Commit graph

209 commits

Author SHA1 Message Date
Olivier Teulière
3aab437022 TileLayout: simplify code using the inherited "spacing" property 2012-01-29 22:47:51 +01:00
Olivier Teulière
c11de9eed5 TileLayout: proper sizeHint() implementation 2012-01-29 22:47:51 +01:00
Olivier Teulière
61f75894da TileLayout: fix the computation of the minimum size 2012-01-29 22:47:51 +01:00
Olivier Teulière
95211525a5 TileLayout: allow forcing the number of lines instead of the number of columns 2012-01-29 22:47:50 +01:00
Olivier Teulière
b45d113157 TileLayout: fix the clear() method 2012-01-29 22:47:50 +01:00
Olivier Teulière
6411b1975d TileLayout: fix a layout bug in "static" mode 2012-01-29 22:47:50 +01:00
Olivier Teulière
51d6a3bc8b Added logging macros 2012-01-29 20:34:48 +01:00
Olivier Teulière
afe54e9785 Set a minimum size to the timer 2012-01-29 20:05:22 +01:00
Olivier Teulière
9d00f873a3 Changed the shortcut to change the dictionary, as it is already used for copy-paste... 2012-01-29 20:05:22 +01:00
Olivier Teulière
f0c7c9ce23 Fixed a potential division by zero. 2012-01-26 22:04:00 +01:00
Olivier Teulière
a7ef1f0f8c Added preferences to configure the time 2012-01-26 20:57:43 +01:00
Olivier Teulière
8b33f45dca New column in the players history: "Game %", percentage of the game total 2012-01-26 20:12:47 +01:00
Olivier Teulière
b158266acb Added an option to hide the signs (arrow and word preview) on the board.
This is used for the external board, which now shows only the played
words.
2012-01-22 23:55:44 +01:00
Olivier Teulière
2294bcbc80 Added an auxiliary window with the timer 2012-01-21 11:13:26 +01:00
Olivier Teulière
5cc5a9942f Introduced a TimerModel, to be able to synchronize various timers 2012-01-21 11:13:22 +01:00
Olivier Teulière
00e9ca0365 New timer widget (not used yet). 2012-01-21 11:13:02 +01:00
Olivier Teulière
5535717ff4 Moved MainWindow::requestConfirmation() to the QtCommon class 2012-01-20 18:08:12 +01:00
Olivier Teulière
fff127333a Added a column for the total score of the player 2012-01-20 13:41:17 +01:00
Olivier Teulière
c8db48c1f0 Make the URL clickable in the About dialog 2012-01-20 13:41:17 +01:00
Olivier Teulière
765b57b781 Fixed initialization of the scores widget 2012-01-20 13:41:17 +01:00
Olivier Teulière
22f4341bdd Display information on the remaining letters in the status bar 2012-01-19 23:49:56 +01:00
Olivier Teulière
65501aad44 Display the current turn number in the status bar 2012-01-19 23:49:56 +01:00
Olivier Teulière
54736b211a Moved some code to static methods, so that it can be reused more easily. 2012-01-19 21:20:03 +01:00
Olivier Teulière
cfdf5a928d Group all the custom validators in a factory class.
This will make it easier to factorize and reuse this code.
2012-01-19 15:19:11 +01:00
Olivier Teulière
855718c6b8 Factorized code 2012-01-19 13:17:08 +01:00
Olivier Teulière
eadac39a09 Removed a useless include 2012-01-19 11:47:39 +01:00
Olivier Teulière
a899df5e46 The Training widget is not in a tab anymore 2012-01-19 11:18:23 +01:00
Olivier Teulière
50b55fb7f0 Create the players and scores widgets only when a new game is started. 2012-01-19 10:43:31 +01:00
Olivier Teulière
fbb34d795c The history now shows the "Player" column only in FreeGame mode.
It doesn't really make sense (or it is useless) in the other modes.
2012-01-17 21:45:31 +01:00
Olivier Teulière
7fd8a245f8 Do not refresh the coordinates for a non-visible player.
This fixes a focus bug, and makes it easier to enter moves for several
human players.
2012-01-17 10:48:36 +01:00
Olivier Teulière
c81df46b5e Added a new type of move: NO_MOVE 2012-01-17 00:56:02 +01:00
Olivier Teulière
482b5d674f Previewing a Round is now possible in all the game types.
It was only possible in Training mode. This change will be useful for
the future arbitration mdoe.
2012-01-17 00:43:19 +01:00
Olivier Teulière
219b99192d Warn before exiting Eliot when a game is started 2012-01-05 21:08:54 +01:00
Olivier Teulière
7883aab6b5 Removed a useless name 2012-01-05 20:44:44 +01:00
Olivier Teulière
5dc491d887 New preference to define a default AI level 2011-12-30 19:33:48 +01:00
Olivier Teulière
9dfed9c51d Fixed a dictionary creation bug on Win32 with input files containing a BOM.
The bug was not showing on Wine, only on Windows itself.
2011-12-30 15:12:26 +01:00
Olivier Teulière
9aea22d968 Use an enum for the variants 2011-08-28 19:25:26 +02:00
Olivier Teulière
56b66fea28 Added setters to GameParams, to simplify the code a little 2011-08-28 19:25:26 +02:00
Olivier Teulière
17bdd27899 Moved the dictionary to the GameParams class 2011-08-28 19:25:26 +02:00
Olivier Teulière
408c92df42 Moved the game mode to the GameParams class 2011-08-28 19:25:26 +02:00
Olivier Teulière
d6fbd6bef1 Allow combining several variants in a single game 2011-08-28 18:47:25 +02:00
Olivier Teulière
e9a49a87ab Use radio buttons for the game type instead of a combo box 2011-08-27 21:55:49 +02:00
Olivier Teulière
fdc29871e5 New GameParams class to wrap a few game characteristics.
These characteristics will not change during the game.
2011-08-27 21:55:49 +02:00
Olivier Teulière
f9a7307898 Added a unit test for all the string conversions 2011-07-30 19:49:29 +00:00
Olivier Teulière
03d93c9360 Renamed the string conversion macros, to make chaining more natural. 2011-07-30 19:45:18 +00:00
Olivier Teulière
cbaad7ff6c Compilation fixes for the Windows build 2011-07-30 13:15:52 +00:00
Olivier Teulière
08516b07d7 Added support for definitions, using an external website 2011-07-28 20:55:48 +00:00
Olivier Teulière
c8305a0b10 Allow very thin columns 2011-07-17 09:16:52 +00:00
Olivier Teulière
77827bee1a Added a context menu to the tree header in training mode, to disable automatic resizing of the columns 2011-07-17 09:09:47 +00:00
Olivier Teulière
424fd3af32 Display the points of the word entered by the player before validating it. 2011-07-16 23:31:17 +00:00
Olivier Teulière
23771f3f71 Indicate the end of the game 2011-01-30 00:23:45 +00:00
Olivier Teulière
0c76b9d781 Simplified the looging macros, and added logs in various key places. 2011-01-29 23:47:20 +00:00
Olivier Teulière
e175a6d8bc Added a new (optional) dependency on log4cxx, to enable logging.
If disabled (the default), everything is compiled away.
2011-01-16 21:30:30 +00:00
Olivier Teulière
9ad384eae1 Make sure the board is cleared when a game stops 2011-01-15 21:47:42 +00:00
Olivier Teulière
15da522038 The changed letters are now displayed in upper case 2011-01-15 16:42:20 +00:00
Olivier Teulière
9e4d196d70 Fixed a typo 2011-01-15 16:35:36 +00:00
Olivier Teulière
bbb0ee4510 In free game mode, the "Change" button cannot be used anymore to pass without changing any letter.
This should be more intuitive.
2011-01-15 16:33:02 +00:00
Olivier Teulière
6f4c575eb6 Improved error messages when changing letters and/or passing 2011-01-10 22:06:10 +00:00
Olivier Teulière
af37443fc0 New bag widget, showing the remaining tiles. Not used for real yet. 2010-11-01 17:49:55 +00:00
Olivier Teulière
1374304ff9 Moved the tiles layout to a dedicated file 2010-10-22 17:01:31 +00:00
Olivier Teulière
6bf27a4509 Layout improvements:
- Handle the minimum size of the layout correctly
 - Draw the lines between tiles, instead of drawing on them
2010-10-22 16:59:43 +00:00
Olivier Teulière
3352337142 Let the TileWidget class handle mouse clicks, instead of doing it in the BoardWidget class 2010-10-22 16:58:37 +00:00
Olivier Teulière
cbc6215967 Handle arrows again 2010-10-22 16:57:59 +00:00
Olivier Teulière
e5eb6dd654 Draw an outline around the arrow 2010-10-22 16:57:13 +00:00
Olivier Teulière
308e609966 Display the letters correctly 2010-10-22 16:56:32 +00:00
Olivier Teulière
90027c3210 Display the coordinates of the board, and draw a square around it.
It now looks exactly like the old board (with 1 pixel difference for the coordinates, making it better).
2010-10-17 21:45:10 +00:00
Olivier Teulière
858b3997ae New TileWidget class, to handle a single square 2010-10-17 21:28:01 +00:00
Olivier Teulière
84b69e8919 Ask for a confirmation before starting a new game 2010-10-17 21:24:18 +00:00
Olivier Teulière
c3785555b9 Print to stderr the complete stack trace in case of exception or segmentation fault.
This feature will only be activated in debug mode, and if available on the platform.
The symbols will even be demangled if possible (i.e. if compiled with g++).
2010-10-17 21:23:39 +00:00
Olivier Teulière
5cb6ad38cd New button on the "Dic. info" tab, to save the dictionary words list to a file 2010-09-18 13:07:39 +00:00
Olivier Teulière
31922c8da9 Display the number of remaining vowels, consonants and jokers in the bag window 2010-09-12 15:27:38 +00:00
Olivier Teulière
809eb9eb94 Alternate row colors to make the results table a bit nicer 2010-07-11 20:59:05 +00:00
Olivier Teulière
3608c76fa4 Display for each result the difference with the top score 2010-07-11 20:58:41 +00:00
Olivier Teulière
9c0ca5835a Force the sort column when refreshing the results 2010-07-11 20:58:21 +00:00
Olivier Teulière
f74e762ee3 Color in red the line if the word corresponds to the best score 2010-07-11 20:58:03 +00:00
Olivier Teulière
d3df401664 Compilation fix for the Windows build 2010-05-19 19:28:09 +00:00
Olivier Teulière
81809dd74f - Changed a few strings
- Updated the po files
 - Completed the French translation
2010-05-16 18:12:54 +00:00
Olivier Teulière
32a252c96b Fixed a bug and added a sanity checks (no duplicate entries in the word list) 2010-05-16 10:05:09 +00:00
Olivier Teulière
80ca8844d9 Generate the dictionary from the wizard, and (optinally) load it.
The wizard is now fully usable.
2010-05-15 12:20:19 +00:00
Olivier Teulière
7cf6e90303 New wizard, for creating a dictionary from the GUI.
The wizard is almost ready... except that the dictionary is not generated yet!
2010-05-15 12:13:35 +00:00
Olivier Teulière
3666b89337 Do not distribute moc files.
Problem reported by Julien Catalano.
2010-05-12 22:12:31 +00:00
Olivier Teulière
8a1897db7a Mark a string as translatable 2010-03-09 22:32:09 +00:00
Olivier Teulière
b7fff8b4a1 - Removed various C-style casts
- Factorized code in the Bag class
2010-03-06 16:54:20 +00:00
Olivier Teulière
2268f4ce0b Force the gettext() messages to be in UTF-8, because I don't know how to
detect properly the correct encoding on Mac OS X when the LANG variable
is not set...
2010-02-12 18:16:57 +00:00
Olivier Teulière
f42398e714 Workaround encoding issues on Mac OS X: when Eliot is started from the dock, the LANG variable is not set. So retrieve the language from the preferences, and force encoding to UTF-8. 2010-02-07 17:34:59 +00:00
Olivier Teulière
57d083cedf Fixed a macro used to translate text from the .ui files 2010-02-07 17:34:34 +00:00
Olivier Teulière
6981cd18c2 Changed copyright year 2010-01-30 10:30:08 +00:00
Olivier Teulière
eb9f7bb8d5 On Mac, retrieve the locales in the bundle 2010-01-29 21:11:44 +00:00
Olivier Teulière
14ce195e83 One more encoding fix. Hopefully the last one. 2010-01-24 00:53:21 +00:00
Olivier Teulière
41b0d38c8f Fixed encoding bugs for good, this time. 2010-01-23 23:34:48 +00:00
Olivier Teulière
51b0197afd Make the code more robust by catching std::exception instead of only GameException 2010-01-23 23:34:23 +00:00
Olivier Teulière
5e3a3b4ceb Fixed an encoding issue occurring on Windows when Qt is compiled without STL compatibility 2010-01-04 20:19:34 +00:00
Olivier Teulière
99573edcc4 Improved some strings 2010-01-02 11:30:20 +00:00
Olivier Teulière
854733fed2 Fixed a typo 2009-12-06 00:10:29 +00:00
Olivier Teulière
2eb28d61c5 Use expat instead of libxml2: it is much smaller, and is easier to use with Arabica when cross-compiling for Windows 2009-12-06 00:07:35 +00:00
Olivier Teulière
3c7a84d543 Support saving/loading games (any game type) in XML format.
Status:
It works well, but there are still a few details to improve/fix

More details about the changes:
 - New dependency on Arabica and Libxml2 to parse the XML
 - Loading the old format is still supported for this release, but won't be supported anymore in the next one
 - Games are now only saved in the new format
 - In training mode, the player is now created externally, like in the other modes
 - Avoid using GameIO (the one from game/) whenever possible
 - Do not use a FILE* argument anymore when loading a game
 - Throw and catch exceptions correctly when a game cannot be loaded or saved
 - The non-regression tests now use a new method to print the game history
2009-11-29 16:01:31 +00:00
Olivier Teulière
eb22343932 Added a missing translation 2009-10-23 20:19:04 +00:00
Olivier Teulière
43d42a0388 Little hack to have the 7+1 search in alphabetical order (or more precisely, in the order of the letters as defined at dictionary creation) 2009-09-21 20:10:34 +00:00
Olivier Teulière
02e4cb2970 - Invalid moves should be in the display form
- Moved some code from Header to Dictionary
2009-07-03 21:40:14 +00:00
Olivier Teulière
8485e317b5 - Improved some strings
- Update of the French translation
 - Fixed make distcheck (compdic.cpp contains non-ascii chars)
2009-06-28 12:11:10 +00:00