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minor modifications
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2 changed files with 47 additions and 31 deletions
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@ -2,7 +2,7 @@
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* Copyright (C) 1999-2005 Eliot
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* Authors: Olivier Teuliere <ipkiss@via.ecp.fr>
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*
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* $Id: tile.cpp,v 1.1 2005/02/05 11:14:56 ipkiss Exp $
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* $Id: tile.cpp,v 1.2 2005/04/09 14:56:03 afrab Exp $
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -22,54 +22,66 @@
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#include "tile.h"
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#include <ctype.h>
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/*************************
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* French tiles
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* Zero + 26 letters + joker
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* tiles ares supposed to be contiguous and joker is separated
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*************************/
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#define TILES_NUMBER 28
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#define TILE_START 'A'
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#define TILE_END 'Z'
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#define TILE_JOKER '?'
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#define TILE_DUMMY '%'
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#define TILE_IDX_START 1
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#define TILE_IDX_END 26
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#define TILE_IDX_JOKER 27
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#define TILES_NUMBER 28
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/* The jokers and the 'Y' can be considered both as vowels or consonants */
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const int Tiles_vowels[TILES_NUMBER] =
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const unsigned int Tiles_vowels[TILES_NUMBER] =
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{
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/* x A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ? */
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0,1,0,0,0, 1,0,0,0,1,0, 0,0,0,0,1,0,0,0,0,0,1,0, 0, 0, 1, 0,1
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};
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const int Tiles_consonants[TILES_NUMBER] =
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const unsigned int Tiles_consonants[TILES_NUMBER] =
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{
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/* x A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ? */
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0,0,1,1,1, 0,1,1,1,0,1, 1,1,1,1,0,1,1,1,1,1,0,1, 1, 1, 1, 1,1
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};
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const int Tiles_numbers[TILES_NUMBER] =
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const unsigned int Tiles_numbers[TILES_NUMBER] =
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{
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/* x A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ? */
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0,9,2,2,3,15,2,2,2,8,1, 1,5,3,6,6,2,1,6,6,6,6,2, 1, 1, 1, 1,2
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};
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const int Tiles_points[TILES_NUMBER] =
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const unsigned int Tiles_points[TILES_NUMBER] =
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{
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/* x A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ? */
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0,1,3,3,2, 1,4,2,4,1,8,10,1,2,1,1,3,8,1,1,1,1,4,10,10,10,10,0
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};
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/***************************
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***************************/
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list<Tile> Tile::m_tilesList;
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const Tile Tile::m_TheJoker('?');
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const Tile Tile::m_TheJoker(TILE_JOKER);
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const Tile Tile::m_TheDummy(0);
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Tile::Tile(char c)
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{
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if (c == '?')
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if (c == TILE_JOKER)
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{
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m_joker = true;
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m_dummy = false;
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m_char = 63;
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m_char = TILE_JOKER;
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}
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else if (isalpha(c))
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{
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// XXX: is a lowercase character always a joker?
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m_joker = islower(c);
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m_dummy = false;
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m_char = toupper(c);
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@ -88,8 +100,8 @@ bool Tile::isVowel() const
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if (m_dummy)
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return false;
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if (m_joker)
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return Tiles_vowels[27];
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return Tiles_vowels[m_char - 'A' + 1];
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return Tiles_vowels[TILE_IDX_JOKER];
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return Tiles_vowels[TILE_IDX_START + m_char - TILE_START];
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}
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@ -98,28 +110,28 @@ bool Tile::isConsonant() const
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if (m_dummy)
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return false;
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if (m_joker)
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return Tiles_consonants[27];
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return Tiles_consonants[m_char - 'A' + 1];
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return Tiles_consonants[TILE_IDX_JOKER];
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return Tiles_consonants[TILE_IDX_START + m_char - TILE_START];
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}
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int Tile::maxNumber() const
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unsigned int Tile::maxNumber() const
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{
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if (m_dummy)
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return false;
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if (m_joker)
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return Tiles_numbers[27];
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return Tiles_numbers[m_char - 'A' + 1];
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return Tiles_numbers[TILE_IDX_JOKER];
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return Tiles_numbers[TILE_IDX_START + m_char - TILE_START];
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}
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int Tile::getPoints() const
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unsigned int Tile::getPoints() const
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{
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if (m_dummy)
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return false;
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if (m_joker)
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return Tiles_points[27];
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return Tiles_points[m_char - 'A' + 1];
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return Tiles_points[TILE_IDX_JOKER];
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return Tiles_points[TILE_IDX_START + m_char - TILE_START];
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}
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@ -128,9 +140,9 @@ const list<Tile>& Tile::getAllTiles()
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if (Tile::m_tilesList.size() == 0)
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{
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// XXX: this should be filled from a "language file" instead
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for (char i = 'A'; i <= 'Z'; i++)
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for (char i = TILE_START; i <= TILE_END; i++)
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Tile::m_tilesList.push_back(Tile(i));
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m_tilesList.push_back(Tile('?'));
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m_tilesList.push_back(Tile(TILE_JOKER));
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}
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return Tile::m_tilesList;
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}
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@ -138,16 +150,14 @@ const list<Tile>& Tile::getAllTiles()
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char Tile::toChar() const
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{
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// XXX: What should we return for a dummy char?
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if (m_dummy)
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return '%';
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// XXX: is this clever enough?
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return TILE_DUMMY;
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if (m_joker)
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{
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if (isalpha(m_char))
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return tolower(m_char);
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else
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return '?';
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return TILE_JOKER;
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}
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return m_char;
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}
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14
game/tile.h
14
game/tile.h
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@ -2,7 +2,7 @@
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* Copyright (C) 2005 Eliot
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* Authors: Olivier Teuliere <ipkiss@via.ecp.fr>
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*
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* $Id: tile.h,v 1.2 2005/02/17 20:01:59 ipkiss Exp $
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* $Id: tile.h,v 1.3 2005/04/09 14:56:03 afrab Exp $
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -35,6 +35,12 @@ using namespace std;
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class Tile
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{
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public:
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// a lowercase character always a joker
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// - this permits to detect joker in already played games
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// - we need to pay attention when inserting character taken
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// from user input
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Tile(char c = 0);
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virtual ~Tile() {}
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bool isJoker() const { return m_joker; }
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bool isVowel() const;
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bool isConsonant() const;
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int maxNumber() const;
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int getPoints() const;
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unsigned int maxNumber() const;
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unsigned int getPoints() const;
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char toChar() const;
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static const Tile &dummy() { return m_TheDummy; }
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static const Tile m_TheJoker;
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static const Tile m_TheDummy;
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// XXX: this should probably be moved to the Bag class...
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// List of available tiles
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static list<Tile> m_tilesList;
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};
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