eliot/game
2005-04-16 15:43:14 +00:00
..
.cvsignore Added .cvsignore files 2004-07-08 18:17:31 +00:00
ai_percent.cpp - Better handling of the players with inheritance and with a clean interface 2005-02-17 20:01:59 +00:00
ai_percent.h Added/updated comments in many headers 2005-03-27 17:30:48 +00:00
ai_player.h Added an ASSERT macro, which aborts execution if the condition given as a 2005-03-27 21:45:04 +00:00
bag.cpp int -> unsigned int return values (count and points) 2005-04-09 14:58:24 +00:00
bag.h int -> unsigned int return values (count and points) 2005-04-09 14:58:24 +00:00
board.cpp Fixed compilation of Board::checkDouble() in debug mode (the == operator was 2005-04-02 17:59:07 +00:00
board.h checkDouble does not work un debug mode, don't know why (Matrix[][] does not resolve to template type ?) 2005-03-29 06:58:23 +00:00
board_cross.cpp - Better handling of the players with inheritance and with a clean interface 2005-02-17 20:01:59 +00:00
board_search.cpp Added an ASSERT macro, which aborts execution if the condition given as a 2005-03-27 21:45:04 +00:00
cross.cpp Fixed compilation of Board::checkDouble() in debug mode (the == operator was 2005-04-02 17:59:07 +00:00
cross.h Cross::m_tilesSet is now private 2005-04-02 21:03:45 +00:00
debug.h - Several fixes in the build system 2005-04-03 21:12:03 +00:00
duplicate.cpp Removed Game::getCurrentRack(), since Game::getPlayerRack() does exactly the 2005-04-02 21:21:30 +00:00
duplicate.h Removed Game::getCurrentRack(), since Game::getPlayerRack() does exactly the 2005-04-02 21:21:30 +00:00
freegame.cpp When the letters to change are incorrect, do not end the turn for the player 2005-04-16 15:43:14 +00:00
freegame.h Removed Game::getCurrentRack(), since Game::getPlayerRack() does exactly the 2005-04-02 21:21:30 +00:00
game.cpp getPlayerRack display option added + Game::back() error return 2005-04-09 16:10:25 +00:00
game.h getPlayerRack display option added 2005-04-09 16:11:04 +00:00
game_factory.cpp Added support for "Joker games", available using --joker on the command-line. 2005-03-28 22:07:22 +00:00
game_factory.h Added support for "Joker games", available using --joker on the command-line. 2005-03-28 22:07:22 +00:00
Makefile.am Isolated the print* methods in a dedicated class, outside of the Game library 2005-02-26 22:57:34 +00:00
player.cpp - Better handling of the players with inheritance and with a clean interface 2005-02-17 20:01:59 +00:00
player.h Added/updated comments in many headers 2005-03-27 17:30:48 +00:00
pldrack.cpp Simplification 2005-04-02 18:21:24 +00:00
pldrack.h Simplification 2005-04-02 18:21:24 +00:00
rack.cpp - The Game library is now in C++. 2005-02-05 11:14:56 +00:00
rack.h int -> unsigned int return values (count and points) 2005-04-09 14:58:24 +00:00
results.cpp Added an ASSERT macro, which aborts execution if the condition given as a 2005-03-27 21:45:04 +00:00
results.h Added/updated comments in many headers 2005-03-27 17:30:48 +00:00
round.cpp Added support for "Joker games", available using --joker on the command-line. 2005-03-28 22:07:22 +00:00
round.h Added support for "Joker games", available using --joker on the command-line. 2005-03-28 22:07:22 +00:00
tile.cpp minor modifications 2005-04-09 14:56:03 +00:00
tile.h minor modifications 2005-04-09 14:56:03 +00:00
training.cpp manually entered racks can be lowercase or uppercase 2005-04-09 15:14:00 +00:00
training.h Removed Game::getCurrentRack(), since Game::getPlayerRack() does exactly the 2005-04-02 21:21:30 +00:00