xwords/xwords4
Andy2 df1ec1628a replace killSocket(), which jumped right into crefmgr and could get
ahead of processing data arrived on the same socket, with EnqueueKill
that adds to same queue from which data's taken.  So if device dies
immediately after sending data there won't be a race between closing
the cref (if this is the last open socket) and handling the data.  I'm
still dying with assert fails when running 100 games at once, but much
less frequently
2010-09-18 08:47:56 -07:00
..
android set and save new booleans, etc. Relay params UI seems to work now 2010-09-03 06:39:46 -07:00
common add ACK to protocol, returned by device after gets connName on initial 2010-09-14 13:54:52 -07:00
dawg ignore files in dawg/ 2010-07-07 23:18:14 -07:00
linux put logs in own dir 2010-09-18 07:35:16 -07:00
relay replace killSocket(), which jumped right into crefmgr and could get 2010-09-18 08:47:56 -07:00
scripts script to replace, eventually if I'm lucky, svnversion as a way to 2010-06-05 07:20:49 -07:00
tests allow to run multiple games at once 2005-09-14 05:12:07 +00:00
wince gitignores for wince 2010-06-20 22:58:59 -07:00
Makefile include java files in TAGS 2010-01-25 02:09:08 +00:00