.. |
.cvsignore
|
Added .cvsignore files
|
2004-07-08 18:17:31 +00:00 |
ai_percent.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
ai_percent.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
ai_player.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
bag.cpp
|
- Removed various C-style casts
|
2010-03-06 16:54:20 +00:00 |
bag.h
|
- Removed various C-style casts
|
2010-03-06 16:54:20 +00:00 |
board.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
board.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
board_cross.cpp
|
A lot of clean-up:
|
2008-11-22 13:09:28 +00:00 |
board_search.cpp
|
New BoardSearch class to avoid carrying const parameters all over the place.
|
2009-01-17 14:57:32 +00:00 |
board_search.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
command.cpp
|
Added auto-execution of commands when clearing future commands.
|
2008-11-30 20:55:45 +00:00 |
command.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
coord.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
coord.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
cross.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
cross.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
debug.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
duplicate.cpp
|
- Removed various C-style casts
|
2010-03-06 16:54:20 +00:00 |
duplicate.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
freegame.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
freegame.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
game.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
game.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
game_exception.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
game_exception.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
game_factory.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
game_factory.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
game_io.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
game_move_cmd.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
game_move_cmd.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
history.cpp
|
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
|
2008-11-23 08:18:03 +00:00 |
history.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
Makefile.am
|
Use expat instead of libxml2: it is much smaller, and is easier to use with Arabica when cross-compiling for Windows
|
2009-12-06 00:07:35 +00:00 |
mark_played_cmd.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
mark_played_cmd.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
matrix.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
move.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
move.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
navigation.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
navigation.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
player.cpp
|
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
|
2008-11-23 08:18:03 +00:00 |
player.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
player_move_cmd.cpp
|
Added toString() methods to the commands to ease debugging
|
2008-11-23 17:02:33 +00:00 |
player_move_cmd.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
player_points_cmd.cpp
|
New command to handle the player points, useful to handle the end of a free game
|
2008-11-30 21:10:25 +00:00 |
player_points_cmd.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
player_rack_cmd.cpp
|
Added toString() methods to the commands to ease debugging
|
2008-11-23 17:02:33 +00:00 |
player_rack_cmd.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
pldrack.cpp
|
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
|
2009-06-23 12:41:53 +00:00 |
pldrack.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
public_game.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
public_game.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
rack.cpp
|
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
|
2009-06-23 12:41:53 +00:00 |
rack.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
results.cpp
|
- Removed various C-style casts
|
2010-03-06 16:54:20 +00:00 |
results.h
|
Make the destructor of the parent class virtual, since the class has virtual methods
|
2010-01-28 22:24:11 +00:00 |
round.cpp
|
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
|
2009-06-23 12:41:53 +00:00 |
round.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
settings.cpp
|
Compilation fix, when libconfig++ is missing
|
2010-01-28 22:23:47 +00:00 |
settings.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
training.cpp
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
training.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
turn.cpp
|
- Invalid moves should be in the display form
|
2009-07-03 21:40:14 +00:00 |
turn.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
turn_cmd.cpp
|
Added auto-execution of commands when clearing future commands.
|
2008-11-30 20:55:45 +00:00 |
turn_cmd.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
xml_reader.cpp
|
Fixed loading of games, for languages with multichar letters like Catalan
|
2010-03-06 16:53:37 +00:00 |
xml_reader.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |
xml_writer.cpp
|
- Removed various C-style casts
|
2010-03-06 16:54:20 +00:00 |
xml_writer.h
|
Support saving/loading games (any game type) in XML format.
|
2009-11-29 16:01:31 +00:00 |