eliot/dic
2010-06-12 15:59:07 +00:00
..
.cvsignore Merged the "cppdic" branch back into HEAD. 2008-01-08 13:52:32 +00:00
automaton.cpp Added consts, renamed a class, and simplified the code using vectors 2008-07-27 15:28:50 +00:00
automaton.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
compdic.cpp Ignore empty lines in the word list, instead of throwing an exception 2010-06-12 15:59:07 +00:00
compdic.h Sort the word list before processing it. It allows a much better compression, and avoid problems when a word is a prefix of the word just before. 2010-05-16 10:06:01 +00:00
compdicmain.cpp Renamed _wtoi into wtoi to avoid a name collision with mingw32 headers 2010-05-20 20:27:47 +00:00
dic.cpp Fixed potential read of invalid memory 2010-01-04 21:57:27 +00:00
dic.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
dic_exception.cpp Dic: 2008-08-31 11:48:11 +00:00
dic_exception.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
dic_internals.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
dic_search.cpp Little hack to have the 7+1 search in alphabetical order (or more precisely, in the order of the letters as defined at dictionary creation) 2009-09-21 20:10:34 +00:00
encoding.cpp Renamed _wtoi into wtoi to avoid a name collision with mingw32 headers 2010-05-20 20:27:47 +00:00
encoding.h Renamed _wtoi into wtoi to avoid a name collision with mingw32 headers 2010-05-20 20:27:47 +00:00
grammar.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
grammar.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
header.cpp - Refuse to build a dictionary with a non-alphabetical character (except '?') 2010-01-02 12:44:56 +00:00
header.h - Allow dictionaries without jokers 2010-01-01 18:01:35 +00:00
listdic.cpp Removed support for the old dictionary format. The code becomes simpler and (very slightly) faster. 2008-11-22 13:11:48 +00:00
Makefile.am The dictionary creation is now encapsulated into a dedicated class, to allow reusing it easily 2010-05-15 12:14:53 +00:00
regexp.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
regexp.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
regexpmain.cpp - Invalid moves should be in the display form 2009-07-03 21:40:14 +00:00
tile.cpp - Allow dictionaries without jokers 2010-01-01 18:01:35 +00:00
tile.h - Allow dictionaries without jokers 2010-01-01 18:01:35 +00:00