eliot/game
2012-01-26 21:10:41 +01:00
..
.cvsignore Added .cvsignore files 2004-07-08 18:17:31 +00:00
ai_percent.cpp Changed the prototype of PlayedRack::getRack() (and similar methods) 2012-01-26 21:10:41 +01:00
ai_percent.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
ai_player.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
bag.cpp Replace the use of convertToMb() and convertToWc() with macros 2011-07-30 19:48:05 +00:00
bag.h - Removed various C-style casts 2010-03-06 16:54:20 +00:00
board.cpp Fixed the variable used in board* 2011-08-27 21:55:49 +02:00
board.h New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
board_cross.cpp A lot of clean-up: 2008-11-22 13:09:28 +00:00
board_search.cpp Fixed the variable used in board* 2011-08-27 21:55:49 +02:00
board_search.h New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
command.cpp Added auto-execution of commands when clearing future commands. 2008-11-30 20:55:45 +00:00
command.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
coord.cpp Replace the use of convertToMb() and convertToWc() with macros 2011-07-30 19:48:05 +00:00
coord.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
cross.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
cross.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
debug.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
duplicate.cpp Changed the prototype of PlayedRack::getRack() (and similar methods) 2012-01-26 21:10:41 +01:00
duplicate.h Use the master move. 2012-01-17 23:35:16 +01:00
freegame.cpp Changed the prototype of PlayedRack::getRack() (and similar methods) 2012-01-26 21:10:41 +01:00
freegame.h Got rid of Game::getModeAsString() 2011-08-28 19:25:26 +02:00
game.cpp Changed the prototype of PlayedRack::getRack() (and similar methods) 2012-01-26 21:10:41 +01:00
game.h Previewing a Round is now possible in all the game types. 2012-01-17 00:43:19 +01:00
game_exception.cpp Print to stderr the complete stack trace in case of exception or segmentation fault. 2010-10-17 21:23:39 +00:00
game_exception.h Print to stderr the complete stack trace in case of exception or segmentation fault. 2010-10-17 21:23:39 +00:00
game_factory.cpp Use an enum for the variants 2011-08-28 19:25:26 +02:00
game_factory.h Moved the dictionary to the GameParams class 2011-08-28 19:25:26 +02:00
game_io.cpp Moved the dictionary to the GameParams class 2011-08-28 19:25:26 +02:00
game_move_cmd.cpp Use an enum for the variants 2011-08-28 19:25:26 +02:00
game_move_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
game_params.h Use an enum for the variants 2011-08-28 19:25:26 +02:00
history.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
history.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
Makefile.am New command to define a master move. 2012-01-17 23:15:05 +01:00
mark_played_cmd.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
mark_played_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
master_move_cmd.cpp New command to define a master move. 2012-01-17 23:15:05 +01:00
master_move_cmd.h Implement (de)serialization of the MasterMoveCmd class 2012-01-17 23:15:05 +01:00
matrix.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
move.cpp Changed the prototype of PlayedRack::getRack() (and similar methods) 2012-01-26 21:10:41 +01:00
move.h Added a new type of move: NO_MOVE 2012-01-17 00:56:02 +01:00
navigation.cpp Replace the use of convertToMb() and convertToWc() with macros 2011-07-30 19:48:05 +00:00
navigation.h Simplified the looging macros, and added logs in various key places. 2011-01-29 23:47:20 +00:00
player.cpp - The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily. 2008-11-23 08:18:03 +00:00
player.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
player_move_cmd.cpp Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_move_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
player_points_cmd.cpp New command to handle the player points, useful to handle the end of a free game 2008-11-30 21:10:25 +00:00
player_points_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
player_rack_cmd.cpp Added toString() methods to the commands to ease debugging 2008-11-23 17:02:33 +00:00
player_rack_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
pldrack.cpp Changed the prototype of PlayedRack::getRack() (and similar methods) 2012-01-26 21:10:41 +01:00
pldrack.h Changed the prototype of PlayedRack::getRack() (and similar methods) 2012-01-26 21:10:41 +01:00
public_game.cpp Previewing a Round is now possible in all the game types. 2012-01-17 00:43:19 +01:00
public_game.h Previewing a Round is now possible in all the game types. 2012-01-17 00:43:19 +01:00
rack.cpp Replace the use of convertToMb() and convertToWc() with macros 2011-07-30 19:48:05 +00:00
rack.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
results.cpp - Removed various C-style casts 2010-03-06 16:54:20 +00:00
results.h Make the destructor of the parent class virtual, since the class has virtual methods 2010-01-28 22:24:11 +00:00
round.cpp New GameParams class to wrap a few game characteristics. 2011-08-27 21:55:49 +02:00
round.h Round: the m_bonus field should be of type bool, not int. 2011-08-27 21:55:49 +02:00
settings.cpp Compilation fix, when libconfig++ is missing 2010-01-28 22:23:47 +00:00
settings.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
training.cpp Changed the prototype of PlayedRack::getRack() (and similar methods) 2012-01-26 21:10:41 +01:00
training.h Previewing a Round is now possible in all the game types. 2012-01-17 00:43:19 +01:00
turn.cpp Added a new type of move: NO_MOVE 2012-01-17 00:56:02 +01:00
turn.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
turn_cmd.cpp Simplified the looging macros, and added logs in various key places. 2011-01-29 23:47:20 +00:00
turn_cmd.h Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
xml_reader.cpp Implement (de)serialization of the MasterMoveCmd class 2012-01-17 23:15:05 +01:00
xml_reader.h Added setters to GameParams, to simplify the code a little 2011-08-28 19:25:26 +02:00
xml_writer.cpp Implement (de)serialization of the MasterMoveCmd class 2012-01-17 23:15:05 +01:00
xml_writer.h Simplified the looging macros, and added logs in various key places. 2011-01-29 23:47:20 +00:00