..
.cvsignore
Added .cvsignore files
2004-07-08 18:17:31 +00:00
ai_percent.cpp
Updated a few copyright dates
2009-01-24 17:44:56 +00:00
ai_percent.h
Updated a few copyright dates
2009-01-24 17:44:56 +00:00
ai_player.h
- Bumped version to 1.8-cvs
2008-11-22 14:40:25 +00:00
bag.cpp
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
2009-06-23 12:41:53 +00:00
bag.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
board.cpp
Allow the first word to be vertical
2009-03-12 18:56:25 +00:00
board.h
New BoardSearch class to avoid carrying const parameters all over the place.
2009-01-17 14:57:32 +00:00
board_cross.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
board_search.cpp
New BoardSearch class to avoid carrying const parameters all over the place.
2009-01-17 14:57:32 +00:00
board_search.h
New BoardSearch class to avoid carrying const parameters all over the place.
2009-01-17 14:57:32 +00:00
command.cpp
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
command.h
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
coord.cpp
- Allow setting the coordinates of the played word by clicking on the board
2009-02-19 18:25:17 +00:00
coord.h
- Allow setting the coordinates of the played word by clicking on the board
2009-02-19 18:25:17 +00:00
cross.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
cross.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
debug.h
- Fixed compilation in debug mode
2008-11-23 16:55:28 +00:00
duplicate.cpp
Updated a few copyright dates
2009-01-24 17:44:56 +00:00
duplicate.h
Updated a few copyright dates
2009-01-24 17:44:56 +00:00
freegame.cpp
New command to handle the player points, useful to handle the end of a free game
2008-11-30 21:10:25 +00:00
freegame.h
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
game.cpp
- Do not allow vertical words for the first turn in duplicate mode
2009-03-18 18:54:41 +00:00
game.h
- Do not allow vertical words for the first turn in duplicate mode
2009-03-18 18:54:41 +00:00
game_exception.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
game_exception.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
game_factory.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
game_factory.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
game_io.cpp
Fixed a compilation warning (potential buffer overflow)
2009-03-18 18:53:57 +00:00
game_move_cmd.cpp
- Fixed the previous fix for joker games, for real this time
2009-02-21 16:56:32 +00:00
game_move_cmd.h
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
history.cpp
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
history.h
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
Makefile.am
- Allow setting the coordinates of the played word by clicking on the board
2009-02-19 18:25:17 +00:00
matrix.h
New BoardSearch class to avoid carrying const parameters all over the place.
2009-01-17 14:57:32 +00:00
move.cpp
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
move.h
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
navigation.cpp
Updated a few copyright dates
2009-01-24 17:44:56 +00:00
navigation.h
When navigating in the history, display the current turn in the status bar
2008-11-30 20:51:05 +00:00
player.cpp
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
player.h
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
player_move_cmd.cpp
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
player_move_cmd.h
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
player_points_cmd.cpp
New command to handle the player points, useful to handle the end of a free game
2008-11-30 21:10:25 +00:00
player_points_cmd.h
New command to handle the player points, useful to handle the end of a free game
2008-11-30 21:10:25 +00:00
player_rack_cmd.cpp
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
player_rack_cmd.h
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
pldrack.cpp
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
2009-06-23 12:41:53 +00:00
pldrack.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
public_game.cpp
Updated a few copyright dates
2009-01-24 17:44:56 +00:00
public_game.h
Updated a few copyright dates
2009-01-24 17:44:56 +00:00
rack.cpp
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
2009-06-23 12:41:53 +00:00
rack.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
results.cpp
Updated a few copyright dates
2009-01-24 17:44:56 +00:00
results.h
Updated a few copyright dates
2009-01-24 17:44:56 +00:00
round.cpp
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
2009-06-23 12:41:53 +00:00
round.h
A lot of clean-up:
2008-11-22 13:09:28 +00:00
settings.cpp
Sorting the search results happens to be quite slow, often much slower than the search itself.
2009-01-22 18:30:22 +00:00
settings.h
Improved debugging
2008-11-23 20:13:02 +00:00
training.cpp
- Allow setting the coordinates of the played word by clicking on the board
2009-02-19 18:25:17 +00:00
training.h
Updated a few copyright dates
2009-01-24 17:44:56 +00:00
turn.cpp
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
turn.h
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
turn_cmd.cpp
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
turn_cmd.h
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00