Eric House
14aab9ec36
Revert "fix massive memory leak by removing ExpiringDelegate's timers when"
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This reverts commit 50ca74d259
.
2016-01-06 19:29:37 -08:00
Eric House
50ca74d259
fix massive memory leak by removing ExpiringDelegate's timers when
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owning view is removed from parent window.
2016-01-06 07:03:03 -08:00
Eric House
b472d78ba0
remove unused variable
2016-01-06 06:52:32 -08:00
Eric House
79f2bd148f
reminder of way I'll probably want to do variants in the future
2016-01-06 06:48:01 -08:00
Eric House
eda1e89e3e
replace empty-list-explanation functionality that went away when I
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stopped inheriting from ListActivity.
2016-01-04 20:40:47 -08:00
Eric House
c62c9899eb
Hack: use sed to strip utf-8 marker from start of file.
2016-01-04 20:38:49 -08:00
Eric House
9311a2daa0
fix gradle build for changes to script
2016-01-04 08:07:20 -08:00
Eric House
52b53b9a9d
try not using executeOnExecutor on the theory that occasional OOM
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errors are happening because too many threads are trying to create
thumbnails at once.
2016-01-04 07:23:48 -08:00
Eric House
a1e381e722
up version code to match main variant
2016-01-04 07:22:59 -08:00
Eric House
8bc005b0aa
Merge tag 'android_beta_101' into android_branch
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quick release to stop Toast spam
2016-01-04 06:43:02 -08:00
Eric House
e676446395
remove mistaken toast, and up version strings for release
2016-01-03 22:01:12 -08:00
Eric House
2286f55e8f
only second-guess network available tracking every 20 seconds. And
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show toast about it only on DEBUG builds.
2016-01-03 21:02:24 -08:00
Eric House
efd47d731a
send the correctly calculated hash value, and up strings for another
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release. This is the minimum required for a new release on top of the
previous one, but not enough if released on this branch!
2016-01-03 20:23:46 -08:00
Eric House
07dd7f2eed
use a different name for each variant's db when written to SD card so
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they don't overwrite each other's.
2016-01-03 20:19:46 -08:00
Eric House
b8c597ab98
oops -- fix prematurely committed script.
2016-01-03 19:53:16 -08:00
Eric House
ba712046a2
add git version to file in assets/ so can tell .apk's version in
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filesystem (before it's installed).
2016-01-03 19:27:33 -08:00
Eric House
22dde029c8
Merge tag 'android_beta_100' into android_branch
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ready for release
2016-01-03 11:36:37 -08:00
Eric House
a51b01491d
up strings for new version, and copyright for new year
2016-01-02 09:21:59 -08:00
Eric House
929141f36d
fix compiler warning
2016-01-01 21:13:35 -08:00
Eric House
8dfddea508
up initial client vers id sent to relay
2016-01-01 21:09:10 -08:00
Eric House
ccb86f0358
0 len is ok
2016-01-01 21:05:28 -08:00
Eric House
6a0bcaee26
add missing parameter
2016-01-01 19:48:22 -08:00
Eric House
8c26cf726a
file for new French wordlist (not publicly available yet)
2016-01-01 19:32:32 -08:00
Eric House
a4a135b953
up CV version for testing
2016-01-01 19:30:35 -08:00
Eric House
ebcae1a523
move hashing into memstream impl, and reintroduce the old/broken
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treatment of the final 8 bits. I'll need to release a version that
still produces the incorrect hash for compatibility with existing
clients that expect it, but that also looks for the correct hash. When
that's out there I can do a new release that sends the correct hash.
2016-01-01 17:57:14 -08:00
Eric House
4813c95976
cleanup: rename function and remove unused param
2015-12-31 15:47:48 -08:00
Eric House
02d5d26c60
when a move comes in whose hash doesn't match the top of the move
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stack, go down the stack looking for a match. If it's found, pop down
to that point then apply the move. This fixes stalls in the test
engine when undo is enabled, and so I assume that undos and turns are
somehow coming in out-of-order. Should be rare that this happens.
2015-12-31 06:04:55 -08:00
Eric House
dd242c3ff5
make undo ratio operate on 1/1000 scale -- and even with this it's
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overwhelming when more than 40 clients are running.
2015-12-30 21:23:29 -08:00
Eric House
9ddee9790d
Merge tag 'android_beta_99' into android_branch
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ready for fix-marshmallow-bt release
2015-12-30 06:41:39 -08:00
Eric House
c9264eecac
add debug-only code to assert that the hash on the move stack remains
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unchanged across a push and pop. Was used to verify memstream.c change
just committed.
2015-12-30 06:31:02 -08:00
Eric House
0a91f852cc
add commented-out flag
2015-12-30 05:59:52 -08:00
Eric House
a2ca381890
remove assert when hashes don't match. As currently implemented, this
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can happen when somebody does an undo, since the ordering of undos and
moves is not assured. The result is a temporary (I think) stall, where
a move is rejected because the hash doesn't match, but that will be
accepted later when the undo's been processed and the hash will now
match.
2015-12-30 05:59:06 -08:00
Eric House
89138edae1
when dumping stream, preserve the subset of bits in the last word
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that's real data. This fixes assertions that after popping a move off
the move stack the hash is the same as before it was pushed. It may or
may not be sufficient to fix reported stalls, but it's certainly
necessary.
2015-12-30 05:56:01 -08:00
Eric House
6ce1fbe465
add red Dbg to the middle of variant's icon
2015-12-30 05:53:37 -08:00
Eric House
4ed843a529
start UDP at 100% by default since all clients will be that way now
2015-12-29 19:01:15 -08:00
Eric House
c96861b329
wrap hash-related logging in ifdefs so can be easily turned on
2015-12-29 19:00:30 -08:00
Eric House
e3d6cb74fc
for some reason log files are now considered binary by grep, so -a option's needed
2015-12-29 18:59:52 -08:00
Eric House
5e3f7d0731
remove logging
2015-12-29 18:58:28 -08:00
Eric House
2f5ae51d3f
experimental change toward fixing networking stalls: when the cache
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thinks the network isn't up, check anyway. Probably needs to be done
on a backoff timer so we aren't checking every few milliseconds....
2015-12-29 07:14:27 -08:00
Eric House
299b8ddc70
assert when hashes don't match. This may be legit, but I need to
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understand when it can happen because I think it's the cause of games
failing to communicate in the field
2015-12-29 07:11:05 -08:00
Eric House
78d435c8cc
fix what are errors with new compiler
2015-12-29 07:09:50 -08:00
Eric House
ec9f233fdd
fix assertion, and up version code since I already uploaded a beta to
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google
2015-12-27 20:48:41 -08:00
Eric House
b4d919b3a1
remove logging
2015-12-22 11:46:19 -08:00
Eric House
285dedb75f
fix NPE -- by inspection after a logged crash: can't reproduce
2015-12-21 22:31:27 -08:00
Eric House
49caf6505a
up strings and changelog for new release
2015-12-21 18:50:04 -08:00
Eric House
7878fd8fcc
fix test to hide menu when it'll otherwise cause an array
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out-of-bounds exception. Thanks Aidan.
2015-12-21 18:23:41 -08:00
Eric House
3635abb17d
changes in players matter for local games too
2015-12-21 18:22:04 -08:00
Eric House
ea4e437e94
fix, by inspection, NPE reported through the Play Store.
2015-12-21 18:21:59 -08:00
Eric House
c48580b4ba
generated changes
2015-12-21 18:04:35 -08:00
Eric House
3da798f437
required by prev commit: follow api change to work around marshmallow
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address change.
2015-12-21 18:00:41 -08:00