Commit graph

97 commits

Author SHA1 Message Date
Leonardo Zide
9c503eb7a4 Fixed moving the pivot point of rotated pieces. Fixes #179. 2018-01-22 17:14:38 -08:00
Leonardo Zide
7ca156b3a7 Added commands for moving the camera relative to its current orientation. 2018-01-15 11:35:15 -08:00
Leonardo Zide
636e013455 Removed lcint types. 2017-12-02 12:22:04 -08:00
leozide
f2560c18e0 Fixed parts being considered hidden in some cases. Fixes #108. 2017-08-25 16:17:22 -07:00
Leonardo Zide
82528a2c7a Don't uppercase part names when saving. 2017-07-27 09:21:55 -07:00
leozide
5de0644c7b Save positions with 4 digits and rotations with 6. 2017-07-26 17:34:25 -07:00
Leonardo Zide
94eb5b8ae2 Store library pieces in a map. 2017-07-23 19:35:18 -07:00
Leonardo Zide
5cd85a1584 Preserve case of part names in files. 2017-07-22 20:54:33 -07:00
Alistair Buxton
2de2e2c187 Highlight parts added in the current step. 2017-06-20 07:47:31 -07:00
Johannes Sixt
2448a47071 Fortify against random control points in imported files.
It can happen (accidentally or maliciously) that control points are
imported from a file for pieces that cannot be synthesized. In such a case,
a click on the control point indicator leads to a NULL pointer access.
Insert checks so that the click is effectively ignored.
2017-04-15 16:41:32 +02:00
leozide
f7d61f33ce Updated code to use nullptr and override. 2017-04-13 17:26:40 -07:00
leozide
35050efe3a Compiler feature test. 2017-04-13 17:07:29 -07:00
Leonardo Zide
c34810c084 Static analysis fixes. 2017-04-02 17:15:09 -07:00
Leonardo Zide
b9726a2a99 Reorganized scene and context classes. 2017-04-01 16:53:54 -07:00
Leonardo Zide
49a88e1ab4 Fixed synth parts adding the wrong mesh to the scene when in a submodel. Fixes #42. 2017-03-26 18:28:31 -07:00
Leonardo Zide
155fa7cdc2 Removed redundant glBlendFunc calls. 2017-03-25 00:03:17 -07:00
Leonardo Zide
c85f0f7eea Disable normals for unlit passes. 2017-03-24 09:34:53 -07:00
Leonardo Zide
f99a093c7a Draw edge lines unlit. 2017-03-22 23:35:02 -07:00
Leonardo Zide
50b9ab1984 Faster mesh sorting. 2017-03-19 22:59:55 -07:00
Leonardo Zide
acd5a485f0 Added a decal material to fix the texmap extension. 2017-03-12 13:51:14 -07:00
leozide
cf65201095 Added Duplicate Piece action. 2017-03-08 15:49:57 -08:00
leozide
7e3f572b8e Added shaders for each material/lighting combination. 2017-02-28 15:20:34 -08:00
Leonardo Zide
3d1efcabec Added room in the meshes for normals. 2017-02-18 11:12:35 -08:00
Leonardo Zide
8c318cbdf1 Multithreaded piece loading. 2017-01-22 19:28:05 -08:00
Leonardo Zide
dcfccd8eeb Rewrote how loose model files are loaded. 2016-11-25 17:12:19 -08:00
leo
f24b0923bb Crash fix. 2016-05-08 20:19:23 +00:00
leo
d5ccd6289f Include cleanup. 2016-05-02 19:13:54 +00:00
leo
a0db9ce210 Added synth support for shock absorbers. 2016-05-01 00:20:37 +00:00
leo
1902dff957 Made control points translucent. 2016-03-12 00:38:02 +00:00
leo
52c97dd81a Added flexible axle support. 2016-03-04 03:18:23 +00:00
leo
b5233f714c Added options to add and remove control points. 2016-03-03 00:04:49 +00:00
leo
1cd4a8cee0 Added support for flexible technic ribbed hoses. 2016-02-29 20:13:54 +00:00
leo
510d190483 Support dynamic piece meshes. 2016-02-19 17:53:54 +00:00
leo
932053b803 Fixed loading pivots. 2015-12-17 00:41:10 +00:00
leo
d7febf9a7f Save pivot point. 2015-12-16 22:36:42 +00:00
leo
02551e6d21 Fixed basic pivot rotation. 2015-12-16 00:28:40 +00:00
leo
dfc94a42e5 Rotate pivot points. 2015-12-15 01:57:22 +00:00
leo
a035bf7ed1 Move pivot point with the mouse. 2015-12-14 18:01:17 +00:00
leo
5e543c43a7 Initial work for control points in pieces. 2015-12-11 01:46:30 +00:00
leo
0ec6269972 Don't release and reload meshes when using undo. 2015-11-16 02:41:16 +00:00
leo
7f7a93e015 Added shader support. 2015-05-16 23:04:35 +00:00
leo
7170c1d0ee GL extensions cleanup. 2015-05-09 19:54:29 +00:00
leo
77e103264d Set colors through the context. 2015-05-04 00:51:41 +00:00
leo
d59dfe9444 Rewrote camera and light drawing. 2015-04-19 01:10:01 +00:00
leo
35fe45ada8 Preserve file comments when saving. 2015-03-21 20:12:04 +00:00
leo
786bf4283b Rewrote how model names work. 2015-02-22 02:39:15 +00:00
leo
817ffce7ef Avoid using floating point notation in the properties pane. 2015-01-19 23:48:46 +00:00
leo
af37e7008d Removed support for naming pieces in a model. 2015-01-15 02:21:10 +00:00
leo
77683ccfa8 Removed group separator being added to numbers when saving files. 2015-01-12 16:01:01 +00:00
leo
12d0094806 Store piece transformations as matrices to allow scaling. 2015-01-10 20:30:37 +00:00