eliot/game
Olivier Teulière 7569a58bb7 Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
This display string is used in the ncurses and Qt interfaces.

Display strings are types "wdstring" instead of plain "wstring" in a few places (not all of them) to help recognize them.
2009-06-23 12:41:53 +00:00
..
.cvsignore Added .cvsignore files 2004-07-08 18:17:31 +00:00
ai_percent.cpp Updated a few copyright dates 2009-01-24 17:44:56 +00:00
ai_percent.h Updated a few copyright dates 2009-01-24 17:44:56 +00:00
ai_player.h - Bumped version to 1.8-cvs 2008-11-22 14:40:25 +00:00
bag.cpp Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it. 2009-06-23 12:41:53 +00:00
bag.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
board.cpp Allow the first word to be vertical 2009-03-12 18:56:25 +00:00
board.h New BoardSearch class to avoid carrying const parameters all over the place. 2009-01-17 14:57:32 +00:00
board_cross.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
board_search.cpp New BoardSearch class to avoid carrying const parameters all over the place. 2009-01-17 14:57:32 +00:00
board_search.h New BoardSearch class to avoid carrying const parameters all over the place. 2009-01-17 14:57:32 +00:00
command.cpp Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
command.h Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
coord.cpp - Allow setting the coordinates of the played word by clicking on the board 2009-02-19 18:25:17 +00:00
coord.h - Allow setting the coordinates of the played word by clicking on the board 2009-02-19 18:25:17 +00:00
cross.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
cross.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
debug.h - Fixed compilation in debug mode 2008-11-23 16:55:28 +00:00
duplicate.cpp Updated a few copyright dates 2009-01-24 17:44:56 +00:00
duplicate.h Updated a few copyright dates 2009-01-24 17:44:56 +00:00
freegame.cpp New command to handle the player points, useful to handle the end of a free game 2008-11-30 21:10:25 +00:00
freegame.h Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
game.cpp - Do not allow vertical words for the first turn in duplicate mode 2009-03-18 18:54:41 +00:00
game.h - Do not allow vertical words for the first turn in duplicate mode 2009-03-18 18:54:41 +00:00
game_exception.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
game_exception.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
game_factory.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
game_factory.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
game_io.cpp Fixed a compilation warning (potential buffer overflow) 2009-03-18 18:53:57 +00:00
game_move_cmd.cpp - Fixed the previous fix for joker games, for real this time 2009-02-21 16:56:32 +00:00
game_move_cmd.h Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
history.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
history.h - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
Makefile.am - Allow setting the coordinates of the played word by clicking on the board 2009-02-19 18:25:17 +00:00
matrix.h New BoardSearch class to avoid carrying const parameters all over the place. 2009-01-17 14:57:32 +00:00
move.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
move.h - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
navigation.cpp Updated a few copyright dates 2009-01-24 17:44:56 +00:00
navigation.h When navigating in the history, display the current turn in the status bar 2008-11-30 20:51:05 +00:00
player.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
player.h - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
player_move_cmd.cpp Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_move_cmd.h Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_points_cmd.cpp New command to handle the player points, useful to handle the end of a free game 2008-11-30 21:10:25 +00:00
player_points_cmd.h New command to handle the player points, useful to handle the end of a free game 2008-11-30 21:10:25 +00:00
player_rack_cmd.cpp Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_rack_cmd.h Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
pldrack.cpp Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it. 2009-06-23 12:41:53 +00:00
pldrack.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
public_game.cpp Updated a few copyright dates 2009-01-24 17:44:56 +00:00
public_game.h Updated a few copyright dates 2009-01-24 17:44:56 +00:00
rack.cpp Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it. 2009-06-23 12:41:53 +00:00
rack.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
results.cpp Updated a few copyright dates 2009-01-24 17:44:56 +00:00
results.h Updated a few copyright dates 2009-01-24 17:44:56 +00:00
round.cpp Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it. 2009-06-23 12:41:53 +00:00
round.h A lot of clean-up: 2008-11-22 13:09:28 +00:00
settings.cpp Sorting the search results happens to be quite slow, often much slower than the search itself. 2009-01-22 18:30:22 +00:00
settings.h Improved debugging 2008-11-23 20:13:02 +00:00
training.cpp - Allow setting the coordinates of the played word by clicking on the board 2009-02-19 18:25:17 +00:00
training.h Updated a few copyright dates 2009-01-24 17:44:56 +00:00
turn.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
turn.h - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
turn_cmd.cpp Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
turn_cmd.h Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00