Alex Clink
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7be005de2f
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Fill snowflakes
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2022-01-24 22:04:35 -05:00 |
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Alex Clink
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38dbaea4af
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Add fill_circle drawing method
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2022-01-24 22:03:49 -05:00 |
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Alex Clink
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cc1757ab4f
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Improve matrix speed by using stack allocated memory
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2022-01-24 19:47:14 -05:00 |
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Alex Clink
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bf2fcaef58
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Add more characters to pf-font
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2022-01-23 19:57:39 -05:00 |
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Alex Clink
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09196b6542
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Add procedural generation example
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2022-01-23 16:20:47 -05:00 |
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Alex Clink
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3ff375493d
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Add Lehmer32 random number generator
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2022-01-23 16:20:30 -05:00 |
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Alex Clink
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acff191dab
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Add method to check if any key is pressed
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2022-01-23 16:20:14 -05:00 |
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Alex Clink
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829ee59c54
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Add ability to set background when drawing
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2022-01-23 16:19:51 -05:00 |
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Alex Clink
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39d5a87ce1
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Add type overloads
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2022-01-22 23:46:12 -05:00 |
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Alex Clink
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67ad23efe3
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Improve transform2d
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2022-01-22 23:44:44 -05:00 |
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Alex Clink
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5456adad4e
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Add specs
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2022-01-22 23:43:34 -05:00 |
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Alex Clink
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686c6bd006
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Fix documentations
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2022-01-17 15:44:42 -05:00 |
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Alex Clink
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0bb7902e4d
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Version 0.0.5
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2022-01-17 15:12:31 -05:00 |
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Alex Clink
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a63effac65
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Remove Mat4 in favor of Matrix(T, W, H)
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2022-01-17 15:03:43 -05:00 |
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Alex Clink
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257090e927
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Consolidate vector classes
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2022-01-17 14:52:13 -05:00 |
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Alex Clink
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7ddb90c040
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Clean up repeated code
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2022-01-15 13:59:33 -05:00 |
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Alex Clink
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61542eb691
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Implement some 3d transforms relevant to 4x4 matrices with the class
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2022-01-13 23:18:51 -05:00 |
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Alex Clink
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0658e23ecd
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Add more methods, cleanup
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2022-01-11 21:48:23 -05:00 |
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Alex Clink
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f9a9fdfecb
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Update examples, extend SDL2 with streaming texture access
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2022-01-09 18:50:21 -05:00 |
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Alex Clink
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4a9c451743
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Small refactor
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2022-01-07 00:06:51 -05:00 |
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Alex Clink
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c0d6d0ba90
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Refactor drawing methods onto Sprite class
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2022-01-06 20:25:39 -05:00 |
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Alex Clink
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5f7880c171
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Add transform2d class
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2022-01-06 00:38:47 -05:00 |
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Alex Clink
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f4409b4496
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Update examples to use Vector instead of Point
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2022-01-06 00:37:27 -05:00 |
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Alex Clink
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e5237337ed
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Change Point to Vector, remove Point
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2022-01-06 00:36:48 -05:00 |
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Alex Clink
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1a76662f62
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Add more vector and matrix methods + specs
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2022-01-06 00:35:47 -05:00 |
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Alex Clink
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ad4af6b49f
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Add vector and matrix classes
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2022-01-05 01:37:57 -05:00 |
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Alex Clink
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0795925440
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Fix old references
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2022-01-03 22:31:49 -05:00 |
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Alex Clink
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0846fd525b
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Update emitter to use Entity
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2022-01-03 20:55:39 -05:00 |
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Alex Clink
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c8753f51a3
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Remove CrystalEdge dependency
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2022-01-03 00:17:23 -05:00 |
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Alex Clink
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40f0cf717b
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Add Sprite#sample method
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2022-01-02 23:08:13 -05:00 |
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Alex Clink
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56b5cc198b
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Fix variable reference in sprite
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2022-01-02 20:41:17 -05:00 |
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Alex Clink
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ce0f055bf5
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Refactor, entity / sprite
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2022-01-02 19:39:17 -05:00 |
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Alex Clink
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3e7685c613
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Add more point methods
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2022-01-02 11:45:53 -05:00 |
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Alex Clink
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bca45e1b9d
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Add arbitrary shape filling method
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2021-12-30 23:17:25 -05:00 |
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Alex Clink
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098d285fa8
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Add more methods to PF::Line
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2021-12-30 18:18:11 -05:00 |
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Alex Clink
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3bb6547bf7
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Add fill_shape method
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2021-12-27 01:50:05 -05:00 |
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Alex Clink
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a0508f806a
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Add snow scroll example
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2021-12-23 22:27:29 -05:00 |
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Alex Clink
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57ce71998d
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Add additional overload for draw_circle
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2021-12-23 22:26:34 -05:00 |
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Alex Clink
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c8edef4db3
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Make controller implementation specific to subclass
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2021-12-22 22:18:14 -05:00 |
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Alex Clink
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9b38aa7475
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Consolidate matrix definition
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2021-12-22 21:18:25 -05:00 |
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Alex Clink
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0a93395b2d
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Update memoization / Cleanup
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2021-12-20 23:33:09 -05:00 |
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Alex Clink
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a03670e9f6
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Cleanup
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2021-12-20 22:45:08 -05:00 |
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Alex Clink
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f2bccd41da
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Fix shading, better obj loading, fix sorting
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2021-12-20 22:02:09 -05:00 |
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Alex Clink
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8238374c30
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Refactor
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2021-12-19 23:17:51 -05:00 |
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Alex Clink
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4d841b8d3d
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Add clipping
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2021-12-18 16:47:12 -05:00 |
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Alex Clink
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35ad3f2f75
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Use more accurate triangle rasterization
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2021-12-17 00:21:52 -05:00 |
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Alex Clink
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c2c545fe80
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Add camera mobility
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2021-12-14 21:16:21 -05:00 |
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Alex Clink
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1a7f4e45c6
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Fix inverted y axis
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2021-12-12 23:42:58 -05:00 |
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Alex Clink
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1164cf50d6
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Add length method
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2021-12-12 21:33:10 -05:00 |
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Alex Clink
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3d4470216e
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Add pixel text rendering example
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2021-12-12 00:24:38 -05:00 |
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