the draw routines.
2006-11-14 06:52:11 +00:00
ehouse
aaf73a0543
tweak prefs checkbox text: covers remote as well as robot players.
2006-11-14 06:49:20 +00:00
ehouse
f8031a422f
reorganize fnav resource for main board, using rows. Allows for
...
faster travel between the main elements.
2006-11-14 06:48:46 +00:00
ehouse
d3812271a2
Add to draw APIs of individual elements (e.g. board cells) whether
...
they're focussed so that they can draw that during rather than after
everything else. On palm, use this to draw focus using the system
selected color rather than with the blue nav rect. Since a new param
was too much, add new enum type CellFlags and pass as bitvector to
draw APIs.
2006-11-12 14:36:15 +00:00
ehouse
b174b89bda
fix compile error when FIVEWAY not on.
2006-11-12 14:29:35 +00:00
ehouse
86e2a2d26a
fix crash when FIVEWAY not on.
2006-11-12 14:28:43 +00:00
ehouse
f0d3148a49
Force file logging on to report an assertion failure.
2006-11-11 22:53:30 +00:00
ehouse
74b6d76182
Fix messages getting dropped when remote device isn't connected by, on
...
getting a new connection, making a callback that calls resend_all().
This means a lot of duplication, but duplication is free with
bluetooth. The underlying problem is that packets are reported as
sent not when acked by the other side, but when passed to a lower
level that may not be connected at all.
2006-11-11 22:52:39 +00:00
ehouse
b39d0ad600
Add missing question to phonies warning message.
2006-11-11 22:45:13 +00:00
ehouse
b171900dfb
When moving focus through tray, skip empty space; when through board,
...
skip cells with tiles permanently played. Space char raises focus but does
not move it laterally.
2006-11-09 06:05:40 +00:00
ehouse
708e270b2a
add palm_util_notifyFocusChange to handle focus transitions away from
...
xplat code
2006-11-08 05:06:51 +00:00
ehouse
dd5fa134a5
function turning object id constants to strings for logging
2006-11-08 05:04:13 +00:00
ehouse
44eaa36319
More progress on one-handed navigation: fix ncurses board clipped to
...
bottom of tray; add focus-related params to draw*Finished routines
(and simplify to one) so platforms don't have to save from Begin
routines (and stop palm doing that); check version of saved game, and
handle case where older binary tries to open newer version; redraw
Palm tray buttons after focus change to stop focus-rect ghosting; fix
annoying overlap in saved games dialog; palm version goes to a3.
2006-11-05 16:54:18 +00:00
ehouse
3153e2b867
Lots of progress on one-handed navigation: add gadgets to stand in for board
...
scoreboard and tray on palm; make center drill into the focussed object and
spacebar come back up then move the focus among them. Integrate with other
focussable objects on main form. Go from separate drawCursor routines to
same for all three, with cursor only visible when focus is drilled down.
On curses, add a hilite rect routine that can be called after text is laid
down, and use for cursors.
2006-11-03 06:23:54 +00:00
ehouse
7c2e09cca5
Simple fnav resource for main form: a start
2006-10-30 00:28:46 +00:00
ehouse
935f87979e
Use color rather than period to separate score from tiles left in
...
scoreboard.
2006-10-29 18:24:50 +00:00
ehouse
a5f71143c0
Fix crash on pre-fiveway palmos where FrmGetFocus always returns -1;
...
add new preference for whether small value nums are drawn in tiles in
tray.
2006-10-29 17:41:14 +00:00
ehouse
b9cc093820
Many many changes improving newgame dialog by using a three-way rather
...
than two-way enabled state, but mostly about getting focus ring
working for five-way-equipped devices. Add fnav resources to the two
dialogs with gadgets, and code so the gadgets are included in the
focus rotation. The move to three-way means that disabled controls
can visible while excluded from the rotation. There's cleanup and
polish to be done still, and five-way navigation doesn't work for the
main form yet. No changes to bluetooth at all.
2006-10-28 14:48:08 +00:00
ehouse
da7a9dd562
When bt init fails, put up alert; check for failure after and don't
...
crash; erase bt status area even when no comms in order to erase after
turning bt off; in connect dlg, use a trigger rather than field and
button for host name.
2006-10-15 16:14:42 +00:00
ehouse
8c42b56c26
Cleanup logging macros and get rid of p_ignore.
2006-10-15 14:33:55 +00:00
ehouse
b73ac76775
Build with Bluetooth on; add alpha-only text to About dlg; show About
...
dlg on startup first time; fix null ptr deref bug.
2006-10-15 14:22:32 +00:00
ehouse
c695d8644c
remove unused field
2006-10-15 14:20:14 +00:00
ehouse
04f99aa2c4
fix non-bt compile by ifdef-ing bt-only ui elements
2006-10-15 14:05:23 +00:00
ehouse
0506069f47
remove duplicate #definition
2006-10-15 13:54:31 +00:00
ehouse
ed6cf517ea
get rid of extra log statement
2006-10-11 02:02:53 +00:00
ehouse
8e4a9072e5
better message when relay disabled
2006-10-11 02:02:09 +00:00
ehouse
5f25ba9f57
remove BEYOND_IR, replacing with XWFEATURE_RELAY and
...
XWFEATURE_BLUETOOTH. The goal is to be able to build to support
bluetooth only, or relay/ip only, e.g. for a palm bluetooth beta.
Seems to work.
2006-10-10 01:34:37 +00:00
ehouse
b8107cbd6e
Add a bit more logging; do a better job of changing roles. Now can switch
...
roles with a new game and communication starts without a restart of the
app.
2006-10-07 03:40:29 +00:00
ehouse
f6c0ea92e0
Raise status char a bit.
2006-10-07 03:38:36 +00:00
ehouse
0b0aef0908
Add quick hack to show BT connect state on main board, to be replace
...
by icons or something prettier later. For new games dialog, replace
hard-coded list of controls to ignore with a runtime list. This
allows checkboxes and fields to be enabled and disabled more easily.
Works around Palm's lack of a control state meaning "visible but
inactive" that works for all form elements.
2006-09-24 17:56:14 +00:00
ehouse
edd48174a3
Add more consts.
2006-09-24 15:28:15 +00:00
ehouse
d78f9dd720
Add debug menu and in response dump bt state to stream for display.
...
Track sends and receives. Add listening state for master, and don't
reset its acl when slave goes away.
2006-09-23 22:58:33 +00:00
ehouse
95fe18c4c7
Don't use service records; don't reset connection state as part of
...
reset for new game; handle case where callback happens inside of
BtLibLinkDisconnect call.
2006-09-23 15:24:30 +00:00
ehouse
57a636618c
"IR" -> "Beaming"
2006-09-23 15:19:29 +00:00
ehouse
fd5117fa28
Tweaks toward a dual ARM/68K binary where only 68K supports bluetooth.
...
Don't try to not show the BT option for connecting, but in the case
where it's not actually supported say so in the dialog.
2006-09-18 04:40:27 +00:00
ehouse
db3a8fe6e4
Remove dependency on non-existant file: should not have been checked in.
2006-09-17 13:33:45 +00:00
ehouse
3b280f8c4d
remove dead code using IR libs directly (no exchange mgr); rename
...
#define to be consistent with same for bluetooth.
2006-09-17 06:16:05 +00:00
ehouse
ecb8664e1b
remove dead code using IR libs directly (no exchange mgr); rename
...
#define to be consistent with same for bluetooth.
2006-09-17 06:15:37 +00:00
ehouse
d03ef80b3e
What I mean to check in...
2006-09-17 05:04:32 +00:00
ehouse
65a82b1c3b
Punt on problem of svn version in about box changing: comment in
...
makefile, and make it the last string.
2006-09-17 05:03:59 +00:00
ehouse
4bdef12c3e
Prune excessive logging
2006-09-17 04:45:19 +00:00
ehouse
6cf4d50ee4
fix ARM build so DEBUG setting is passed to compiler, and code so it
...
compiles that way.
2006-09-16 22:09:28 +00:00
ehouse
31532c06ca
pass debug -D options to .rcp files to to include debug menus
2006-09-16 16:08:33 +00:00
ehouse
0f271d707f
revert change 1593: FEATURE_HIGHRES is no longer defined. This brings
...
highres icons back.
2006-09-16 15:53:14 +00:00
ehouse
8f5bdf1163
strutils macro change
2006-09-15 07:43:21 +00:00
ehouse
63afad6482
strutils macro change; tweak so compiles non-DEBUG and without Bluetooth
2006-09-15 07:42:10 +00:00
ehouse
4e60a477e4
Names change only: it's actions, not events, that are postponed.
2006-09-14 01:57:40 +00:00
ehouse
6e143e0b87
Remove dead code
2006-09-14 01:48:22 +00:00
ehouse
3645481a53
New addr param to checkAndDeliver so address can be passed back to
...
comms; Add debug-only menus to toggle logging to file and memopad.
2006-09-14 01:46:41 +00:00
ehouse
07f21767fc
New addr param to checkAndDeliver so address can be passed back to
...
comms.
2006-09-14 01:41:37 +00:00
ehouse
3866d898f4
Better handling of disconnect and reconnect; esp. slave will keep
...
trying to connect after losing contact with server. With this
checkin, a game between palm and linux can be interrupted by either or
both and restarted, with either in either role. Haven't tested
palm-on-palm yet. App stop speed is much better now too.
2006-09-14 01:38:09 +00:00
ehouse
4b953e8891
Add debug-only menus to toggle logging to file and memopad
2006-09-14 01:34:22 +00:00
ehouse
7cf02f322e
Don't typedef array; make array field of struct.
2006-09-14 01:31:13 +00:00
ehouse
7d1d4d23c4
tweaks to re/connect logic; process incoming data from main event loop
...
and enqueue more than one at a time; wipe existing queue when reinited.
2006-09-10 18:34:57 +00:00
ehouse
c4b0f350e1
Lots of changes aimed at allowing to quit and restart in the middle of
...
a BT game: track states so can shutdown cleanly; transition from
master to slave; mechanism to defer work from callbacks to the main
loop. Can now quit and restart as guest against host on linux. Have
not tested between two Treos.
2006-09-08 07:06:21 +00:00
ehouse
148e711e54
init address field with current bt_adddr
2006-09-08 07:02:16 +00:00
ehouse
96dd01cbe5
cleanup: add missing consts.
2006-09-08 06:43:59 +00:00
ehouse
22f4edfd89
add ability to log to non-Memo db (to be read off device).
2006-09-08 06:39:35 +00:00
ehouse
5d043e349e
add __FUNCTION__ to assert macro
2006-09-01 04:39:56 +00:00
ehouse
9aa0e41eed
hardcode psm (for now), and remove spd lookup stuff. Was needed to
...
connect to linux server which doesn't add spd records yet.
2006-08-29 13:23:00 +00:00
ehouse
74c6b241d7
Put up BT device browser while user is picking connection method
...
rather than when trying to send for first time, then pass address
through from conns dialog to bt code.
2006-08-26 21:12:10 +00:00
ehouse
0c915e61b0
First shot at bluetooth support (turned off in Makefile by default).
...
A full robot vs. robot game now works between two Treos. Added UI to
choose BT as transport mechanism, and added new send proc to establish
socket connection between host and guest. Works only for two devices:
no piconet yet. No error recovery, ability to quit game in middle,
start new game, etc.
2006-08-23 04:44:55 +00:00
ehouse
1e8966c6f7
Fix compile errors due to missing UNUSED macros
2006-08-17 01:31:49 +00:00
ehouse
4daabf6fe5
Set -Wunused-parameter for those versions of gcc that support it, and
...
deal with the output by removing params where possible and elsewhere
by adding XP_UNUSED macro wrapping __attribute__((unused)). There
should be NO change in function in spite of the large number of files.
2006-08-16 13:44:44 +00:00
ehouse
d493502714
tweak button location
2006-07-28 08:04:00 +00:00
ehouse
8903c2ad3f
fix change between Local players/Total players when device role changes in newgame dlg
2006-07-28 08:03:33 +00:00
ehouse
e4493c2255
better compile-command in header
2006-07-28 07:53:18 +00:00
ehouse
8c7624fe7d
cleanup: remove overly verbose logging
2006-07-28 07:51:49 +00:00
ehouse
58bb0734b8
round up when determining top coord of letter in cell. Fixes "Q"
...
getting drawn higher than other ascii chars, and does not break even
taller chars in Danish or Portuguese.
2006-07-04 00:16:08 +00:00
ehouse
63a948cbd4
Exclude high-res bitmaps from lowres build
2006-07-03 23:45:18 +00:00
ehouse
a1fcd56d55
on low-res screens, don't expand timer's clip rect to avoid erasing cell border below.
2006-07-03 23:44:51 +00:00
ehouse
dfb8104eb8
ppm files no longer used. Remove.
2006-07-03 23:06:25 +00:00
ehouse
e0072c9b87
UI compromise on juggle: force something to happen, so the user sees a
...
change, then juggle again so the outcome is random. This works on Palm
because draws are not cached: if two players wind up not moving you still
see them move then move back.
2006-07-01 14:18:00 +00:00
ehouse
504f9641ea
remove parameter following API change
2006-06-28 03:11:26 +00:00
ehouse
a08dc22023
Use new xplatform newgame logic to replace palm's in newgame.c, and make other
...
changes (shifting util functions around) that follow from that. Back
version number down to 4.1.5 since that'll be the next shipped from this
branch. Add juggle button to newgame -- the whole point of this.
2006-06-22 04:57:46 +00:00
ehouse
037bce2196
Use new xplatform newgame logic to replace palm's in newgame.c, and make other
...
changes (shifting util functions around) that follow from that. Back
version number down to 4.1.5 since that'll be the next shipped from this
branch. Add juggle button to newgame -- the whole point of this.
2006-06-22 04:57:08 +00:00
ehouse
cdc74b668a
turn off advanced networking by default for push to release
2006-06-22 04:52:33 +00:00
ehouse
19414ae505
Finish scrollbar work by passing number of visible rows to
...
util_trayHiddenChange, which means an API change. In board, calculate
bottom of board based on bottom of tray when tray is hidden, and round
so that it's an exact multiple of cell height. In wince, take
advantage of the new parameter to fix the scrollbar so that very
constrained boards can be scrolled even when the tray is hidden.
2006-05-19 13:44:05 +00:00
ehouse
fd5355b627
Include output of svnversion in Palm version's About dialog. For
...
Catalan and Spanish as well as English. There's also some character
conversion in the former two that may be linked to my local LANG
setting now being en_US.utf8. May need to revisit if there are
problems.
2006-05-15 04:24:30 +00:00
ehouse
36993ba258
catch up with API change
2006-05-09 04:05:19 +00:00
ehouse
3a4c5dfff6
catch up with API change
2006-05-09 04:04:56 +00:00
ehouse
08e8c4a858
Get rid of TALL_FONT macro, since it's permanently on anyway.
2006-04-01 21:25:58 +00:00
ehouse
3388fc9f7b
Remove HIGHRES compile-time tests: all palm releases will have HIGHRES
...
support now; build in different directories.
2006-03-31 10:57:01 +00:00
ehouse
300c29be35
add a couple of missing icon images
2006-03-18 03:34:15 +00:00
ehouse
90412fe9d4
bring in transparant small icon change from 4.1 branch
2006-02-26 23:56:06 +00:00
ehouse
eb2a4d513e
up alpha version
2006-02-26 23:53:55 +00:00
ehouse
fb0d471dae
add const decls to draw.h and dictnry.h functions where appropriate,
...
and modify "subclass" methods to match. Should be no code change, but
this makes the intent of the APIs clearer.
2006-02-18 06:39:40 +00:00
ehouse
dde823a5ca
update help target
2006-02-18 06:37:01 +00:00
ehouse
b03db750b5
merge transparant large-icon from 411-branch
2006-01-22 17:50:47 +00:00
ehouse
301d854c25
don't show "loading ARM" except on debug versions. It's fast enough now.
2006-01-21 19:16:39 +00:00
ehouse
95eaac50dd
tell folks where to get dictionaries.
2006-01-21 19:12:37 +00:00
ehouse
146a4f1d4d
-Os instead of -O2
2006-01-16 06:08:16 +00:00
ehouse
834a5e0411
make default build arm_only, and don't require multilink to build the
...
68k stub.
2006-01-16 06:07:33 +00:00
ehouse
4e49a4c008
don't use arm-palmos* tools if arm-elf* tools available. Current
...
version on debian testing builds bad code.
2006-01-08 22:19:24 +00:00
ehouse
92485783af
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
ehouse
57ccb08528
fix for when BEYOND_IR not defined
2005-09-17 19:49:53 +00:00
ehouse
7803fead80
use comms_setAddr rather than modifying const to set resolved address.
2005-09-04 20:34:52 +00:00
ehouse
75b8f5342a
add error messages
2005-09-04 20:34:16 +00:00
ehouse
6d0b23a8e8
TALL_FONTS (support for Danish tall letters) now on by default
2005-09-04 20:32:16 +00:00
ehouse
c0bdfb54c9
constant name changed
2005-08-21 14:18:56 +00:00
ehouse
ae91d38e45
Clean up and fix timer code.
2005-08-03 01:14:49 +00:00
ehouse
1b40b1956e
add const to match new signature
2005-07-30 02:44:42 +00:00
ehouse
bc3515272c
Get rid of unused param
2005-07-14 02:54:47 +00:00
ehouse
84ec7e38f2
Get rid of WinCopyRect-based method of drawing letters and values in
...
tray tiles, since it seems not to work on all versions of PalmOS.
Simply drawing seems fine where tested; will try close clipping if
erasure happens elsewhere. Draw board-top stuff one pixel higher on
highres devices, and fix scoreboard being too narrow on high-res
devices.
2005-07-14 02:45:10 +00:00
ehouse
e1d3eeaf2a
don't use %c on ARM. Crashes due to my bad StrPrintF implementation.
2005-07-08 08:30:42 +00:00
ehouse
e537e29e87
new functions for measuring glyphs
2005-07-08 08:29:37 +00:00
ehouse
a16505727a
Moving glyph-measuring code to drawing; fix for highres case.
2005-07-08 03:14:43 +00:00
ehouse
d3249d93ae
Moving glyph-measuring code to drawing
2005-07-08 03:10:21 +00:00
ehouse
58728ae00d
remove glyph-measuring API just added (since it belongs in drawing,
...
not dict)
2005-07-08 03:08:16 +00:00
ehouse
9e76871306
(conditionally) modify dicts to support getting height of platform
...
glyphs, pass into drawing code so can be fetched and cached, and
implement for Palm. This is to allow drawing glyphs (like Danish's
A-with-circle) that are taller than normal without the visual padding
the rest can have. So far works for 68K/non-highres. Will not
compile for ARM yet.
2005-07-07 03:46:07 +00:00
ehouse
4701ee8c34
update copyright year in about box
2005-06-27 06:05:14 +00:00
ehouse
978d840df7
put back functions that never should have been removed.
2005-06-27 05:45:28 +00:00
ehouse
e92234b324
cleanup: make module-local functions static
2005-06-25 05:43:56 +00:00
ehouse
8faf6a670c
add default compile command
2005-06-25 05:43:04 +00:00
ehouse
e6b5d2d0e4
version to 4.2x
2005-06-23 04:23:06 +00:00
ehouse
fa945f74aa
handle heartbeat timer and change to util_setTimer
2005-06-23 04:22:46 +00:00
ehouse
684697216d
fix timer not getting drawn on highres screens; handle heartbeat timer
...
and change to util_setTimer
2005-06-23 04:22:27 +00:00
ehouse
3ab25c843b
fix timer not getting drawn on highres screens
2005-06-23 04:21:35 +00:00
ehouse
5385c9f7dc
BEYOND_IR now the default
2005-06-23 04:20:46 +00:00
ehouse
37dd97edf6
add NetLibGetHostByName
2005-05-01 18:23:28 +00:00
ehouse
af10fa0425
modify TARGET .prc name based on ARCH
2005-05-01 17:39:09 +00:00
ehouse
aef5cc3fc9
NetLibGetHostByName
2005-05-01 17:36:33 +00:00
ehouse
c56d76d743
add types for netlib funcs
2005-05-01 17:34:39 +00:00
ehouse
b1b9e96142
enable network-aware PNO build
2005-05-01 17:19:50 +00:00
ehouse
62b994e32e
track whether running on POSE to work around NetLibSelect bug; track
...
whether addr needs re-resolving.
2005-04-03 16:55:38 +00:00
ehouse
b485deb357
add palm_util_addrChange; track whether running on POSE to work around
...
NetLibSelect bug.
2005-04-03 16:54:54 +00:00
ehouse
84cdcc8d30
remove unneeded param
2005-04-03 16:53:32 +00:00
ehouse
f5320a46bd
deal with address change, esp of hostname, and separate name
...
resolution from socket opening.
2005-04-03 16:52:51 +00:00
ehouse
45621dffdb
turn off linger on new sockets; use long enough timeout on name
...
resolution that can succeed on device.
2005-04-03 06:24:55 +00:00
ehouse
abc866af74
needn't open netlib from here!
2005-04-03 02:47:46 +00:00
ehouse
930b320011
first checked in. Works, but error recovery not done yet.
2005-04-03 02:46:31 +00:00
ehouse
3add8ccbf4
move generic send/receive stuff from palmir.c; tweak data structures
...
for relay scheme.
2005-04-03 02:00:44 +00:00
ehouse
8af072f8d9
move generic send/receive stuff from palmir.c.
2005-04-03 01:59:57 +00:00
ehouse
656bcac3aa
modify ip-params dialog for new relay-based scheme, using new struct
...
fields and dialog objects.
2005-04-03 01:58:02 +00:00
ehouse
b6d3ad8a07
add XP_LD
2005-04-03 01:53:07 +00:00
ehouse
0839ce0337
remove ip-related stuff to new files
2005-04-03 01:47:34 +00:00
ehouse
b56b4f7b37
add palmip.c; change how upload works
2005-04-03 01:39:08 +00:00
ehouse
38bd3d4528
correct spelling
2005-03-15 06:27:21 +00:00
ehouse
5e547eb8b0
move playerNum into dsi so can be used in formatting score
2005-03-15 06:26:58 +00:00
ehouse
68d6d04459
merge from palm 1.4 branch changes to allow arm-only, etc builds from
...
commandline.
2005-03-08 05:36:33 +00:00
ehouse
b652a2952d
fix from branch: position tray buttons correctly in highres case
2005-02-23 14:18:22 +00:00
ehouse
ff276276e3
fix VERSION id
2005-02-20 18:22:21 +00:00
ehouse
472f159245
catch up with API changes; make buffer bigger so crash doesn't happen
...
in tile picker for long-named players.
2005-01-24 05:21:45 +00:00
ehouse
c0efcd6b00
util function sig change
2005-01-13 04:37:36 +00:00
ehouse
5dd17b4729
fix non-high-res build so compiles again
2004-11-17 03:54:35 +00:00
ehouse
c23ca0c1f6
use old default locations for tray buttons in non-highres case
2004-11-17 03:50:47 +00:00
ehouse
cce9086e6b
ship this mutha!
2004-11-16 04:10:26 +00:00
ehouse
f72c757fa0
At user's suggestion, provide 'R' as the shortcut for "tiles left"
...
(and so change to "remaining tiles")
2004-11-16 04:09:35 +00:00
ehouse
b4afa129cb
fix bug on (high-res screens that can't do tiny font) where value was
...
drawn too low.
2004-11-16 04:08:41 +00:00
ehouse
d94d6d715a
get spanish and catalan compiling again (translation of changed strings needed)
2004-11-14 20:01:29 +00:00
ehouse
6a517c254c
version string -> rc2
2004-11-14 16:31:10 +00:00
ehouse
edd2c61976
add HintAtts param to draw_drawBoardArrow; in tiles, draw letter after
...
number so on those OS versions where winOverlay flag is ignored what's
erased will be part of the value rather than of the letter; use
nativeFormat in offscreenWindow so highres will work.
2004-11-14 16:19:21 +00:00
ehouse
81595bcb06
var name change
2004-11-14 16:17:47 +00:00
ehouse
188fabce40
"Explain robot scores" -- same as on Wince
2004-11-14 14:33:18 +00:00
ehouse
70dfd97628
Change to "Pick tiles face-up" to match PPC version.
2004-11-14 00:19:45 +00:00
ehouse
f45de1395d
draw hint rect segments a line at a time to avoid overwriting
...
blank-marking erasures. Just doing the erasing after doesn't work
because it's really a circle and too much shows up.
2004-11-14 00:19:13 +00:00
ehouse
8219e62b83
use XP_MALLOC rather than MemPtrNew
2004-11-13 17:43:31 +00:00
ehouse
6eda5326d8
comment
2004-11-13 16:03:15 +00:00
ehouse
f57dbc0a5f
don't scroll when menu's frontmost
2004-11-13 16:01:30 +00:00
ehouse
5c43414073
add string shown when copying dictionary
2004-11-13 05:22:33 +00:00
ehouse
dc07e33c50
pass globals to palm_dictionary_make, and use it to draw a crude
...
string on board when copying dictionaries from card to memory -- since
that can take several seconds.
2004-11-13 05:21:59 +00:00
ehouse
774b5a27cc
pass globals to palm_dictionary_make
2004-11-13 05:20:35 +00:00
ehouse
045383f7dd
pass globals to palm_dictionary_make; handle five-way up/down in ask
...
dialog scrolling
2004-11-13 05:20:07 +00:00