eliot/test/duplicate_invalid_turn.ref
Olivier Teulière 3c7a84d543 Support saving/loading games (any game type) in XML format.
Status:
It works well, but there are still a few details to improve/fix

More details about the changes:
 - New dependency on Arabica and Libxml2 to parse the XML
 - Loading the old format is still supported for this release, but won't be supported anymore in the next one
 - Games are now only saved in the new format
 - In training mode, the player is now created externally, like in the other modes
 - Avoid using GameIO (the one from game/) whenever possible
 - Do not use a FILE* argument anymore when loading a game
 - Throw and catch exceptions correctly when a game cannot be loaded or saved
 - The non-regression tests now use a new method to print the game history
2009-11-29 16:01:31 +00:00

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Text

Using seed: 9
[?] pour l'aide
commande> s b duplicate/reject-invalid 0
commande> d 2 0
mode duplicate
[?] pour l'aide
commande> a t
ILERERU
commande> j RELIEUR 8E
commande> j ERROR H2
commande> a T
Rack 0: EEILRRU
Rack 1: EEILRRU
commande> a S
Score 0: 0
Score 1: 0
commande> a p
Game: player 1 out of 2
Game: mode=Duplicate
Game: variant=unknown
Game: history:
N | P | RACK | SOLUTION | REF | PTS | BONUS
===|===|==========|================|=====|=====|======
Rack 0: EEILRRU
Rack 1: EEILRRU
Score 0: 0
Score 1: 0
commande> j RELIURE h4
commande> j RELIEUR h4
commande> a S
Score 0: 66
Score 1: 66
commande> a T
Rack 0: GUAUVBP
Rack 1: GUAUVBP
commande> a p
Game: player 1 out of 2
Game: mode=Duplicate
Game: variant=unknown
Game: history:
N | P | RACK | SOLUTION | REF | PTS | BONUS
===|===|==========|================|=====|=====|======
1 | 0 | EEILRRU | RELIURE | H4 | 66 | *
Rack 0: GUAUVBP
Rack 1: GUAUVBP
Score 0: 66
Score 1: 66
commande> q
fin du mode duplicate
commande> q