ehouse
062d1cebb7
allow caller to assign COMMONDIR for cases where caller isn't where
...
expected.
2005-01-07 11:09:09 +00:00
ehouse
2c0af518c6
remove unused constant
2005-01-04 04:07:38 +00:00
ehouse
5805df0a89
add casts for symbian compiler
2005-01-04 04:06:37 +00:00
ehouse
d25d5d68ae
formatting
2005-01-04 04:05:02 +00:00
ehouse
044de5bf33
start cursor near middle of board
2005-01-04 03:23:12 +00:00
ehouse
73f79a7dfa
up/down arrow keys move divider
2005-01-04 03:11:56 +00:00
ehouse
a8f59730ba
use dict_getShortName
2004-12-18 01:06:47 +00:00
ehouse
7278a430d0
add dict_getShortName
2004-12-18 01:05:20 +00:00
ehouse
cb94d65a24
add dict_getShortName, casts for symbian
2004-12-18 01:04:57 +00:00
ehouse
df5a6f0265
remove too-frequent logging
2004-12-17 15:17:20 +00:00
ehouse
d69662558c
always set nTilesMax so works when XWFEATURE_SEARCHLIMIT not defined
2004-12-11 04:16:48 +00:00
ehouse
b91016fac8
remove hint-drag logging (no change to non-debug code)
2004-11-14 16:29:13 +00:00
ehouse
c569e5c358
add HintAtts param to draw_drawBoardArrow
2004-11-14 16:06:30 +00:00
ehouse
6852c51b70
Don't use Palm APIs in common code!
2004-11-09 02:03:28 +00:00
ehouse
febc56c9c5
add board_formatRemainingTiles
2004-11-06 02:54:25 +00:00
ehouse
b8feeb94a2
add param to model_countAllTrayTiles
2004-11-06 02:50:01 +00:00
ehouse
800e749ac2
server_formatRemainingTiles and server_formatDictCounts
2004-11-06 02:46:08 +00:00
ehouse
6096d97463
nuke tmpModel earlier
2004-11-05 14:29:17 +00:00
ehouse
af1ae65e89
add comment
2004-11-02 06:27:47 +00:00
ehouse
62972856e7
another move-summary bug
2004-10-31 00:54:21 +00:00
ehouse
969d69f3ae
fix bug summarizing score for one-tile moves; remove return from
...
middle of function.
2004-10-31 00:53:26 +00:00
ehouse
cf12d0f8cc
fix bug with printing last move score. Undo on the tmp model wasn't
...
working and so tiles added later got included.
2004-10-30 18:22:39 +00:00
ehouse
47102d25cb
fix linux build: add missing param
2004-10-30 16:59:07 +00:00
ehouse
9b149d61e4
cleanup
2004-10-30 16:55:59 +00:00
ehouse
1c199500c3
add gi_countHumans
2004-10-30 04:50:33 +00:00
ehouse
722b0095ca
always include slots that are only used in conditional builds to
...
simplify converting between saved versions.
2004-10-08 23:57:24 +00:00
ehouse
8991604df6
deal with older stream version
2004-10-08 23:54:57 +00:00
ehouse
6b3e3d64a0
Pass number of blanks to util_engineStarting
2004-10-07 13:51:03 +00:00
ehouse
58f5f7b38c
add option when memory's available for dict to store all of its data
...
in a single FtrPtr so that lookup can be faster. Still need to
confirm that there's a noticable speedup this way....
2004-10-07 13:23:20 +00:00
ehouse
798101fcc1
bug: hide arrow when it can't be moved in case where tile comes via keyboard
2004-10-05 02:32:58 +00:00
ehouse
5deb7f5eb2
fix arm<->68K save/open problem by not relying on sizeof and saving
...
each field explicitly (as I already do everywhere else.)
2004-10-02 03:47:24 +00:00
ehouse
e8d4e288bd
reject message with wrong connID
2004-10-01 01:25:55 +00:00
ehouse
96d1e7870a
first player robot again by default
2004-09-30 13:51:29 +00:00
ehouse
bba0109f7f
fix endienness problem for game id
2004-09-30 13:43:07 +00:00
ehouse
4494339d72
pad struct to 4 bytes so ARM and 68K size are the same
2004-09-29 13:17:15 +00:00
ehouse
19d2d209b2
fix for 4-byte nodes on ARM
2004-09-28 01:03:48 +00:00
ehouse
8839dfd211
cleanup; fix for 4-byte nodes on ARM
2004-09-28 01:03:07 +00:00
ehouse
93b39af1f2
fix cast
2004-09-24 01:37:30 +00:00
ehouse
8e5f3cb7b7
no robots for a while
2004-09-24 01:35:54 +00:00
ehouse
77960fe3ab
add pno-related obj dir
2004-09-19 03:32:43 +00:00
ehouse
37f889703a
remove dead code
2004-07-20 15:13:54 +00:00
ehouse
dd7b6cf0de
remove masking that was breaking blanks in Polish and I THINK was
...
redundant. Add assert to make sure.
2004-07-20 15:08:45 +00:00
ehouse
76615fbc48
always hide arrow when undoing partial move, not just when done from
...
tray.
2004-07-10 22:57:17 +00:00
ehouse
3608ee29a8
make < 80 columns
2004-07-10 22:56:20 +00:00
ehouse
b36124f01d
Hide cursor arrow when pen in empty tray region returns tiles to tray.
2004-07-10 22:40:50 +00:00
ehouse
4aee758a5c
output the right string
2004-07-10 14:17:07 +00:00
ehouse
afa67f1a3c
cleanup for no hintlimit feature case
2004-06-27 04:35:42 +00:00
ehouse
89af7669e1
missed name change
2004-06-25 07:09:08 +00:00
ehouse
6a05866e80
framework for smarter inval of hint rect during drag
2004-06-25 06:56:58 +00:00
ehouse
b637c2c6e6
engine is now responsile for asking for and tracking how many tiles in
...
the tray should be used in hints.
2004-06-25 06:51:24 +00:00
ehouse
bb3a67e9da
engine is now responsile for asking for and tracking how many tiles in
...
the tray should be used in hints. Moved responsibility here from
platform because platform doesn't know when a turn ends, and end of a
turn (engine reset) is the right place to reset the values.
2004-06-25 06:49:49 +00:00
ehouse
e9d3a3f646
pass to engine boolean telling it whether to ask for tray hint limits;
...
address, for penDown only, confusion between whether pen events are
handled and whether the handling means a redraw is required. Might
need to do same for penMoved and penUp.
2004-06-25 06:47:35 +00:00
ehouse
9f8b53a736
add util_getTraySearchLimits
2004-06-25 06:39:24 +00:00
ehouse
b580c0b5e7
name change
2004-06-25 06:27:48 +00:00
ehouse
3f3f9541b3
remove unused variable
2004-06-24 05:19:52 +00:00
ehouse
b084fa57c8
version now part of stream
2004-06-24 05:19:31 +00:00
ehouse
56a0763da1
version now part of stream; fix VERSION defines
2004-06-24 05:18:46 +00:00
ehouse
ebef9abf74
preserve hint limits
2004-06-24 05:17:59 +00:00
ehouse
9e77a21270
move some actions to penUp from penDown
2004-06-23 03:33:06 +00:00
ehouse
1a355f57b9
nuke unused param
2004-06-23 03:30:12 +00:00
ehouse
e80d4075e2
up stream version to include hintrect boolean
2004-06-22 06:29:19 +00:00
ehouse
74df148d2a
scroll as part of hint rect drag
2004-06-22 06:28:22 +00:00
ehouse
d1598a2d8a
remove dead code and bogus assert
2004-06-18 13:52:12 +00:00
ehouse
8687d210b7
polish hintrect stuff; fix inval, etc
2004-06-18 13:25:57 +00:00
ehouse
f4cfb61eb0
add allowHintRect
2004-06-18 13:16:40 +00:00
ehouse
fbc7c3f687
make hint rect per-player; hide when tray not visible; make upward
...
drag remove it.
2004-06-16 04:06:02 +00:00
ehouse
35ab9b34fe
Change engine to, when given a rect that's a subset of the board,
...
constrain the search for moves to those that involve filling only
tiles within the rect -- while still using the rest of the board as
context for the moves. Robot moves use the whole board.
2004-06-15 01:58:09 +00:00
ehouse
5cced45556
Track drag on board to form a rect whose borders are drawn via
...
attributes on cells; pass that rect to engine when hint requested.
Still rough, and needs to be made per-user. Also needs a way to hide
the rect.
2004-06-15 01:56:01 +00:00
ehouse
676f049479
fix infinite loop looking for last not-undone move to highlight.
2004-05-15 16:06:35 +00:00
ehouse
d0e11a6080
move undoing-assign warning here
2004-05-15 16:05:14 +00:00
ehouse
dc629a2706
formatting change only
2004-05-14 09:04:49 +00:00
ehouse
140f6aaf53
Allow deletion of picked tiles during face-up picking.
2004-05-14 08:57:38 +00:00
ehouse
36bbf2d254
fix infinite loop when attempting to undo tile assignment. The ideal
...
fix would allow the undo, but this is much less risky.
2004-05-14 08:55:13 +00:00
ehouse
6973bf53c2
improve what's in scoreboard last-move summary
2004-05-06 04:13:35 +00:00
ehouse
39a3c11538
mods to track just the main word when scoring a turn
2004-04-30 08:32:11 +00:00
ehouse
3e0f68fd84
mods to figure out score of player's most recent move
2004-04-30 08:29:49 +00:00
ehouse
7e860c9124
new functions to figure out score of player's most recent move
2004-04-30 08:29:22 +00:00
ehouse
f6d4ea8e6a
new param to figureMoveScore
2004-04-30 08:27:24 +00:00
ehouse
413234c05f
show last turn in addition to player name when pen held on score; fix
...
revealing tray to show REVERSED when done for robot.
2004-04-30 08:26:54 +00:00
ehouse
6fd2881074
assert non-null objects when making board
2004-04-03 16:42:20 +00:00
ehouse
53545e200f
make rectContainsPt params signed to avoid errors on palm
2004-03-02 05:58:15 +00:00
ehouse
5b82486429
draw_trayBegin returns bool
2004-03-02 03:26:10 +00:00
ehouse
45d651e091
fix arrow movement when board flipped
2004-03-01 02:30:45 +00:00
ehouse
e0d17c7fba
After an undo, set the prev_move bits on the move now on top of the
...
stack so the tiles will get highlighted.
2004-02-29 06:59:37 +00:00
ehouse
87a9e5d6d6
get rid of tabs/fix formatting. No code changes.
2004-02-29 01:08:50 +00:00
ehouse
4a3d85e058
add summary when no tiles played too
2004-02-27 06:19:31 +00:00
ehouse
b0d8d0baec
guard server_do against reentrance
2004-02-18 04:28:32 +00:00
ehouse
354bd96db4
make util_userQuery return bool
2004-02-17 04:00:12 +00:00
ehouse
1657ec4288
hit-test in divider using bigger rect
2004-02-13 04:47:22 +00:00
ehouse
f2ada15241
abort draw quickly if platform can't
2004-02-13 04:46:50 +00:00
ehouse
7ed1d9b45f
change return type of draw_boardBegin
2004-02-13 04:45:19 +00:00
ehouse
d23c7bdef3
add invalTilesUnderRect
2004-02-12 04:20:11 +00:00
ehouse
6afef3a872
export functions
2004-02-12 04:19:27 +00:00
ehouse
79df980dd1
inval tray when miniwindow disappears
2004-02-12 04:18:38 +00:00
ehouse
bfc41ebc55
fix reported bug: when tile placed on arrow and arrow can't move
...
further, hide the arrow so tile can be drawn.
2004-02-10 05:23:32 +00:00
ehouse
5528dc305f
fix compiler warning
2004-01-29 05:07:10 +00:00
ehouse
c0f2dd71bf
Add test to allow dragging a selected tile.
2004-01-25 14:30:29 +00:00
ehouse
c98da8bff3
new macros for new dawg node format
2003-12-14 16:59:58 +00:00
ehouse
a19a3a57cb
boolean for nodeSize should make for faster tests
2003-12-14 16:21:01 +00:00
ehouse
68a575d9e7
[re]define masks for different format dawgs
2003-12-14 16:20:21 +00:00
ehouse
240b314ff8
remove turn-on-option part of picking tiles into tray. If you enable
...
it for a game you're stuck with it. Less complex UI is better.
2003-12-13 18:40:17 +00:00
ehouse
2546a816b4
fix compiler warning
2003-12-13 18:37:43 +00:00
ehouse
aaaf6489c8
Swedish dict has 0-count tiles that are available only for blanks.
...
Don't print these with counts/values.
2003-12-13 06:39:35 +00:00
ehouse
52e459141e
OFFSET_OF
2003-12-11 06:03:37 +00:00
ehouse
25966fc146
add flags for NODE_CAN_4 form of dawg
2003-12-10 05:55:11 +00:00
ehouse
a987d91cab
pull tiles from right side of tray first
2003-12-01 14:28:50 +00:00
ehouse
4bd5a4675b
name change
2003-11-30 20:08:09 +00:00
ehouse
0f84e549f4
new wince directories
2003-11-30 20:07:25 +00:00
ehouse
7feb202240
fix compiler warning
2003-11-30 19:11:12 +00:00
ehouse
ac3f51837f
pass current tray into util_userPickTile
2003-11-30 18:54:08 +00:00
ehouse
ba39feaeca
pass current tray into util_userPickTile, removing to-be-traded tiles
...
first.
2003-11-30 18:53:51 +00:00
ehouse
c2fdf71d62
formatting only
2003-11-30 18:51:05 +00:00
ehouse
cd16d3bb4b
change variable names around tile picking; pass stream version into
...
reader
2003-11-30 18:50:41 +00:00
ehouse
07a43ddaa0
add option to limit number of tiles used by robot
2003-11-30 09:34:40 +00:00
ehouse
712cb0b50d
robots can be given picked tiles too
2003-11-19 04:49:30 +00:00
ehouse
d326b6c8c5
Add vars to support turning on/off picking tiles
2003-11-19 04:06:32 +00:00
ehouse
e7a6243ba1
don't let pick robot tiles
2003-11-18 03:39:43 +00:00
ehouse
b3e8162674
comment typo
2003-11-16 19:26:18 +00:00
ehouse
898338821b
when picking, deal with not having enough tiles
2003-11-16 19:25:53 +00:00
ehouse
a403bb5de4
add option for user to pick tiles from pool.
2003-11-16 17:12:54 +00:00
ehouse
21623163a0
util_userPickTile replaces util_askBlankFace
2003-11-16 17:11:33 +00:00
ehouse
778cb2da65
export model_packTilesUtil
2003-11-16 17:10:14 +00:00
ehouse
3721152605
factor some work of picking tiles/blanks into common code; add option
...
for user to pick tiles from pool.
2003-11-16 17:09:11 +00:00
ehouse
d27288088e
new typedef
2003-11-16 16:40:44 +00:00
ehouse
d048306c95
don't show obj directories
2003-11-01 19:19:59 +00:00
ehouse
6a57cef012
first checkin
2003-11-01 05:35:29 +00:00