Leonardo Zide
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8c318cbdf1
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Multithreaded piece loading.
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2017-01-22 19:28:05 -08:00 |
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leo
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fd225d33d6
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Fixed loading flex pieces without control points.
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2016-05-21 01:21:21 +00:00 |
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leo
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1741a713d2
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Save and load control points.
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2016-05-02 05:33:58 +00:00 |
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leo
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a0db9ce210
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Added synth support for shock absorbers.
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2016-05-01 00:20:37 +00:00 |
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leo
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9c8a602a09
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Fixed accessing const arrays as non-const.
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2016-04-19 18:37:50 +00:00 |
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leo
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3beec440a2
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Fixed control point overlay position.
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2016-04-02 23:11:39 +00:00 |
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leo
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8af94f050f
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Added overlay to change the control point scale.
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2016-03-12 00:05:49 +00:00 |
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leo
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b5233f714c
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Added options to add and remove control points.
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2016-03-03 00:04:49 +00:00 |
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leo
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1cd4a8cee0
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Added support for flexible technic ribbed hoses.
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2016-02-29 20:13:54 +00:00 |
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leo
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510d190483
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Support dynamic piece meshes.
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2016-02-19 17:53:54 +00:00 |
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leo
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55e7cd4bab
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Warning fixes for VS 2015.
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2016-02-16 23:11:52 +00:00 |
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leo
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d715c316a6
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Allow changing multiple pieces at the same time using the properties widget.
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2015-12-22 22:44:46 +00:00 |
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leo
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02551e6d21
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Fixed basic pivot rotation.
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2015-12-16 00:28:40 +00:00 |
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leo
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6a9d1eb585
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Use Matrix33 for relative rotations.
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2015-12-15 19:47:52 +00:00 |
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leo
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dfc94a42e5
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Rotate pivot points.
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2015-12-15 01:57:22 +00:00 |
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leo
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a035bf7ed1
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Move pivot point with the mouse.
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2015-12-14 18:01:17 +00:00 |
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leo
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5e543c43a7
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Initial work for control points in pieces.
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2015-12-11 01:46:30 +00:00 |
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leo
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7f7a93e015
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Added shader support.
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2015-05-16 23:04:35 +00:00 |
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leo
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35fe45ada8
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Preserve file comments when saving.
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2015-03-21 20:12:04 +00:00 |
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leo
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af37e7008d
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Removed support for naming pieces in a model.
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2015-01-15 02:21:10 +00:00 |
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leo
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12d0094806
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Store piece transformations as matrices to allow scaling.
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2015-01-10 20:30:37 +00:00 |
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leo
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a63743c73f
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Reorganized drawing functions.
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2014-11-23 23:48:56 +00:00 |
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leo
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6b5db8aff9
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Updated save file format.
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2014-09-08 19:42:20 +00:00 |
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leo
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05cafd4055
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Use QTextStream for saving files.
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2014-09-05 00:24:28 +00:00 |
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leo
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9454ebb929
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Removed JSON exporter.
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2014-09-04 14:27:37 +00:00 |
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leo
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c4bc70fd35
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Use text stream for parsing.
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2014-09-03 14:34:53 +00:00 |
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leo
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661fa68011
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Changed the LDraw exporter to include more features in extensions.
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2014-09-02 03:44:51 +00:00 |
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leo
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4c0c815682
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Moved keys to separate arrays.
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2014-08-31 00:53:12 +00:00 |
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leo
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9a37302456
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Added JSON export.
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2014-08-29 23:52:42 +00:00 |
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leo
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b9d2229132
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Removed old object class names.
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2014-08-07 15:22:33 +00:00 |
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leo
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109ec00f5f
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Support more than 255 steps.
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2014-07-06 06:04:09 +00:00 |
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leo
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98541ed1f2
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Improved moving rotated parts.
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2014-06-22 17:39:15 +00:00 |
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leo
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d4c3cf8ebe
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Group cleanup.
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2014-05-25 18:23:09 +00:00 |
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leo
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e20907fbdd
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Added model class.
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2014-05-25 01:45:19 +00:00 |
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leo
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d162acdf52
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Moved mouse handling from project to view.
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2014-05-17 23:03:05 +00:00 |
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leo
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49729dc52a
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Renamed object classes.
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2014-05-01 18:42:11 +00:00 |
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leo
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d2d96489ac
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Fixed inconsistent behavior where sometimes parts that are not visible would remain selected and be modified.
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2014-05-01 14:55:12 +00:00 |
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leo
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c5f006cd2c
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Moved pieces from a linked list to an array.
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2014-04-10 04:46:48 +00:00 |
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leo
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0cf0f497e9
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Removed calls to GL matrix stack.
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2014-02-16 07:23:55 +00:00 |
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leo
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213c53813c
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Removed animation code.
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2014-01-30 03:13:34 +00:00 |
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leo
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f11c97777a
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Merged qtest branch into trunk.
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2013-08-09 04:57:18 +00:00 |
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leo
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ee6dae8249
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Fixed compiler warnings.
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2013-01-06 19:24:25 +00:00 |
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leo
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4da5f06d9a
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Camera cleanup.
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2012-08-23 18:47:37 +00:00 |
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leo
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9be1948d4d
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Bounding box cleanup.
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2012-08-16 23:50:40 +00:00 |
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leo
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1d72f82c9b
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Hardcoded number of planes in frustum intersection code to 6.
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2012-07-03 22:56:05 +00:00 |
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leo
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a42fe600ca
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Removed some old vector code.
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2012-06-16 00:17:52 +00:00 |
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leo
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bbf1469cb5
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Store the current transformation matrix for each piece.
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2012-05-17 21:52:20 +00:00 |
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leo
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cedfb6af8f
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Sort translucent pieces by distance when rendering.
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2012-05-16 23:48:16 +00:00 |
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leo
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aa401846b6
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Added new mesh class.
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2012-04-13 23:41:58 +00:00 |
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leo
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c8cb684299
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Keep LDraw color codes.
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2012-03-28 01:07:18 +00:00 |
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