Olivier Teulière
2404d359ca
- Refuse to build a dictionary with a non-alphabetical character (except '?')
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- Marked many strings for translation, and improved their formatting
2010-01-02 12:44:56 +00:00
Olivier Teulière
ae6b40874c
Updated strings, and completed the French translation
2010-01-02 11:32:42 +00:00
Olivier Teulière
b361d26bc1
I forgot this file in a previous commit
2010-01-02 11:31:41 +00:00
Olivier Teulière
99573edcc4
Improved some strings
2010-01-02 11:30:20 +00:00
Olivier Teulière
40c414399d
Changes to the build system to detect correctly the strings to be translated in the .ui.h files.
2010-01-02 11:29:57 +00:00
Olivier Teulière
9b52668612
- Allow dictionaries without jokers
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- The listdic binary now accepts non-alphabetical characters.
But playing with such a dictionary is still impossible.
2010-01-01 18:01:35 +00:00
Olivier Teulière
c878573183
Improved the handling of errors in the text interface
2010-01-01 17:59:39 +00:00
Olivier Teulière
c610bf6799
Small update of the build dependencies
2009-12-14 21:00:00 +00:00
Olivier Teulière
854733fed2
Fixed a typo
2009-12-06 00:10:29 +00:00
Olivier Teulière
2eb28d61c5
Use expat instead of libxml2: it is much smaller, and is easier to use with Arabica when cross-compiling for Windows
2009-12-06 00:07:35 +00:00
Olivier Teulière
79e67c1f95
- Do not depend on directories, otherwise 'make' doesn't behave correctly
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- Build libxml2 and arabica by default
2009-12-05 17:07:49 +00:00
Olivier Teulière
15344cbced
Distribute the Arabica license file, since the license requires it
2009-11-30 21:54:48 +00:00
Olivier Teulière
3c7a84d543
Support saving/loading games (any game type) in XML format.
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Status:
It works well, but there are still a few details to improve/fix
More details about the changes:
- New dependency on Arabica and Libxml2 to parse the XML
- Loading the old format is still supported for this release, but won't be supported anymore in the next one
- Games are now only saved in the new format
- In training mode, the player is now created externally, like in the other modes
- Avoid using GameIO (the one from game/) whenever possible
- Do not use a FILE* argument anymore when loading a game
- Throw and catch exceptions correctly when a game cannot be loaded or saved
- The non-regression tests now use a new method to print the game history
2009-11-29 16:01:31 +00:00
Olivier Teulière
eb22343932
Added a missing translation
2009-10-23 20:19:04 +00:00
Olivier Teulière
d0a7ce6947
Fixed an encoding problem on Windows: do not assume input is UTF-8.
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This fixes a crash when typing a character like 'é' in an input field.
2009-10-23 20:01:49 +00:00
Olivier Teulière
79b6c0b53c
Fixed a crash on Windows, when trying to convert an empty string
2009-10-14 19:36:37 +00:00
Olivier Teulière
df2fc7bc49
Fixed a typo
2009-10-14 18:26:07 +00:00
Olivier Teulière
a72b4623b1
Next version will be 1.11
2009-09-28 18:21:28 +00:00
Olivier Teulière
a1a689290f
Automatic update of the translation files
2009-09-26 09:16:03 +00:00
Olivier Teulière
aa061f78ed
*** empty log message ***
2009-09-26 09:15:32 +00:00
Olivier Teulière
9587f4ac96
Updated build system for Windows
2009-09-26 08:15:31 +00:00
Olivier Teulière
43d42a0388
Little hack to have the 7+1 search in alphabetical order (or more precisely, in the order of the letters as defined at dictionary creation)
2009-09-21 20:10:34 +00:00
Olivier Teulière
bb13f634b3
Sort the training results using the dictionary order as alphabetical order
2009-07-03 23:00:12 +00:00
Olivier Teulière
08c9816d32
Tiny optimization of the compressed dictionary
2009-07-03 21:51:08 +00:00
Olivier Teulière
02e4cb2970
- Invalid moves should be in the display form
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- Moved some code from Header to Dictionary
2009-07-03 21:40:14 +00:00
Olivier Teulière
8142c92694
English translation... necessary to translate one single unicode string :)
2009-06-28 13:56:39 +00:00
Olivier Teulière
a9ffea9221
Bump Boost version up in the contribs
2009-06-28 13:56:16 +00:00
Olivier Teulière
8485e317b5
- Improved some strings
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- Update of the French translation
- Fixed make distcheck (compdic.cpp contains non-ascii chars)
2009-06-28 12:11:10 +00:00
Olivier Teulière
e42bc55965
Display the alternative inputs in the dictionary information tab
2009-06-28 11:47:50 +00:00
Olivier Teulière
4fda3fed5e
Support display and input strings in the dictionary header
2009-06-28 10:55:24 +00:00
Olivier Teulière
0e9711da25
Accept various inputs for the same tile in the Qt interface.
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The dictionary format still needs to support that.
2009-06-27 18:09:44 +00:00
Olivier Teulière
3a4daa844b
Fixed tab order on the player widget
2009-06-26 21:27:13 +00:00
Olivier Teulière
da85bde477
First step in accepting various input strings for the same tile: input coming from the text interface is now passed through a conversion method (... which does nothing yet!)
2009-06-23 21:39:07 +00:00
Olivier Teulière
795c44827d
Center correctly multi-chars letters in the text interface
2009-06-23 21:36:33 +00:00
Olivier Teulière
adda457672
Use the display strings also when verifying a word and when listing the dictionary letters
2009-06-23 17:07:17 +00:00
Olivier Teulière
fc04b0604b
Little refactoring
2009-06-23 15:36:28 +00:00
Olivier Teulière
3a82ab75fd
More uses of the display characters
2009-06-23 13:21:19 +00:00
Olivier Teulière
47e4b8c6b0
Simplifications
2009-06-23 12:56:40 +00:00
Olivier Teulière
7569a58bb7
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
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This display string is used in the ncurses and Qt interfaces.
Display strings are types "wdstring" instead of plain "wstring" in a few places (not all of them) to help recognize them.
2009-06-23 12:41:53 +00:00
Olivier Teulière
d8923c8231
Fixed a typo
2009-06-23 12:35:55 +00:00
Olivier Teulière
6f82e8753a
Do not save debug messages in the non-regression scenarii
2009-06-23 12:35:22 +00:00
Olivier Teulière
07417c579e
Added a THANKS file with all the contributors (except code contributors, still in AUTHORS).
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I hope I didn't forget anyone...
2009-06-21 13:26:26 +00:00
Olivier Teulière
9b8526b451
Improved error messages
2009-06-21 12:32:25 +00:00
Olivier Teulière
b8c04ddab2
Added Catalan translation, courtesy of Joan Montané
2009-06-13 22:19:12 +00:00
Olivier Teulière
1b585e8a49
Simplified code a little
2009-06-13 21:44:05 +00:00
Olivier Teulière
3d525af762
Got rid of the custom HashTable class: Boost.Unordered provides a better one for free...
2009-05-01 09:04:47 +00:00
Olivier Teulière
7f1c0def1a
- Do not allow vertical words for the first turn in duplicate mode
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- Adapted unit tests
2009-03-18 18:54:41 +00:00
Olivier Teulière
3bde966efb
Fixed a compilation warning (potential buffer overflow)
2009-03-18 18:53:57 +00:00
Olivier Teulière
6f14e34fe7
Allow the first word to be vertical
2009-03-12 18:56:25 +00:00
Olivier Teulière
4d86e236e0
- Fixed an accelerator key in the English version
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- Added a reference to the web site in the About box
- Fixed an encoding problem on an error message
- Explained better the error message saying to select a dictionary
2009-02-28 09:24:27 +00:00