Commit graph

74 commits

Author SHA1 Message Date
Leonardo Zide
cb6a836178 Use unique_ptr to control group ownership. 2024-05-27 11:43:36 -07:00
Leonardo Zide
a5207573bf Customizable object colors. 2021-11-24 15:20:08 -08:00
Leonardo Zide
94a5a5dc52 Moved blend to context. 2021-11-22 16:18:09 -08:00
Leonardo Zide
89c0b58592 Moved depth test to context. 2021-11-22 16:01:45 -08:00
Leonardo Zide
408dc6ff97 Moved texture upload to context. 2021-11-21 18:25:17 -08:00
Leonardo Zide
a9ab7c0c64 Removed GL calls in texfont. 2021-11-21 12:16:19 -08:00
Leonardo Zide
36dbcec238 Fixed macOS OpenGL deprecation warnings. 2021-11-20 19:56:52 -08:00
Leonardo Zide
7d884e6b5f Static analysis fixes. 2021-11-14 18:34:24 -08:00
Leonardo Zide
48c6fad09e Flush vertex attribs when the buffer object changes. Fixes #697. 2021-04-17 10:38:23 -07:00
Leonardo Zide
278e953b81 Rewrote vertex attribute cache. 2021-04-10 15:22:41 -07:00
Leonardo Zide
233affe3fc Moved global resource creation to startup instead of context creation. Fixes #645. 2021-03-10 21:22:41 -08:00
Leonardo Zide
c3ad14ac04 Conditional line shader. 2021-03-06 18:54:24 -08:00
Leonardo Zide
b8a8cb6730 Removed direct GL function calls. 2021-01-12 14:29:56 -08:00
Leonardo Zide
92227eda8b Removed unused variable. 2021-01-12 13:48:04 -08:00
Leonardo Zide
6bfc4ff9b1 Removed Tex2DMS functions. 2021-01-09 18:01:03 -08:00
Leonardo Zide
a0867c9b80 Framebuffer cleanup. 2021-01-09 17:57:24 -08:00
Leonardo Zide
dbb4c9e44b QGLWidget cleanup. 2021-01-08 11:25:24 -08:00
Leonardo Zide
725901e97e Fixed Qt4 error. 2021-01-03 11:26:47 -08:00
Leonardo Zide
72763ddc11 Create offscreen context at startup and reuse it. 2021-01-01 18:41:28 -08:00
Leonardo Zide
3358553e1d Moved clear functions to context. 2020-12-29 15:32:11 -08:00
Leonardo Zide
129e0f886f Compile fix. 2020-12-28 17:54:24 -08:00
Leonardo Zide
4ed04e4e25 Use an offscreen buffer when saving images from the command line. 2020-12-28 17:30:41 -08:00
Leonardo Zide
4e6cbca31c Switch to QOpenGLWidget. 2020-12-27 13:05:55 -08:00
Leonardo Zide
2390feb88f Deleted unsafe default operations. 2020-05-03 15:39:39 -07:00
Leonardo Zide
a5fde91ee9 Configurable fade color. 2020-04-25 12:16:37 -07:00
Leonardo Zide
4e6306a649 Translucent step fade. 2020-04-19 20:21:18 -07:00
Leonardo Zide
90f1336a48 Scoped enums and constexpr. 2020-03-22 13:44:20 -07:00
Leonardo Zide
5854cfce89 Added wrapper for glDepthMask. 2019-11-09 18:11:25 -08:00
Leonardo Zide
0abc4a258a Enabled polygon offset (with a smaller offset) for opaque triangles so they don't z fight with lines. 2019-02-23 11:33:39 -08:00
Johannes Sixt
31703618c3 Reduce z-fighting when translucent walls are touching opaque walls. (#303)
* Move GL calls around drawing of translucent meshes to lcContext.

* Reduce z-fighting when translucent walls are touching opaque walls.

This fixes issue #301.
2019-02-23 10:56:38 -08:00
Leonardo Zide
dfa1a66906 Added outline to the view sphere. Closes #281. 2019-01-21 16:54:10 -08:00
Leonardo Zide
6077400b3c Round viewsphere highlight. 2019-01-19 20:04:08 -08:00
Leonardo Zide
c8102034f9 Added view sphere highlight. 2019-01-12 17:43:23 -08:00
Leonardo Zide
b77b9aac5c Replaced view cube with a sphere. 2018-10-28 17:59:01 -07:00
Leonardo Zide
75ed98b88d Added string cache. 2018-09-23 19:31:33 -07:00
Leonardo Zide
b30ffd1b59 Initial implementation of in place submodel editing. 2018-03-29 10:20:36 -07:00
Leonardo
50b3e95215 Reuse the same FBO when creating new preview images. 2017-12-29 06:50:18 -08:00
Leonardo
804e0f6f53 Save MSAA images. Fixes #101. 2017-12-26 10:19:20 -08:00
leozide
c924b90955 Converted include guards to pragma once. 2017-07-19 14:20:32 -07:00
Leonardo Zide
82a4afb7a9 OpenGL ES cleanup. 2017-04-26 22:24:54 -07:00
leozide
f7d61f33ce Updated code to use nullptr and override. 2017-04-13 17:26:40 -07:00
Leonardo Zide
b9726a2a99 Reorganized scene and context classes. 2017-04-01 16:53:54 -07:00
Leonardo Zide
57b8732ed6 Context state cleanup. 2017-03-25 12:29:28 -07:00
leozide
eb7a8a86de Removed SetTextureMode. 2017-03-24 18:36:58 -07:00
Leonardo Zide
c85f0f7eea Disable normals for unlit passes. 2017-03-24 09:34:53 -07:00
Leonardo Zide
f99a093c7a Draw edge lines unlit. 2017-03-22 23:35:02 -07:00
Leonardo Zide
50b9ab1984 Faster mesh sorting. 2017-03-19 22:59:55 -07:00
leozide
d6efc97089 Removed SetLightingMode. 2017-03-17 15:53:26 -07:00
Leonardo Zide
acd5a485f0 Added a decal material to fix the texmap extension. 2017-03-12 13:51:14 -07:00
Leonardo Zide
61e803c161 Added fake lighting shader. 2017-03-11 16:47:21 -08:00