Commit graph

63 commits

Author SHA1 Message Date
Gwenhael Le Moine
fb35f9a22c store dom container name into state 2011-07-13 22:55:43 +02:00
Gwenhael Le Moine
240233cc0e move sprites into state.board_infos + load_sprites() 2011-07-13 22:42:48 +02:00
Gwenhael Le Moine
6323fb94ad move board_infos into state ; remove options 2011-07-13 22:36:20 +02:00
Gwenhael Le Moine
3019da895d increase timeout before drawing first level 2011-07-13 22:21:45 +02:00
Gwenhael Le Moine
1ffabde472 cosmetics 2011-07-13 22:19:35 +02:00
Gwenhael Le Moine
e4dfeb8cec canvas adjustements :
. only draw full board when loading level
. draw only part of the bord each move
. or when switching actors
. + various tweaks
2011-07-13 22:17:50 +02:00
Gwenhael Le Moine
cc452edb3e no need of dummy value 2011-07-13 21:37:57 +02:00
Gwenhael Le Moine
e1d41ce2b2 useless 2011-07-13 21:29:40 +02:00
Gwenhael Le Moine
dca98fdee3 comment 2011-07-13 20:53:52 +02:00
Gwenhael Le Moine
55e6404fae use jQuery instead of getElementById 2011-07-13 20:52:59 +02:00
Gwenhael Le Moine
cf20b6eab4 beau 2011-07-13 20:51:27 +02:00
Gwenhael Le Moine
cea58a9e5b remove debugging stuff 2011-07-13 20:50:32 +02:00
Gwenhael Le Moine
f643329db4 remove unused css classes 2011-07-13 20:48:37 +02:00
Gwenhael Le Moine
e85db4362f refactorign 2011-07-13 20:27:10 +02:00
Gwenhael Le Moine
68aa4c8849 if html skeleton hasn't been pushed in the DOM it's rather difficult to operate on #facepalm 2011-07-13 20:18:39 +02:00
Gwenhael Le Moine
8581b817d3 FIXME: don't display board until the first move is played 2011-07-13 18:38:28 +02:00
Gwenhael Le Moine
ea9ba295b6 now using canvas
Signed-off-by: Gwenhael Le Moine <gwenhael.le.moine@gmail.com>
2011-07-13 18:34:03 +02:00
Gwenhael Le Moine
4053fcee3a canvas work in progress 2011-07-13 18:17:38 +02:00
Gwenhael Le Moine
1323c934ba pre-canvas, board_infos is global 2011-07-13 18:10:16 +02:00
Gwenhael Le Moine
ee96e8f271 refactor display code, only refresh changed elements 2011-07-13 16:49:47 +02:00
Gwenhael Le Moine
aa465179f8 one function initialize_a_star as the entry point 2011-07-13 16:45:02 +02:00
Gwenhael Le Moine
c2f5154137 emphasis on level's state 2011-07-13 16:31:47 +02:00
Gwenhael Le Moine
84133b8ec4 check if level is over when playing by mouse 2011-07-12 19:05:21 +02:00
Gwenhael Le Moine
7aa6186c68 unalign 2011-07-12 18:17:13 +02:00
Gwenhael Le Moine
7b017fb2c8 refactor the code to make it a bit more readable 2011-07-12 18:16:42 +02:00
Gwenhael Le Moine
c4965fca1e simplify on-click if{} 2011-07-12 18:05:52 +02:00
Gwenhael Le Moine
e106f42fc3 control the actor by mouse-clicks 2011-07-12 17:31:09 +02:00
Gwenhael Le Moine
7b77ed6a09 give focus in star.js 2011-07-12 16:46:04 +02:00
Gwenhael Le Moine
e31b3466e8 emphasis keys in help 2011-07-07 14:31:09 +02:00
Gwenhael Le Moine
9ef10bf62e help on the left, board centered 2011-07-07 14:26:29 +02:00
Gwenhael Le Moine
9172550416 make this more readable 2011-07-07 14:23:35 +02:00
Gwenhael Le Moine
4de6c90c71 add help 2011-07-07 09:16:32 +02:00
Gwenhael Le Moine
834591a9d5 add 'r' key to reload the level 2011-07-07 09:10:00 +02:00
Gwenhael Le Moine
9d060fd25f store the dom element where star will be displayed 2011-07-07 09:09:07 +02:00
Gwenhael Le Moine
99900da161 alignment 2011-07-06 23:42:40 +02:00
Gwenhael Le Moine
e939026242 add info panel displaying game's state 2011-07-06 23:28:36 +02:00
Gwenhael Le Moine
5a24e218d1 put star in a div 2011-07-06 23:13:25 +02:00
Gwenhael Le Moine
9ff67413b5 display_level builds a self-contained html part 2011-07-06 23:08:41 +02:00
Gwenhael Le Moine
aad2f4a3e0 displaying characters is optional and off by default 2011-07-06 23:04:46 +02:00
Gwenhael Le Moine
3c79be7be4 OMG graphics!! 2011-07-06 22:47:58 +02:00
Gwenhael Le Moine
b0651c3261 same, moves -> distance_travelled 2011-07-06 13:46:01 +02:00
Gwenhael Le Moine
f77ff767c9 alignment 2011-07-05 13:46:17 +02:00
Gwenhael Le Moine
8eb840bb4c indentation 2011-07-05 13:45:13 +02:00
Gwenhael Le Moine
a5e70504df Chrom{e,ium} doesn't know for each -.- 2011-07-05 11:37:15 +02:00
Gwenhael Le Moine
975cf4f6e1 fixed some jslint complaints 2011-07-05 11:12:30 +02:00
Gwenhael Le Moine
98f5851b47 replace if by string.replace 2011-07-05 10:39:56 +02:00
Gwenhael Le Moine
c0d82707cc format_level using regexp replace (a bit over-the-top maybe) 2011-07-05 10:14:15 +02:00
Gwenhael Le Moine
59108f4491 let's declare our variables 2011-07-05 09:54:13 +02:00
Gwenhael Le Moine
f5b2f1300d use for each 2011-07-05 09:47:40 +02:00
Gwenhael Le Moine
f3fce15101 [ "", "" ].join( '' ) is faster than "" + ""
http://code.google.com/p/jslibs/wiki/JavascriptTips#Multiple_string_concatenation
2011-07-05 09:45:14 +02:00