Commit graph

3661 commits

Author SHA1 Message Date
Andy2
eee41377f4 new methods for storing/retrieving messages in new db. 2010-09-23 06:31:29 -07:00
Andy2
451ced44ba cleanup: shorter timeout; set aside games that finish correctly 2010-09-23 06:29:55 -07:00
Andy2
9a035c66ff add assertion 2010-09-23 06:28:13 -07:00
eehouse@eehouse.org
acb52d11dc Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy 2010-09-23 05:34:43 -07:00
Andy2
85b4f3f075 move hostid assignment and tracking into db so it survives reboots and
recycling of crefs between when devices in a game connect.  This plus
movement of messages into the DB will re-enable games played without
the two devices ever being connected at the same time.
2010-09-23 05:33:27 -07:00
Eric House
82825365d4 Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy 2010-09-22 05:46:10 -07:00
Eric House
659278448b changes to work against remote relay 2010-09-22 05:45:40 -07:00
Eric House
076b211cab tweak to allow to specify host/port for use against remote relay 2010-09-21 20:38:54 -07:00
Andy2
1d0c207521 add test command for proxy feature to fetch for connNames whether
there are messages pending for them.  Not handled yet on relay.
2010-09-21 18:28:31 -07:00
Andy2
e06baf566f get public rooms from the db rather than stubbing it out. 2010-09-21 06:54:47 -07:00
Andy2
be23e06b60 use read_packet to replace duplicate code 2010-09-21 06:38:43 -07:00
Andy2
e7b5923883 finish first pass at sending open public room names -- but with actual
list harvesting stubbed out.
2010-09-21 06:27:31 -07:00
Andy2
2ec67c8ed1 finish rq to work with current format; add to makefile 2010-09-21 06:26:49 -07:00
Eric House
4ad735124c add logging and assertions. There's a race condition in cref
recycling and may be one in tpool socket checking-out.
2010-09-20 22:11:13 -07:00
Eric House
b6ce74be1c add timeout after which all games are killed 2010-09-20 22:08:51 -07:00
Eric House
c671f2ab05 plug memory leak 2010-09-20 22:07:10 -07:00
Eric House
047f41b516 send cookieid as part of [RE]CONNECT_RESPONSE in addition to ALL_COND (where it's now redundant). 2010-09-20 22:06:35 -07:00
Andy2
0df651027f Merge branch 'android_branch' into relay_proxy
Conflicts:
	xwords4/relay/crefmgr.cpp
2010-09-20 19:55:53 -07:00
Andy2
bca8300495 changes for b16: version strings and changes summary text. 2010-09-20 19:48:52 -07:00
Andy2
ddedcee3eb remove commented out foo -- needed to save before prev submission. 2010-09-20 19:39:35 -07:00
Andy2
9b98d89722 add mimeType entry to data. This coupled with the right apache
AddType config means the browser doesn't get a chance to download
dicts, giving users one less way to get confused.
2010-09-20 19:38:26 -07:00
Andy2
0ac23458ba use constant 2010-09-20 18:42:43 -07:00
Andy2
a549ade1fa a bit more work on rc 2010-09-20 18:31:17 -07:00
Andy2
4e9d6e712e escape apostrophe -- new SDK requires it. 2010-09-20 06:18:53 -07:00
Andy2
15cd3af62a just a comment 2010-09-20 05:35:29 -07:00
Andy2
e1c99f53cd work on detecting duplicate packets and devices that have reconnected
on a different socket; print all present seeds for debugging.
2010-09-20 05:35:19 -07:00
Andy2
ac8891016f work on detecting duplicate packets and devices that have reconnected
on a different socket; print all present seeds for debugging.
2010-09-20 05:35:09 -07:00
Andy2
d199ec5168 account for possibility client apps won't exit on TERM 2010-09-20 05:33:58 -07:00
Andy2
84a26c2c1a more to ignore 2010-09-20 05:32:17 -07:00
Andy2
430b033ae0 a bit of progress on cmdline tool 2010-09-20 04:59:09 -07:00
Andy2
6d6ad96cde don't clear seed when changing roles from guest to host. 2010-09-20 04:56:19 -07:00
Andy2
00cdbc97d3 Install a no-op TERM handler at first then replace later with one that
just exits main loop.  Do cleanup/file saving on exit from mainloop.
Fixes occasional crash where TERM came in before we were setup to
cleanup.
2010-09-20 04:55:35 -07:00
Andy2
df1ec1628a replace killSocket(), which jumped right into crefmgr and could get
ahead of processing data arrived on the same socket, with EnqueueKill
that adds to same queue from which data's taken.  So if device dies
immediately after sending data there won't be a race between closing
the cref (if this is the last open socket) and handling the data.  I'm
still dying with assert fails when running 100 games at once, but much
less frequently
2010-09-18 08:47:56 -07:00
Andy2
a4913596db remove logging 2010-09-18 08:42:15 -07:00
Andy2
c5d113a8da remove _locked from name of method since it's not called when holding a lock. 2010-09-18 07:46:10 -07:00
Andy2
53b3d7c32f enque sockets in new object that contains type so later other events
(e.g. socket closes) can also be queued; track what sockets are
currently being handled so no two threads are ever processing events
on same socket.  This makes running 'NGAMES=50
./scripts/discon_ok2.sh' crash very infrequently rather than every
time, but the race condition in crefmgr remains.  Queuing socket
closes should help.
2010-09-18 07:44:14 -07:00
Andy2
54512b9e11 put logs in own dir 2010-09-18 07:35:16 -07:00
Andy2
eec07649a6 put logs in own dir; echo every time game ends successfully. 2010-09-18 07:35:02 -07:00
Andy2
9c8889b429 get rid of mutex guarding reconnect. There shouldn't be any need
since game slots are already assigned, and it's slowing down
reconnects in their race with kills.
2010-09-18 05:07:23 -07:00
Andy2
7e1066dbcc vary room names 2010-09-16 22:20:43 -07:00
Eric House
bb1e46fa81 Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy 2010-09-16 20:13:54 -07:00
Eric House
d0e707a48e get started with test/cmdline app to query relay's new proxy interface. 2010-09-16 20:13:24 -07:00
Andy2
c5eef29bcc some suspicious crashes and subsequent reading say that multiple
threads can't share the same db connection.  So synchronize all
queries.  Multiple threads *can* access the db concurrently as long as
each has its own connection, so I could add connections to the tpool
threads.  But this will probably be performant enough for the first
10K simultaneous users. :-)
2010-09-16 20:08:32 -07:00
Andy2
1490b2def9 simplify state table, getting rid of a bunch of states: we never leave
ALLCOND until it's time to kill the cref.  When one device connects
and leaves the cref is recycled, so when a new device joins and is
assigned the same game and a new cref is initialized the number of
players already registered must be set from the db entry; do that.
2010-09-16 18:59:56 -07:00
Andy2
76e7459a6d various improvements, e.g. random sleeps before and after starting 2010-09-16 18:56:34 -07:00
Andy2
50c387d75e remove players from db as well as runtime when ack times out 2010-09-16 06:49:35 -07:00
Andy2
ca6039e890 new test script attempting to mimic real-world usage 2010-09-16 05:39:50 -07:00
Andy2
25c1824c45 fix broken assertion and add missing state transitions to fix crashes. 2010-09-16 05:39:25 -07:00
Andy2
2b702b48d6 need to clear CID of record in DB when killing corresponding in-memory
cref or reconnect will fail.
2010-09-16 04:47:17 -07:00
Andy2
452e3fc86b timeout in milliseconds instead of seconds 2010-09-16 04:46:04 -07:00
Andy2
fa50bd00f1 timeout final scores alert 2010-09-16 03:42:57 -07:00
Andy2
d1a9c3962a rename cookie->room in db; reposition columns. 2010-09-16 03:30:24 -07:00
Andy2
b25579b893 greatly simplify state machine for connections. Now (with DEVACK=20
on conf file) newrelay.sh will complete running 50 4-device gtk games.
Haven't tested reconnect case which I almost certianly broke.
2010-09-16 01:53:43 -07:00
Andy2
0d7165f881 add ability to run gtk from newrelay.sh. Trying to run 50 instances
crashes the relay as ACKs take too long to come back.
2010-09-16 01:44:54 -07:00
Andy2
06c8fdc67f stop tracking seeds separately until have a use for 'em separate from
HostRec.  This fixes failure to reconnect so that now a complete game
is possible (gtk version) without the two devices every being
connected at the same time.
2010-09-16 01:13:26 -07:00
Andy2
a870cac86d break connect and reconnect into separate paths to simplify. Be
consistent: nJoined in DB tracks players "ever seen and issued
connName" rather than "currently connected".  Next step: debug game
between two devices never connected at same time.
2010-09-15 14:05:51 -07:00
Andy2
8961910263 field name change 2010-09-15 14:03:59 -07:00
Eric House
b8a431cf01 fix bug in sql statement 2010-09-14 21:28:18 -07:00
Eric House
54d268b718 pass through to database whether room is public 2010-09-14 21:20:11 -07:00
Eric House
e3053370d0 add cmd to build the database and main table 2010-09-14 21:18:04 -07:00
Eric House
ddcc338ed7 don't break out of loop without unlocking mutex 2010-09-14 21:16:16 -07:00
Eric House
56a920740a remove unused funtion declaraion 2010-09-14 21:15:24 -07:00
Eric House
9fc39a55ed add params to set public-room-related booleans; add timeout option on
modal dialogs so gtk version can run unattended.
2010-09-14 21:13:45 -07:00
Andy2
3b5b5f0241 factor dbmgr code; add and call method to zero CIDs on boot. 2010-09-15 01:14:28 -07:00
Andy2
821e4d9c39 add ACK to protocol, returned by device after gets connName on initial
connection.  Space is held for device on assumption ack will come
back, then given up if it fails.
2010-09-14 13:54:52 -07:00
Andy2
f8c1c016cc remove special-case states and handling of first connect; track number
of players sought in the cref itself, adding in constructor, and not
in HostRec instances.  This is cleanup with no behavior change.
2010-09-13 13:49:13 -07:00
Andy2
100ed8532f timestamp records on creation 2010-09-12 05:04:52 -07:00
Andy2
ded6e22180 do finding of open games using database rather than cref list, which
requires updating the number of players when new devices join.  Drop
requirement that cid be unique.
2010-09-12 04:49:03 -07:00
Andy2
663551fcb5 improve db, adding uniqueness contraints. Pass in connName so can
meet that constraint.  Figure out next cid using a query at startup.
2010-09-12 03:57:23 -07:00
Andy2
86a1e943ca make dict settable too 2010-09-12 03:53:39 -07:00
Eric House
c1da64b96a instantiate and use the new dbmgr class 2010-09-11 19:45:04 -07:00
Eric House
87de53cf96 add new class to interface with postgres database in an experiment to
simplify things by using a db to survive a crash/reboot.  So far (with
next checkin) manages to update a db.  Next need to do queries instead
of searches through in-memory data.
2010-09-11 19:44:37 -07:00
eehouse@eehouse.org
0b46455044 Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy 2010-09-12 02:34:20 -07:00
Andy2
54d49d450a add back state and table entries to get rid of an unused cref. 2010-09-11 01:40:40 -07:00
Andy2
8908ca5b1d ignore new test script's log files 2010-09-11 01:40:05 -07:00
Andy2
1cd2d542f7 new test script 2010-09-11 01:39:20 -07:00
Andy2
d5f2a72227 note that file's out-of-date 2010-09-11 01:28:04 -07:00
Andy2
463e9c3ccf pass langCode in reconnect case too 2010-09-11 01:23:39 -07:00
Andy2
bd71a15ddc turn off heartbeats on client side 2010-09-11 01:23:13 -07:00
Andy2
dc957e1a92 add match test on language code and number of players 2010-09-10 13:45:40 -07:00
Eric House
54611df679 nuke unused variable 2010-09-10 05:55:59 -07:00
Andy2
e60495ff93 read, pass, store and display langCode. Not yet used to route
connections to crefs.
2010-09-10 01:59:37 -07:00
Andy2
b3d3673dc9 read the langcode out of dict and into common struct 2010-09-10 01:57:22 -07:00
Andy2
2ee9031fdc langcode belongs in connect, not reconnect, message 2010-09-10 01:56:58 -07:00
Andy2
20312144dd tons of changes, still rough, snapshoted here: a gtk device vs device
game works to completion with both signing up as guests (no -s) with
one local and one remote player (identical commandlines.)  Not yet
tested: if any signs up as a host, reconnecting rather than
connecting, etc.  This is just a snapshot.
2010-09-10 01:30:40 -07:00
Andy2
34a94f23a0 fix error message to not specify host or guest 2010-09-10 01:24:42 -07:00
Andy2
f7c5ff619d turn off heartbeats 2010-09-10 01:24:03 -07:00
eehouse@eehouse.org
a79f50053b Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy 2010-09-09 04:21:02 -07:00
Eric House
89e7a506a4 reduce amount of logging 2010-09-08 20:28:14 -07:00
Eric House
90d505abea call accept() in main thread rather than in thread proc to fix
long-standing bug where main thread kept finding socket to be readable
and forking new threads to call accept() on it and then block forever.
2010-09-08 20:24:36 -07:00
Eric House
a64b67a54f reduce amount of logging 2010-09-08 20:17:32 -07:00
Eric House
f8ca35f9b6 call accept() in main thread rather than in thread proc to fix
long-standing bug where main thread kept finding socket to be readable
and forking new threads to call accept() on it and then block forever.
2010-09-08 20:16:57 -07:00
Andy2
01fe388f85 remove logging accidentally checked in 2010-09-03 06:40:17 -07:00
Andy2
e6545d8d57 set and save new booleans, etc. Relay params UI seems to work now
except for listing public rooms (still hard-coded)
2010-09-03 06:39:46 -07:00
Andy2
b742c7dbb7 add new booleans to relay address record around public rooms 2010-09-03 06:38:46 -07:00
Andy2
e20c63f38c move toward the UI I want: show public room browser or edittext for
new room name depending on checkbox, etc.  Still not fully wired.
2010-09-02 05:46:35 -07:00
Andy2
0b91e9634e save/restore new dictLang field; up stream version 2010-09-01 06:51:44 -07:00
Andy2
c6c1a93de5 copy new dictLang field java<->c 2010-09-01 06:51:09 -07:00
Andy2
6d7ff11dcc add and set new field, dictLang 2010-09-01 06:50:33 -07:00
Andy2
73746e3664 first cut at relay config section, inline this time, with refresh
button and make-public checkbox.  Neither wired up nor hidden in
non-networked case.
2010-09-01 06:49:01 -07:00