xwords/xwords4/linux/curgamlistwin.h
Eric House 55e36e10a7 new script to run many games per device
I need it to be much closer to Android....
2023-11-27 21:32:43 -08:00

46 lines
1.5 KiB
C

/* -*- compile-command: "make MEMDEBUG=TRUE -j3"; -*- */
/*
* Copyright 2020 by Eric House (xwords@eehouse.org). All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _CURGAMLISTWIN_H_
#define _CURGAMLISTWIN_H_
#include <stdbool.h>
#include "gamesdb.h"
typedef struct CursGameList CursGameList;
CursGameList* cgl_init( LaunchParams* params, int width, int height );
void cgl_destroy( CursGameList* cgl );
void cgl_resized( CursGameList* cgl, int width, int height );
void cgl_refresh( CursGameList* cgl );
void cgl_refreshOne( CursGameList* cgl, sqlite3_int64 rowid, bool select );
void cgl_remove( CursGameList* cgl, sqlite3_int64 rowid );
void cgl_moveSel( CursGameList* cgl, bool down );
void cgl_draw( CursGameList* cgl );
const GameInfo* cgl_getSel( CursGameList* cgl );
void cgl_setSel( CursGameList* cgl, int sel );
int cgl_getNGames( CursGameList* cgl );
#endif