ehouse
2db65eaec6
add missing header file
2005-10-28 09:20:51 +00:00
ehouse
ba294dbe95
add header needed on some installations
2005-10-23 21:35:19 +00:00
ehouse
4bcc9ccbc5
make location of file storing next ID configurable.
2005-10-23 21:06:07 +00:00
ehouse
bdace2be94
shutdown in response to SIGINT
2005-10-23 15:49:48 +00:00
ehouse
7b04db43ae
Set a disconn timer when somebody leaves to make it parallel with case
...
where somebody never shows up; print more info about cref state to
ctrl port.
2005-10-19 03:44:55 +00:00
ehouse
8edf8a5382
make now() relative to relay startup time.
2005-10-19 03:43:21 +00:00
ehouse
f2213d05c7
don't track heartbeat independent of any timers set. This allows
...
infinite timeout when no devices present.
2005-10-19 03:42:17 +00:00
ehouse
b0d592a174
add XWS_ANY
2005-10-19 03:40:40 +00:00
ehouse
3f74c4ae86
add XWS_ANY; add missing transitions to kill game on timer when device
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disappears and doesn't return.
2005-10-19 03:40:26 +00:00
ehouse
e72740d184
add uptime
2005-10-19 03:39:18 +00:00
ehouse
76d35deea5
fix misspelling; tweak error messages
2005-10-19 03:21:19 +00:00
ehouse
be6769a937
cleanup ctrl printing; repeat most recent command; cleanup internal names.
2005-10-16 01:19:25 +00:00
ehouse
57fb57a1e5
silence compiler warning
2005-10-16 01:15:49 +00:00
ehouse
9b0fb63a84
cancel all-connected timer when all are connected
2005-10-15 16:35:18 +00:00
ehouse
2a0bc3c2de
fix leak; move heartbeat timer into crefmgr, and only run it when
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there are active crefs.
2005-10-15 16:30:10 +00:00
ehouse
1ad46f9b33
clean up command help
2005-10-15 16:28:26 +00:00
ehouse
6d76de5eaf
capitalize public methods on timermgr (no code change)
2005-10-15 15:49:22 +00:00
ehouse
1ba992073b
return error to client when flags indicate old version; close sockets
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when error occurs in processing message.
2005-10-14 08:29:58 +00:00
ehouse
235dd25d09
catch up with logf change
2005-10-14 08:27:16 +00:00
ehouse
4f8626735a
print prompt
2005-10-14 08:26:56 +00:00
ehouse
fb687c5191
add commented out debug flag
2005-10-14 08:26:19 +00:00
ehouse
f3869d453a
new error message
2005-10-14 08:25:51 +00:00
ehouse
1ae0f8c13e
remove dead code
2005-10-06 02:54:05 +00:00
ehouse
f34c431bb7
implement heartbeat timer required for relay
2005-10-06 02:49:50 +00:00
ehouse
eca975429b
removed unused states etc.
2005-10-06 02:36:45 +00:00
ehouse
24ca68e96e
remove connect info button, instead bring it up every time role
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changes to one that needs it.
2005-10-06 02:34:07 +00:00
ehouse
42a042a289
catch symbian up with api changes -- but still need to set timers
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before it'll talk to relay.
2005-10-02 16:40:16 +00:00
ehouse
bd808bba79
parse multiple config files in order with later ones overriding.
2005-10-02 16:23:49 +00:00
ehouse
bf1264b2ee
rename states so can format to 80 cols; add log level param. No
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change to functionality in this checkin.
2005-10-02 16:08:42 +00:00
ehouse
2b58da4cdf
New scheme for accepting and limiting reconnections. Now device must
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send player counts, local and expected. Based on these the relay
accepts connections, declares the game full and ready for message
forwarding, and decides whether to accept a reconnect.
2005-10-02 15:39:38 +00:00
ehouse
e098e6f7b2
make transmitted vars smaller where possible; new relay identifying
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scheme where cookie is used only to connect, and is replaced for
reconnects by a relay-generated name that's supposed to be unique
across all games on all relays and includes a hostname read in from
config file; relay assign non-servers' hostIDs.
2005-10-01 16:33:45 +00:00
ehouse
c954361d3b
parse new SERVERNAME config variable
2005-10-01 16:09:57 +00:00
ehouse
93534b268a
make transmitted vars smaller where possible; new relay identifying
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scheme where cookie is used only to connect, and is replaced for
reconnects by a relay-generated name that's supposed to be unique
across all games on all relays; let relay assign non-servers' hostIDs
rather than doing 'em randomly; use hostIDs for comms-level protocol's
channelNo where possible to avoid tripping over duplicate messages
2005-10-01 16:01:39 +00:00
ehouse
90f57ef2e5
catch up with API change
2005-10-01 15:53:56 +00:00
ehouse
dba2a915ad
new constant
2005-10-01 15:52:16 +00:00
ehouse
ef58bf8faf
stream version change
2005-10-01 15:51:54 +00:00
ehouse
fae618b082
comment on shuffling
2005-10-01 15:51:35 +00:00
ehouse
73170b1254
fix streaming so four devices can be in game.
2005-10-01 15:51:14 +00:00
ehouse
4e38b864d2
works, but not yet used. And wants relay host identifier added in.
2005-09-19 04:34:51 +00:00
ehouse
2719bb39b2
fix for when BEYOND_IR not defined
2005-09-17 19:49:53 +00:00
ehouse
86c42c40c0
comment out internal mutexes: shouldn't be needed now that only one
...
thread at a time is given access to a cref instance.
2005-09-14 05:15:27 +00:00
ehouse
1afdfa3732
fix print_cookies to use iterator
2005-09-14 05:14:41 +00:00
ehouse
6a6e0f3e13
shorten names so table easier to fit in 80 cols
2005-09-14 05:14:04 +00:00
ehouse
aa1161cbaf
allow to run multiple games at once
2005-09-14 05:12:07 +00:00
ehouse
a3305e2ca9
just log some messages so user interaction not required.
2005-09-14 05:11:29 +00:00
ehouse
8ac4c21e9f
event name change
2005-09-09 03:15:06 +00:00
ehouse
6474320381
add enough timer support for heartbeat; fix redraw bug
2005-09-09 03:14:11 +00:00
ehouse
731b0fb813
add linuxFireTimer
2005-09-09 03:12:58 +00:00
ehouse
6b3b5c0f90
move fireTimer to linux-common code
2005-09-09 03:12:24 +00:00
ehouse
ecce7f9d2e
add an extra slot as on other platforms
2005-09-09 03:06:27 +00:00