Eric House
3b53d05746
translate language names downloaded as part of dict info.
2015-03-24 07:36:11 -07:00
Eric House
2631ab1094
add prefs checkbox to disable it's-your-turn notifications
2015-03-23 07:30:42 -07:00
Eric House
bd7bfb328e
use localized language names; add some quantity="one" plurals items
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for English; revert one <plural> to <string> because the quantity is
fixed and knowable and a pain to pass to getQuantityString().
2015-03-20 07:28:40 -07:00
Eric House
5f33d99c2e
toward making full use of getQuantityString(): add util method to pass
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quantity through to java world, use it, convert English <string>
resources to <plurals> (using python script) based on parallel changes
in French, and modify callsites to call getQuantityString() where
R.string.xxx became R.plurals.xxx.
2015-03-18 21:23:30 -07:00
Eric House
fff57a5638
use plurals for another string, and add getQuantityString to delegates
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baseclass.
2015-03-17 21:22:37 -07:00
Eric House
caf4d73e46
Use plurals for first time as test case. More to follow, along with
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accomodating fixes to the LocUtils system.
2015-03-17 07:20:56 -07:00
Eric House
80c8a7231d
use Android's longer date/time format
2015-03-16 07:42:16 -07:00
Eric House
3ddbb6be0f
include build timestamp as a long, and let android utilities format it
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based on locale and timezone.
2015-03-16 07:38:20 -07:00
Eric House
a055815b70
fix so prefs doesn't crash when pct_suffix is translated
2015-03-16 07:10:41 -07:00
Eric House
84a291216e
move a few more debug strings out where they can be translated; fix
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(via hack!) so translator credit is shown.
2015-03-15 21:46:03 -07:00
Eric House
d0b2ac5f06
don't list game as not-in-play when it's in play but just not via relay
2015-03-09 07:51:35 -07:00
Eric House
3282c1fbdb
tweak invite alert strings
2015-03-09 07:39:21 -07:00
Eric House
0d4f96d3f6
fix NPE: abort more quickly when unbundling a NLI that's not there
2015-03-09 07:16:41 -07:00
Eric House
353014e1ee
tweak strings and dialog titles around inviting
2015-03-07 18:18:27 -08:00
Eric House
bcaacc9d19
show newbie offer to re-enable public rooms but only for those who are
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upgrading rather than installing for the first time. (This should be
reverted once a version ships with it since it'll otherwise show on
every upgrade.)
2015-03-07 10:18:47 -08:00
Eric House
8ac48528be
hide public rooms stuff unless a new preference is set. And mark that
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preference "advanced." TODO: add an alert for users for whom this
isn't a new install that it's moved.
2015-03-07 08:15:09 -08:00
Eric House
2f13cadbb9
set default new game name to include count of all games created (count
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of game names created, actually)
2015-03-07 07:20:13 -08:00
Eric House
ecc2ced1c7
include game name in emailed invitations
2015-03-07 07:15:30 -08:00
Eric House
425c800d73
pass to game name util whether new game is to be solo (but don't use info yet)
2015-03-05 07:40:21 -08:00
Eric House
4481b1db39
revert recent change hiding buttons: re-layout of games list that
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results is too visually disruptive.
2015-03-05 07:22:29 -08:00
Eric House
db8620451c
add compile-time option to show green above and below status icon. I
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don't like the look so may turn it off.
2015-03-05 06:55:48 -08:00
Eric House
29a202ee2e
cleanup
2015-03-05 06:55:21 -08:00
Eric House
9565df7c69
hide rather than disable newgame buttons when they can't be used
2015-03-05 06:42:33 -08:00
Eric House
ed9ffc229d
don't show comms-related stuff for local-only game
2015-03-05 06:38:35 -08:00
Eric House
4d921ad2d2
If a group is selected when new game explicitly created, place new
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game there. If created for rematch, place in same group as game it's a
rematch of.
2015-03-04 19:42:02 -08:00
Eric House
43a5bbacdb
disable new game buttons at same time as corresponding menu items are disabled
2015-03-04 19:14:53 -08:00
Eric House
fa6c043433
Merge remote-tracking branch 'sf/android_branch' into android_multi2
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-03-04 07:32:43 -08:00
Eric House
e9ccf5a305
fix crash copying game (by replacing assertion with a stricter one)
2015-03-04 06:49:52 -08:00
Eric House
4ab846ee60
remove assertion that fired on creation of every standalone game
2015-03-04 06:35:53 -08:00
Eric House
2371111edf
add warning to rename game alert that the name won't sync, but only
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for networked games in progress.
2015-03-03 07:55:43 -08:00
Eric House
e3b5848d5d
don't post notification if there's no explanation to be offered. I've
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been seeing ghost notifications where there should be none; this will
fix that, but I need to observe that it doesn't remove notifications
that are needed.
2015-03-03 07:05:20 -08:00
Eric House
4cd75abaa9
Don't unbundle an invalid NLI: use a static factory method rather than
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a constructor since the factory is allowed to fail.
2015-03-03 07:03:42 -08:00
Eric House
797cb23de2
rewrite to track by BT address rather than position since the latter
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can change. Fixes occasional assertion failure.
2015-03-02 19:09:56 -08:00
Eric House
2b2b9982d0
remove unused method
2015-03-02 19:07:24 -08:00
Eric House
61649aab2d
when game opens and SMS is off, offer to turn it not rather than just
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to open the Android settings app (as done in game config already)
2015-03-02 06:45:46 -08:00
Eric House
0233ad6b79
turn off rematch
2015-03-02 06:41:11 -08:00
Eric House
a003cf686f
offer to rematch via relay too, but leave the server communication
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part stubbed out. I'm disabling rematch for now because there are
several issues to be worked out, chief among them how to handle
simultaneous receipt of identical invitations (via different
channels.)
2015-03-02 06:28:42 -08:00
Eric House
cdf7a88302
change method signature to be more clear what it's doing
2015-03-02 06:22:57 -08:00
Eric House
e03be955a6
make ivar private
2015-03-02 06:19:47 -08:00
Eric House
25beb1b8d4
cleanup: remove unnecessary Context params
2015-02-28 19:36:07 -08:00
Eric House
13b3905458
fix so emailed invitations from current shipping version can be
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received. I think NFC works too. Bluetooth doesn't, and isn't worth
the time to fix since users get a very clear "upgrade already"
message.
2015-02-26 21:39:21 -08:00
Eric House
6e7c1cb73f
include set of addresses in rematch so that even though invite by
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relay doesn't work yet games can communicate that way.
2015-02-26 06:54:56 -08:00
Eric House
3cccb0cb11
move (effective) [de]serialization logic into class
2015-02-26 06:18:19 -08:00
Eric House
ed212801c8
first pass at enabling Rematch, which seems to work for SMS and
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Bluetooth. Relay will take a bit more work, and there are rough edges
still.
2015-02-26 06:01:17 -08:00
Eric House
8538b1b293
remove assert. Not sure why I wanted it before.
2015-02-26 06:00:03 -08:00
Eric House
a3a88463a5
get and put new game summary extras in DB
2015-02-26 05:56:46 -08:00
Eric House
add93c83de
add methods for getting and putting strings as part of summary and
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testing if any of them constitute rematch info
2015-02-26 05:56:08 -08:00
Eric House
187e55e4ad
add column for arbitrary & extensible data in GameSummary
2015-02-26 05:52:40 -08:00
Eric House
e2f3963667
wrap static Boolean to avoid NPE when uninitialized
2015-02-25 07:35:14 -08:00
Eric House
da3452f3fa
Merge remote-tracking branch 'sf/android_branch' into android_multi2
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-02-24 06:46:16 -08:00