mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-16 19:50:19 +01:00
46 lines
1.4 KiB
Text
46 lines
1.4 KiB
Text
luxrender (rendering engine)
|
|
|
|
LuxRender is a physically based and unbiased rendering engine.
|
|
Based on state of the art algorithms, LuxRender simulates the flow of
|
|
light according to physical equations, thus producing realistic images
|
|
of photographic quality. It is fully-featured, with a command line
|
|
application as well as a GUI, widespread render farm support, instancing,
|
|
volumetrics, motion blur, and more.
|
|
|
|
This package supports 64-bit systems only, because it installs the
|
|
pre-compiled LuxRender package. It is possible to install LuxRender on
|
|
32-bit systems, but it requires building from source.
|
|
|
|
Optional Depencencies:
|
|
------------
|
|
opencl-headers
|
|
cudatoolkit
|
|
nvidia-driver
|
|
|
|
Install Options:
|
|
----------------
|
|
To install without OpenCL support, launch this script like this:
|
|
|
|
$ OPENCL=no ./luxrender.SlackBuild
|
|
|
|
Blender Plugin
|
|
--------------
|
|
By default, this SlackBuild:
|
|
|
|
1. Attempts to auto-detect where your Blender install is by grepping
|
|
/var/log/packages.
|
|
2. Attempts to install the Blender plugin to that location.
|
|
|
|
If you do not want it to attempt to do this, do:
|
|
|
|
$ BLENDER=no ./luxrender.SlackBuild
|
|
|
|
The Blender plugin will be copied to /usr/share/luxrender-VERSION
|
|
|
|
If you do have Blender, but in a different path than the SlackBuilds.org
|
|
path, or not listed in /var/log/packages for some reason, then you can
|
|
hardcode the path:
|
|
|
|
$ BLENDER=/path/to/blender/scripts ./luxrender.SlackBuild
|
|
|
|
IMPORTANT: Point to your Blender **scripts** directory.
|