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.cvsignore
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Added .cvsignore files
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2004-07-08 18:17:31 +00:00 |
ai_percent.cpp
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Changed the prototype of PlayedRack::getRack() (and similar methods)
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2012-01-26 21:10:41 +01:00 |
ai_percent.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
ai_player.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
bag.cpp
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Replace the use of convertToMb() and convertToWc() with macros
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2011-07-30 19:48:05 +00:00 |
bag.h
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- Removed various C-style casts
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2010-03-06 16:54:20 +00:00 |
board.cpp
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Fixed the variable used in board*
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2011-08-27 21:55:49 +02:00 |
board.h
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New GameParams class to wrap a few game characteristics.
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2011-08-27 21:55:49 +02:00 |
board_cross.cpp
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A lot of clean-up:
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2008-11-22 13:09:28 +00:00 |
board_search.cpp
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Fixed the variable used in board*
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2011-08-27 21:55:49 +02:00 |
board_search.h
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New GameParams class to wrap a few game characteristics.
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2011-08-27 21:55:49 +02:00 |
command.cpp
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Added auto-execution of commands when clearing future commands.
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2008-11-30 20:55:45 +00:00 |
command.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
coord.cpp
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Replace the use of convertToMb() and convertToWc() with macros
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2011-07-30 19:48:05 +00:00 |
coord.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
cross.cpp
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
cross.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
debug.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
duplicate.cpp
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Changed the prototype of PlayedRack::getRack() (and similar methods)
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2012-01-26 21:10:41 +01:00 |
duplicate.h
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Use the master move.
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2012-01-17 23:35:16 +01:00 |
freegame.cpp
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Changed the prototype of PlayedRack::getRack() (and similar methods)
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2012-01-26 21:10:41 +01:00 |
freegame.h
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Got rid of Game::getModeAsString()
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2011-08-28 19:25:26 +02:00 |
game.cpp
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Changed the prototype of PlayedRack::getRack() (and similar methods)
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2012-01-26 21:10:41 +01:00 |
game.h
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Previewing a Round is now possible in all the game types.
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2012-01-17 00:43:19 +01:00 |
game_exception.cpp
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Print to stderr the complete stack trace in case of exception or segmentation fault.
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2010-10-17 21:23:39 +00:00 |
game_exception.h
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Print to stderr the complete stack trace in case of exception or segmentation fault.
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2010-10-17 21:23:39 +00:00 |
game_factory.cpp
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Use an enum for the variants
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2011-08-28 19:25:26 +02:00 |
game_factory.h
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Moved the dictionary to the GameParams class
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2011-08-28 19:25:26 +02:00 |
game_io.cpp
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Moved the dictionary to the GameParams class
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2011-08-28 19:25:26 +02:00 |
game_move_cmd.cpp
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Use an enum for the variants
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2011-08-28 19:25:26 +02:00 |
game_move_cmd.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
game_params.h
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Use an enum for the variants
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2011-08-28 19:25:26 +02:00 |
history.cpp
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- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
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2008-11-23 08:18:03 +00:00 |
history.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
Makefile.am
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New command to define a master move.
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2012-01-17 23:15:05 +01:00 |
mark_played_cmd.cpp
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
mark_played_cmd.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
master_move_cmd.cpp
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New command to define a master move.
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2012-01-17 23:15:05 +01:00 |
master_move_cmd.h
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Implement (de)serialization of the MasterMoveCmd class
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2012-01-17 23:15:05 +01:00 |
matrix.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
move.cpp
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Changed the prototype of PlayedRack::getRack() (and similar methods)
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2012-01-26 21:10:41 +01:00 |
move.h
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Added a new type of move: NO_MOVE
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2012-01-17 00:56:02 +01:00 |
navigation.cpp
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Replace the use of convertToMb() and convertToWc() with macros
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2011-07-30 19:48:05 +00:00 |
navigation.h
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Simplified the looging macros, and added logs in various key places.
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2011-01-29 23:47:20 +00:00 |
player.cpp
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- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
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2008-11-23 08:18:03 +00:00 |
player.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
player_move_cmd.cpp
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Added toString() methods to the commands to ease debugging
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2008-11-23 17:02:33 +00:00 |
player_move_cmd.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
player_points_cmd.cpp
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New command to handle the player points, useful to handle the end of a free game
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2008-11-30 21:10:25 +00:00 |
player_points_cmd.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
player_rack_cmd.cpp
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Added toString() methods to the commands to ease debugging
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2008-11-23 17:02:33 +00:00 |
player_rack_cmd.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
pldrack.cpp
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Changed the prototype of PlayedRack::getRack() (and similar methods)
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2012-01-26 21:10:41 +01:00 |
pldrack.h
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Changed the prototype of PlayedRack::getRack() (and similar methods)
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2012-01-26 21:10:41 +01:00 |
public_game.cpp
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Previewing a Round is now possible in all the game types.
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2012-01-17 00:43:19 +01:00 |
public_game.h
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Previewing a Round is now possible in all the game types.
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2012-01-17 00:43:19 +01:00 |
rack.cpp
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Replace the use of convertToMb() and convertToWc() with macros
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2011-07-30 19:48:05 +00:00 |
rack.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
results.cpp
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- Removed various C-style casts
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2010-03-06 16:54:20 +00:00 |
results.h
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Make the destructor of the parent class virtual, since the class has virtual methods
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2010-01-28 22:24:11 +00:00 |
round.cpp
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New GameParams class to wrap a few game characteristics.
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2011-08-27 21:55:49 +02:00 |
round.h
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Round: the m_bonus field should be of type bool, not int.
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2011-08-27 21:55:49 +02:00 |
settings.cpp
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Compilation fix, when libconfig++ is missing
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2010-01-28 22:23:47 +00:00 |
settings.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
training.cpp
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Changed the prototype of PlayedRack::getRack() (and similar methods)
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2012-01-26 21:10:41 +01:00 |
training.h
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Previewing a Round is now possible in all the game types.
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2012-01-17 00:43:19 +01:00 |
turn.cpp
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Added a new type of move: NO_MOVE
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2012-01-17 00:56:02 +01:00 |
turn.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
turn_cmd.cpp
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Simplified the looging macros, and added logs in various key places.
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2011-01-29 23:47:20 +00:00 |
turn_cmd.h
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Support saving/loading games (any game type) in XML format.
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2009-11-29 16:01:31 +00:00 |
xml_reader.cpp
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Implement (de)serialization of the MasterMoveCmd class
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2012-01-17 23:15:05 +01:00 |
xml_reader.h
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Added setters to GameParams, to simplify the code a little
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2011-08-28 19:25:26 +02:00 |
xml_writer.cpp
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Implement (de)serialization of the MasterMoveCmd class
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2012-01-17 23:15:05 +01:00 |
xml_writer.h
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Simplified the looging macros, and added logs in various key places.
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2011-01-29 23:47:20 +00:00 |