eliot/qt
2010-05-16 10:05:09 +00:00
..
images New icons for the navigation actions, and additional ones for some menu items 2008-12-14 13:27:00 +00:00
ui Generate the dictionary from the wizard, and (optinally) load it. 2010-05-15 12:20:19 +00:00
.cvsignore Very beginning of a Qt interface. Status: 2008-01-20 18:40:12 +00:00
aux_window.cpp - Compilation fix for Windows 2008-09-03 17:28:27 +00:00
aux_window.h New preference, to allow linking the rack in training mode to the "Plus 1" dictionary tool 2008-12-14 13:20:38 +00:00
bag_widget.cpp Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it. 2009-06-23 12:41:53 +00:00
bag_widget.h - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
board_widget.cpp - Removed various C-style casts 2010-03-06 16:54:20 +00:00
board_widget.h - Allow setting the coordinates of the played word by clicking on the board 2009-02-19 18:25:17 +00:00
coord_model.cpp - Allow setting the coordinates of the played word by clicking on the board 2009-02-19 18:25:17 +00:00
coord_model.h - Allow setting the coordinates of the played word by clicking on the board 2009-02-19 18:25:17 +00:00
dic_tools_widget.cpp Generate the dictionary from the wizard, and (optinally) load it. 2010-05-15 12:20:19 +00:00
dic_tools_widget.h Accept various inputs for the same tile in the Qt interface. 2009-06-27 18:09:44 +00:00
dic_wizard.cpp Fixed a bug and added a sanity checks (no duplicate entries in the word list) 2010-05-16 10:05:09 +00:00
dic_wizard.h Generate the dictionary from the wizard, and (optinally) load it. 2010-05-15 12:20:19 +00:00
eliot.qrc New icons for the navigation actions, and additional ones for some menu items 2008-12-14 13:27:00 +00:00
history_widget.cpp - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
history_widget.h - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
main.cpp Force the gettext() messages to be in UTF-8, because I don't know how to 2010-02-12 18:16:57 +00:00
main_window.cpp Generate the dictionary from the wizard, and (optinally) load it. 2010-05-15 12:20:19 +00:00
main_window.h Generate the dictionary from the wizard, and (optinally) load it. 2010-05-15 12:20:19 +00:00
Makefile.am Generate the dictionary from the wizard, and (optinally) load it. 2010-05-15 12:20:19 +00:00
new_game.cpp Support saving/loading games (any game type) in XML format. 2009-11-29 16:01:31 +00:00
new_game.h Support explosive games in the Qt interface 2009-01-15 18:33:32 +00:00
play_word_mediator.cpp - Invalid moves should be in the display form 2009-07-03 21:40:14 +00:00
play_word_mediator.h - Allow setting the coordinates of the played word by clicking on the board 2009-02-19 18:25:17 +00:00
player_widget.cpp - Invalid moves should be in the display form 2009-07-03 21:40:14 +00:00
player_widget.h - Allow setting the coordinates of the played word by clicking on the board 2009-02-19 18:25:17 +00:00
prefs_dialog.cpp Update of the French translation 2009-02-19 21:56:41 +00:00
prefs_dialog.h Updated a few copyright dates 2009-01-24 17:44:56 +00:00
qtcommon.cpp Fixed encoding bugs for good, this time. 2010-01-23 23:34:48 +00:00
qtcommon.h Force the gettext() messages to be in UTF-8, because I don't know how to 2010-02-12 18:16:57 +00:00
score_widget.cpp - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
score_widget.h - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly 2008-11-30 20:53:44 +00:00
training_widget.cpp - Removed various C-style casts 2010-03-06 16:54:20 +00:00
training_widget.h Accept various inputs for the same tile in the Qt interface. 2009-06-27 18:09:44 +00:00