eliot/game/rack.cpp
Olivier Teulière 7569a58bb7 Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
This display string is used in the ncurses and Qt interfaces.

Display strings are types "wdstring" instead of plain "wstring" in a few places (not all of them) to help recognize them.
2009-06-23 12:41:53 +00:00

78 lines
2.2 KiB
C++

/*****************************************************************************
* Eliot
* Copyright (C) 2002-2007 Antoine Fraboulet & Olivier Teulière
* Authors: Antoine Fraboulet <antoine.fraboulet @@ free.fr>
* Olivier Teulière <ipkiss @@ gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include "rack.h"
#include "dic.h"
#include "encoding.h"
#include "debug.h"
Rack::Rack()
: m_tiles(Dictionary::GetDic().getTileNumber() + 1, 0), m_ntiles(0)
{
}
void Rack::remove(const Tile &t)
{
ASSERT(in(t),
"The rack does not contain the letter " + convertToMb(t.getDisplayStr()));
m_tiles[t.toCode()]--;
m_ntiles--;
}
void Rack::clear()
{
for (unsigned int i = 0; i < m_tiles.size(); i++)
{
m_tiles[i] = 0;
}
m_ntiles = 0;
}
void Rack::getTiles(vector<Tile> &oTiles) const
{
oTiles.reserve(m_ntiles);
for (unsigned int i = 1; i < m_tiles.size(); i++)
{
// Add m_tiles[i] copies of the tile at the end of the vector
oTiles.insert(oTiles.end(), m_tiles[i], Dictionary::GetDic().getTileFromCode(i));
}
}
wstring Rack::toString() const
{
wstring rs;
for (unsigned int i = 1; i < m_tiles.size(); i++)
{
// Append m_tiles[i] copies of the char
const wstring &chr = Dictionary::GetDic().getTileFromCode(i).getDisplayStr();
for (unsigned int j = 0; j < m_tiles[i]; ++j)
{
rs += chr;
}
}
return rs;
}