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Mirror of git://xwords.git.sourceforge.net/gitroot/xwords/xwords
c91865c991
A rare stall resulted when the invitee on channel 2 responded first. It would get assigned channel 1 and so the invitation on that channel would get deleted. If it hadn't already reached the mqtt server it would never be delivered. My fix is to use an invitation's channel instead IFF its address matches the return address of the incoming message. I'm not sure what happens if there's somehow a mix of invited (via rematch) and invited-some-other-way players. None of this matters for two-device games anyway. |
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README.md |
CrossWords
An open source implementation of the rules of Scrabble(tm) for handhelds
What I'm working on (updated 9 Feb 2023)
Next release: reduce the number of mqtt messages when both sender and receiver are up-to-date.
Status: in testing
After that:
- Get back on the Google Play Store
- Finish support of Duplicate-mode play
- Enable rematch of three- and four-device games
CrossDbg
CrossDbg is a separate Android app built from the same source as CrossWords. Separate in that it can be installed alongside CrossWords. It's rebuilt automatically (on TravisCI, thanks to their support for free software) every time a change is made to android_branch here on GitHub. And if installed, it will notice and offer to install a newer build. Installing CrossDbg is the best way to keep up with development and to test translations done through Weblate.
Get CrossDbg at https://eehouse.org/dbg.apk (Tap the link on your Android phone to install. You may be prompted to enable side-loading, or to confirm that side-loading from eehouse.org is ok.)