Commit graph

109 commits

Author SHA1 Message Date
Alexander Orzechowski
c640c3015f scene_graph: Port seat drag icons 2024-01-18 18:36:54 +03:00
Simon Ser
e8a0205607 input/seat: rename seat_set_exclusive_client() 2023-12-13 10:11:35 +01:00
Simon Ser
dbd70faf2e input/seat: drop exclusive_client
This was a input-inhibit concept.
2023-12-13 10:11:35 +01:00
Simon Ser
7036769bea Only reconfigure input mappings on output change
Fully reconfiguring all input devices on output change takes a
loooong time. Let's just reconfigure what we need: only mappings
depend on outputs.
2023-11-16 16:29:07 +01:00
Erik Reider
913a7679cb Add support for wlr-layer-shell ON_DEMAND keyboard interactivity
This allows for layer shell surfaces to receive focus while the surface is explicitly focused, i.e allowing
text fields to receive keyboard input just like a regular surface.
2023-06-06 09:07:05 +02:00
hrdl
e8f7551e46 Add support for touch cancel events 2023-05-04 13:30:57 +02:00
Alexander Orzechowski
d5cc474aef render: pass rendering state together in a struct
This lets us easily add rendering state that we need in the future
2023-05-02 18:31:55 +02:00
Simon Ser
d6cb4fa8de Constify pixman_region32_t for rendering functions 2023-02-22 13:37:44 -05:00
Stacy Harper
4666d1785b Implement seatop_touch
Atm we got issue with the touch position sent to the clients. While
holding contact, leaving the initial container will continue to send
motion event to the client but with the new local position from the new
container.

This seatop goal is to send the position of the touch event, relatively
to the initial container layout position.
2023-02-20 10:35:10 -05:00
Simon Ser
024c3e4428 input/seat: locally compute drag icon offset
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3861
2022-11-15 16:58:20 +03:00
Daniel De Graaf
8f7bb145b7 Rework session lock keyboard focus handling
When removing outputs, it is possible to end up in a situation where
none of the session lock client's surfaces have keyboard focus,
resulting in it not receiving keyboard events.  Track the focused
surface and update it as needed on surface destroy.
2022-10-28 19:41:24 +02:00
Ferdinand Schober
99acdb4e62 Use keyboard_state.focused_surface directly 2022-10-09 10:07:51 +02:00
Ferdinand Schober
d5659948f1 allow pointer_constraints on layer_shell surfaces 2022-10-09 10:07:51 +02:00
Florian Franzen
cab2189aa6 sway: add bindgesture command
Co-authored-by: Michael Weiser <michael.weiser@gmx.de>
2022-05-30 12:20:43 +02:00
Daniel De Graaf
519038a7e9 Implement ext-session-lock-v1 2022-04-29 09:06:36 +02:00
Simon Zeni
440d0bc22d sway/input: follow up wlroots input device events renaming 2022-03-17 21:52:59 +03:00
Simon Plakolb
4baf845a3a seatop_down: End if surface is destroyed or other seatop starts
If the surface the pointer started to interact with is destroyed we also
want the seatop_down to end. In case a drag is initiated we receive a
call to handle_end.
2021-09-02 13:13:40 -04:00
Simon Plakolb
9e58425cb3 input: Use seatop_down on layer surface click
This solves an issue where layer-shell items would not receive a button
release event when the pointer left them while being pressed. The
default seatop changes focus immediately while seatop_down defers any
focus changes until the pointer is released or seatop_down is destroyed.
2021-09-02 13:13:40 -04:00
David Rosca
d0fe721fbb seatop_down: Change type of sx, sy to double in begin_seatop_down
Losing the precision resulted in wlr_cursor and wlr_seat::pointer_state
getting out of sync during pointer motion in seatop_down.
Since the difference was always under 1 px, it was practically
impossible to notice in normal use.

But because of being out of sync, cursor_rebase would always end up
incorrectly calling wlr_seat_pointer_notify_motion from
seatop_default_begin (on releasing mouse button) which broke cursor
locking.

See #5405
Closes #4632
2021-08-05 09:26:11 -04:00
Tudor Brindus
8c12e71a66 input: remove motion deltas from seatop callbacks
Straightforward cleanup, they haven't been used for a while.
2020-10-31 23:15:32 +01:00
Kenny Levinsen
492267a5d6 seat: Refocus seat when wlr_drag is destroyed
wlr_drag installs grabs for the full duration of the drag, leading to
the drag target not being focused when the drag ends. This leads to
unexpected focus behavior, especially for the keyboard which requires
toggling focus away and back to set.

We can only fix the focus once the grabs are released, so refocus the
seat when the wlr_drag destroy event is received.

Closes: https://github.com/swaywm/sway/issues/5116
2020-06-30 13:27:51 +02:00
Tudor Brindus
d71fed95da input/cursor: keep reference to cursor in constraint
set_region accepts a NULL *data, so we can't use it to reference the
constraint and find the cursor through its seat.

Fixes #5386.
2020-05-26 16:24:52 +02:00
Tudor Brindus
5d13f647f9 input/tablet: add seatop_down entry for tablet input
Currently, when tablet input exits a window during an implicit grab, it
passes focus to another window.

For instance, this is problematic when trying to drag a scrollbar, and
exiting the window &mdash; the scrollbar motion stops. Additionally,
without `focus_follows_mouse no`, the tablet passes focus to whatever
surface it goes over regardless of if there is an active implicit.

If the tablet is over a surface that does not bind tablet handlers, sway
will fall back to pointer emulation, and all of this works fine. It
probably should have consistent behavior between emulated and
not-emulated input, though.

This commit adds a condition for entering seatop_down when a tablet's
tool tip goes down, and exiting when it goes up. Since events won't be
routed through seatop_default, this prevents windows losing focus during
implicit grabs.

Closes #5302.
2020-05-25 10:01:00 +02:00
Tudor Brindus
6f0a0bd385 input/pointer: only warp cursor when the confine region has changed
Refs #5268.
2020-05-21 10:45:08 +02:00
Michael Weiser
0f11aa037a commands: Add per-view shortcuts_inhibitor command
Add a separate per-view shortcuts_inhibitor command that can be used
with criteria to override the per-seat defaults. This allows to e.g.
disable shortcuts inhibiting globally but enable it for specific,
known-good virtualization and remote desktop software or, alternatively,
to blacklist that one slightly broken piece of software that just
doesn't seem to get it right but insists on trying.

Add a flag to sway_view and handling logic in the input manager that
respects that flag if configured but falls back to per-seat config
otherwise. Add the actual command but with just enable and disable
subcommands since there's no value in duplicating the per-seat
activate/deactivate/toggle logic here. Split the inhibitor retrieval
helper in two so we can use the backend half in the command to retrieve
inhibitors for a specific surface and not just the currently focused
one. Extend the manual page with documentation of the command and
references to its per-seat sibling and usefulness with criteria.

Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
2020-05-13 21:22:16 -04:00
Tudor Brindus
726d187d3c input/tablet: simplify parameter plumbing for tablet references
This is a small cleanup commit for removing `sway_tablet` parameters
from functions that already accept `sway_tablet_tool`, since the tablet
reference can be accessed through `tool->tablet`.
2020-05-10 16:49:35 +02:00
Tudor Brindus
e262f93d0a input: rename pointer handlers to be unambiguous
This commit renames `motion` and `axis` handlers to `pointer_motion` and
`pointer_axis`, respectively, to disambiguate them from their tablet
(and future touch) handlers. `button` is left as-is, as it is generic
across input devices.
2020-05-02 18:28:06 +02:00
Tudor Brindus
ae3ec745f8 input: refactor tablet motion into seatop handler
This commit moves tablet motion logic into a seatop handler.

As a side-effect of seatop implementations being able to receive
tablet motion events, fixes #5232.
2020-05-02 13:32:28 +02:00
Tudor Brindus
0dc1863dce input/cursor: make cursor rebasing cursor type-agnostic
This commit refactors `cursor_rebase` into `cursor_update_image`, and
moves sending pointer events to the two existing call sites. This will
enable this code to be reused for tablets.

Refs #5232
2020-05-02 13:32:28 +02:00
xdavidwu
5886187c6e Port input method and text input from rootston
This ports swaywm/wlroots#1203, swaywm/wlroots#1303,
swaywm/wlroots#1308, swaywm/wlroots#1759 rootston part to sway.

Co-Authored-By: Leo Chen <leo881003@gmail.com>
2020-04-04 11:42:04 +02:00
Michael Weiser
eeac0aa170 input: Add support for keyboard shortcuts inhibit
Adding support for the keyboard shortcuts inhibit protocol allows remote
desktop and virtualisation software to receive all keyboard input in
order to pass it through to their clients so users can fully interact
the their remote/virtual session. The software usually provides its own
key combination to release its "grab" to all keyboard input. The
inhibitor can be deactivated by the user by removing focus from the
surface using another input device such as the pointer.

Use support for the procotol in wlroots to add support to sway. Extend
the input manager with handlers for inhibitor creation and destruction
and appropriate bookkeeping. Attach the inhibitors to the seats they
apply to to avoid having to search the list of all currently existing
inhibitors on every keystroke and passing the inhibitor manager around.
Add a helper function to retrieve the inhibitor applying to the
currently focused surface of a seat, if one exists.

Extend bindsym with a flag for bindings that should be processed even if
an inhibitor is active. Conversely this disables all normal shortcuts if
an inhibitor is found for the currently focused surface in
keyboard::handle_key_event() since they don't have that flag set. Use
above helper function to determine if an inhibitor exists for the
surface that would eventually receive input.

Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
2020-03-11 23:51:37 -04:00
Drew DeVault
2f3c6cccf5 Add seat <seat> idle_{inhibit,wake} <sources...>
This adds seat configuration options which can be used to configure what
events affect the idle behavior of sway.

An example use-case is mobile devices: you would remove touch from the
list of idle_wake events. This allows the phone to stay on while you're
actively using it, but doesn't wake from idle on touch events while it's
sleeping in your pocket.
2019-12-12 10:37:30 -05:00
Brian Ashworth
5d882cb5fc Add support for wlr_keyboard_group
A wlr_keyboard_group allows for multiple keyboard devices to be
combined into one logical keyboard. This is useful for keyboards that
are split into multiple input devices despite appearing as one physical
keyboard in the user's mind.

This adds support for wlr_keyboard_groups to sway. There are two
keyboard groupings currently supported, which can be set on a per-seat
basis. The first keyboard grouping is none, which disables all grouping
and provides no functional change. The second is keymap, which groups
the keyboard devices in the seat by their keymap. With this grouping,
the effective layout and repeat info is also synced across keyboard
devices in the seat. Device specific bindings will still be executed as
normal, but everything else related to key and modifier events will be
handled by the keyboard group's keyboard.
2019-11-21 10:42:10 -05:00
John Chadwick
7e420cb6e4 input: Add support for tablet protocol.
Sway has basic support for drawing tablets, but does not expose
properties such as pressure sensitivity. This implements the wlr tablet
v2 protocol, providing tablet events to Wayland clients.
2019-09-25 23:10:33 -04:00
Brian Ashworth
9670ccee68 bindings: defer while initiailizing
This adds the logic to defer binding execution while sway is still
initializing. Without this, the binding command would be executed, but
the command handler would return CMD_DEFER, which was being treated as
a failure to run. To avoid partial executions, this will defer all
bindings while config->active is false.
2019-06-12 07:56:41 +03:00
Brian Ashworth
69a1a0ff99 Fix scratchpad fullscreen behavior and crash
When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.

This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
  into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
  scratchpad, it will be fullscreen when shown (and fullscreen disabled
  when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
  scratchpad, it will be shown immediately as fullscreen global. The
  container is not moved to a workspace and remains in the
  scratchpad. The container will be visible until fullscreen disabled
  or killed. Since the container is in the scratchpad, running
  `scratchpad show` or `move container to scratchpad` will have no
  effect

This also changes `container_replace` to transfer fullscreen and
scratchpad status.
2019-04-13 08:48:37 -06:00
Ryan Walklin
bdb402404c Support WLR_INPUT_DEVICE_SWITCH in sway
This commit adds support for laptop lid and tablet
mode switches as provided by evdev/libinput and
handled by wlroots.

Adds a new bindswitch command with syntax:
bindswitch <switch>:<state> <command>

Where <switch> is one of:
tablet for WLR_SWITCH_TYPE_TABLET_MODE
lid for WLR_SWITCH_TYPE_LID

<state> is one of:
on for WLR_SWITCH_STATE_ON
off for WLR_SWITCH_STATE_OFF
toggle for WLR_SWITCH_STATE_TOGGLE

(Note that WLR_SWITCH_STATE_TOGGLE doesn't map to
libinput and will trigger at both on and off events)
2019-03-19 23:58:47 -04:00
Ryan Dwyer
7b9ae42331 Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.

The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.

Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.

The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.

The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.

The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.

The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.

The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
2019-03-17 10:02:04 -06:00
Ryan Dwyer
fb3475e291 Replace seatup allows_events with button callback 2019-03-17 10:02:04 -06:00
Ryan Dwyer
d16845d5f0 Don't send button events to surfaces when dragging or resizing
It turns out sending button events during all seat operations is not
desirable. This patch introduces a new property
`seatop_impl.allows_events` which allows each operation to define
whether button events should be passed to the surface or not.

The `down` seat operation is the only one that supports this. As all the
other seatops don't support it, the calls to seat_pointer_notify_button
prior to starting them have been removed.
2019-03-11 14:55:54 +01:00
emersion
88b283c557 seat: don't send button release when not pressed
All seat operations except "down" eat the button pressed event and don't send
it to clients. Thus, when ending such seat operations we shouldn't send the
button released event.

This commit moves the logic used to send pressed/released into the "down"
operation.
2019-02-28 23:02:06 -05:00
emersion
656541bcc4
Update for swaywm/wlroots#1517 2019-02-23 19:04:10 +01:00
Las
cedde21c96 Implement pointer-constraints-unstable-v1 2019-01-30 19:53:59 +01:00
emersion
75406bb93b Update for swaywm/wlroots#1402 2019-01-24 11:48:19 +01:00
Drew DeVault
23ab56bbf7
Merge pull request #3402 from RyanDwyer/refactor-seatops
Refactor seat operations to use an interface
2019-01-13 20:38:34 -05:00
Ryan Dwyer
ed5aafd90b Refactor seat operations to use an interface
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.

The move_tiling_threshold operation has been merged into move_tiling.

The main logic for each operation is untouched aside from variable
renames.

The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
2019-01-10 22:04:42 +10:00
Brian Ashworth
4696f49ecc reload: reset input configs
This resets all input options to their defaults on reload. This also
fixes some debug log typos in `input_manager_libinput_config_pointer`.
2019-01-09 11:24:15 -05:00
Brian Ashworth
5bf4daf263 Implement tiling_drag_threshold
Implements `tiling_drag_threshold <threshold>` to prevent accidental
dragging of tiling containers. If a container (and all of its
descendants) are unfocused and the tile bar is pressed, a threshold
will be used before actually starting the drag. Once the threshold has
been exceeded, the cursor will change to the grab icon and the operation
will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
2019-01-02 23:33:33 +01:00
Brian Ashworth
4d88c95790 hide_cursor: change to a seat subcommand
This makes hide_cursor a seat subcommand, which allows for seat specific
timeouts.
2018-12-30 14:17:24 +01:00
Ryan Dwyer
c5a6c37275 Make workspace back_and_forth seat-specific
* When using multiple seats, each seat has its own prev_workspace_name
for the purpose of workspace back_and_forth.
* Removes prev_workspace_name global variable.
* Removes unused next_name_map function in tree/workspace.c.
* Fixes memory leak in seat_destroy (seat was not freed).
2018-10-21 11:26:22 +10:00