Commit graph

944 commits

Author SHA1 Message Date
Olivier Teulière
c285e37354 RackWidget: update the visual rack only when the game rack changes.
This avoids losing the state when any unrelated update happens in the
game (for example when clicking on the board to set the coordinates).
2013-01-09 16:39:10 +01:00
Olivier Teulière
f37b3f7d84 GameSignals: simplify slightly 2013-01-09 16:23:33 +01:00
Olivier Teulière
99e7628fed Move game-related signals out of MainWindow, into the new dedicated class GameSignals 2013-01-09 16:23:33 +01:00
Olivier Teulière
7cd6313dac Topping: integrate hints 2013-01-08 16:04:24 +01:00
Olivier Teulière
b80ca397ad Topping: implement sorting properly 2013-01-08 16:04:23 +01:00
Olivier Teulière
b5d175fc5b Topping: use a different method to play the move.
This allows providing additional time information
2013-01-08 16:04:23 +01:00
Olivier Teulière
686b896396 PlayModel: new signal to indicate that a move is played.
This allows moving the logic out of PlayWordMediator (it will make it
easier to have a different behaviour for different mode types).
2013-01-08 16:04:23 +01:00
Olivier Teulière
6a553bf2f5 PlayModel: remove a TODO 2013-01-08 16:04:23 +01:00
Olivier Teulière
0a7aa2ce8e New dialog to display hints to the user. Not yet used. 2013-01-08 16:04:23 +01:00
Olivier Teulière
3f19d6ae49 Hints system, to retrieve partial information about a Move.
This is only the core part, no interface integration is done yet.
2013-01-08 16:04:23 +01:00
Olivier Teulière
4153d45377 Favorite players: add buttons to move players up and down 2013-01-08 16:04:23 +01:00
Olivier Teulière
dd75556902 PlayWordMediator: set correctly the initial state 2013-01-08 16:04:23 +01:00
Olivier Teulière
4b077bbcd6 PlayWordMediator: fix header inclusion guards 2013-01-08 16:04:13 +01:00
Olivier Teulière
bbcb79625d Stats: sort by ranking when the table is flipped 2013-01-08 15:55:59 +01:00
Olivier Teulière
579106828c Stats: do not display the played move in the header when the table is flipped 2013-01-08 15:55:59 +01:00
Olivier Teulière
2fc948189f Stats: fix a bug when the table is flipped.
The hidden rows/columns where not correctly updated.
2013-01-08 15:55:59 +01:00
Olivier Teulière
fcb9fa572a Game: make the constructor protected, to make the design clearer 2013-01-08 15:55:59 +01:00
Olivier Teulière
0554a00e11 Ignore new files generated by autopoint 2013-01-06 18:15:48 +01:00
Olivier Teulière
b39aa52b88 Activate some autoconf warnings 2013-01-06 17:46:35 +01:00
Olivier Teulière
0c87ae7cde Update some m4 macros with the latest available version 2013-01-06 17:46:35 +01:00
Olivier Teulière
91c993073e Use a more recent version of gettext 2013-01-06 17:46:35 +01:00
Olivier Teulière
c6f1f0dedb Replace obsolete macros with newer ones (using autoupdate) 2013-01-06 17:22:33 +01:00
Olivier Teulière
f1c2d3951d GameFactory: remove the useless releaseGame() method 2012-12-30 16:38:07 +01:00
Olivier Teulière
76fefdf71d New "master game" feature.
When a master game is defined, the racks and moves played from the
current game will be the same as in the master game. This can be
practical to replay a game in a different mode, or to replay at home a
duplicate game played in a club, for example.
2012-12-30 16:38:07 +01:00
Olivier Teulière
86ed14f75e Move: add operator==() 2012-12-30 16:13:45 +01:00
Olivier Teulière
62d46c875f Round: add operator==() 2012-12-30 16:13:31 +01:00
Olivier Teulière
6e3c04b954 TileWidget: better colour for the shaded and played tiles 2012-12-30 01:53:14 +01:00
Olivier Teulière
ac0abba535 Topping: new widget dedicated to topping mode.
It is currently very ugly, and quite buggy...
2012-12-29 19:36:38 +01:00
Olivier Teulière
c4635c66f9 RackWidget: better-looking drag & drop, inspired by Firefox tabs 2012-12-29 19:36:38 +01:00
Olivier Teulière
66615b54ac TileWidget: remove a duplicated line 2012-12-29 19:36:38 +01:00
Olivier Teulière
b070336886 NewGame: set tooltips for the game modes 2012-12-29 17:51:52 +01:00
Olivier Teulière
57a2c0690f Topping: keep track of all the moves played by the player.
The timing information is currently not used at all.
2012-12-29 17:51:52 +01:00
Olivier Teulière
681a7b28cb New topping mode (very beginning) 2012-12-29 17:51:16 +01:00
Olivier Teulière
5441007db1 New BoardLayout class to wrap the board layout (size and special squares).
Until now there is no user-visible change, but it should make it much
easier to add custom layouts.
2012-12-29 17:50:18 +01:00
Olivier Teulière
c138947138 Move Duplicate::setGameAndPlayersRack() to Game 2012-12-29 17:49:25 +01:00
Olivier Teulière
c775682881 RackWidget: hide tiles of the word being played.
This gives the nice impression that tiles are moved from the rack to the
board.
2012-12-29 17:48:15 +01:00
Olivier Teulière
fb8e464d7c Display the word being played on the board 2012-12-29 17:46:18 +01:00
Olivier Teulière
2c3cb83e0a Allow more types of invalid input when previewing a move being played 2012-12-29 17:46:18 +01:00
Olivier Teulière
a9f5935285 BoardWidget: preliminary version of played word preview 2012-12-29 17:46:18 +01:00
Olivier Teulière
8d85df630b PlayModel now uses a Move internally 2012-12-29 17:46:18 +01:00
Olivier Teulière
8acebbc889 Game::checkPlayedWord() now takes a Move instead of a Round 2012-12-29 17:46:18 +01:00
Olivier Teulière
0b9d8ecfbb RackWidget: initial support for drag & drop of tiles in the rack 2012-12-29 17:46:18 +01:00
Olivier Teulière
d2b39b3a0a Add a visual rack below the main board 2012-12-29 17:46:17 +01:00
Olivier Teulière
dc3535c953 Coord: do not refuse lowercase coordinates.
It fixes a regression introduced in bedcc56.
2012-12-29 17:46:17 +01:00
Olivier Teulière
d55b3b2bdf Use toLower() and toUpper() 2012-12-29 17:46:17 +01:00
Olivier Teulière
b039d55c81 New utility functions: toUpper() and toLower() 2012-12-29 17:46:17 +01:00
Olivier Teulière
05605a63ae Coord: remove useless code 2012-12-29 17:46:17 +01:00
Olivier Teulière
3fc1b51f6b GameIO: remove a useless parameter 2012-12-29 17:46:14 +01:00
Olivier Teulière
655169fda6 Remove a useless include 2012-12-29 17:45:44 +01:00
Olivier Teulière
71b0a61547 Fix a typo 2012-12-29 17:44:39 +01:00