..
.cvsignore
Merged the "cppdic" branch back into HEAD.
2008-01-08 13:52:32 +00:00
driver
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
duplicate_1_player.input
- Really fixed duplicate games when noone plays a valid move
2008-11-23 18:18:02 +00:00
duplicate_1_player.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
duplicate_2_ai.input
Merged the "cppdic" branch back into HEAD.
2008-01-08 13:52:32 +00:00
duplicate_2_ai.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
duplicate_explosive_variant.input
- Fixed the previous fix for joker games, for real this time
2009-02-21 16:56:32 +00:00
duplicate_explosive_variant.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
duplicate_humans_ai.input
Core:
2008-09-13 21:32:45 +00:00
duplicate_humans_ai.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
duplicate_invalid_turn.input
- Do not allow vertical words for the first turn in duplicate mode
2009-03-18 18:54:41 +00:00
duplicate_invalid_turn.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
duplicate_joker_variant.input
- Fixed the previous fix for joker games, for real this time
2009-02-21 16:56:32 +00:00
duplicate_joker_variant.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
duplicate_navigation.input
- Setting the rack manually is now done via a command, and can thus be undone
2009-01-24 10:28:20 +00:00
duplicate_navigation.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
duplicate_no_point.input
New test for a duplicate game where the only valid move in one turn scores 0 point
2008-11-23 18:56:49 +00:00
duplicate_no_point.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
freegame_3_ai.input
Merged the "cppdic" branch back into HEAD.
2008-01-08 13:52:32 +00:00
freegame_3_ai.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
freegame_change.input
Merged the "cppdic" branch back into HEAD.
2008-01-08 13:52:32 +00:00
freegame_change.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
freegame_explosive_variant.input
- Fixed the previous fix for joker games, for real this time
2009-02-21 16:56:32 +00:00
freegame_explosive_variant.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
freegame_joker_variant.input
- Fixed the previous fix for joker games, for real this time
2009-02-21 16:56:32 +00:00
freegame_joker_variant.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
freegame_navigation.input
- Setting the rack manually is now done via a command, and can thus be undone
2009-01-24 10:28:20 +00:00
freegame_navigation.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
freegame_passing.input
Merged the "cppdic" branch back into HEAD.
2008-01-08 13:52:32 +00:00
freegame_passing.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
freegame_play.input
Core:
2008-09-13 21:32:45 +00:00
freegame_play.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
fumee
- driver
2006-01-01 19:25:10 +00:00
hutte
- add new regression test for a bug on loading previously saved games
2006-08-11 22:04:45 +00:00
load_game.input
- driver
2006-01-01 19:25:10 +00:00
load_game.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
load_saved_game.input
- Setting the rack manually is now done via a command, and can thus be undone
2009-01-24 10:28:20 +00:00
load_saved_game.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
load_test_adv.input
- driver
2006-01-01 19:25:10 +00:00
load_test_adv.ref
- driver
2006-01-01 19:25:10 +00:00
regexp.input
- Added several tests for the regular expressions engine
2008-07-07 17:29:59 +00:00
regexp.ref
In the text interface, display the seed used for the random number generator
2008-11-23 08:33:16 +00:00
regression.pl
Merged the "cppdic" branch back into HEAD.
2008-01-08 13:52:32 +00:00
test.elt
- driver
2006-01-01 19:25:10 +00:00
training_7pl1.input
Merged the "cppdic" branch back into HEAD.
2008-01-08 13:52:32 +00:00
training_7pl1.ref
In the text interface, display the seed used for the random number generator
2008-11-23 08:33:16 +00:00
training_bag.input
test/*: Added non-regression tests, based on the text interface.
2005-04-16 15:47:59 +00:00
training_bag.ref
In the text interface, display the seed used for the random number generator
2008-11-23 08:33:16 +00:00
training_benj.input
Merged the "cppdic" branch back into HEAD.
2008-01-08 13:52:32 +00:00
training_benj.ref
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
2009-06-23 12:41:53 +00:00
training_cross.input
- driver
2006-01-01 19:25:10 +00:00
training_cross.ref
Center correctly multi-chars letters in the text interface
2009-06-23 21:36:33 +00:00
training_cross2.input
- Text interface: removed uses of the 'n' command with a negative argument
2009-01-24 17:43:57 +00:00
training_cross2.ref
Center correctly multi-chars letters in the text interface
2009-06-23 21:36:33 +00:00
training_cross3.input
- Text interface: removed uses of the 'n' command with a negative argument
2009-01-24 17:43:57 +00:00
training_cross3.ref
- Text interface: removed uses of the 'n' command with a negative argument
2009-01-24 17:43:57 +00:00
training_cross4.input
- The last commit in cross.cpp fixed a bug but introduced another one, now both are fixed
2008-10-15 19:43:23 +00:00
training_cross4.ref
In the text interface, display the seed used for the random number generator
2008-11-23 08:33:16 +00:00
training_dict.input
- Throw exceptions in case of problem in Duplicate::setPlayer()
2009-01-24 17:11:07 +00:00
training_dict.ref
- Throw exceptions in case of problem in Duplicate::setPlayer()
2009-01-24 17:11:07 +00:00
training_explosive_variant.input
- Fixed the previous fix for joker games, for real this time
2009-02-21 16:56:32 +00:00
training_explosive_variant.ref
Center correctly multi-chars letters in the text interface
2009-06-23 21:36:33 +00:00
training_joker.input
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
training_joker.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
training_joker_variant.input
- Fixed the previous fix for joker games, for real this time
2009-02-21 16:56:32 +00:00
training_joker_variant.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
training_navigation.input
- Setting the rack manually is now done via a command, and can thus be undone
2009-01-24 10:28:20 +00:00
training_navigation.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
training_play.input
- Do not allow vertical words for the first turn in duplicate mode
2009-03-18 18:54:41 +00:00
training_play.ref
Center correctly multi-chars letters in the text interface
2009-06-23 21:36:33 +00:00
training_racc.input
Merged the "cppdic" branch back into HEAD.
2008-01-08 13:52:32 +00:00
training_racc.ref
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
2009-06-23 12:41:53 +00:00
training_rosace.input
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
training_rosace.ref
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
training_search.input
Sorting the search results happens to be quite slow, often much slower than the search itself.
2009-01-22 18:30:22 +00:00
training_search.ref
Sorting the search results happens to be quite slow, often much slower than the search itself.
2009-01-22 18:30:22 +00:00