xwords/xwords4/common/invit.c
Eric House b5ae54f313 use common/native NetLaunchInfo to implement invite-via-relay that
works between linux and Android clients. Required renaming so struct
names and names of fields within match in c and java code. The point
is to test this as the foundation of rematch: now you have to type in
a deviceID in order to invite, which clearly sucks for users. Either
that goes away, or it's replaced with something that scans existing
games and lists past opponents as possible invitees.
2015-07-10 23:19:38 -07:00

169 lines
6.1 KiB
C

/* -*- compile-command: "cd ../linux && make MEMDEBUG=TRUE -j3"; -*- */
/*
* Copyright 2001 - 2015 by Eric House (xwords@eehouse.org). All rights
* reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef NATIVE_NLI
#include "invit.h"
#include "comms.h"
#include "strutils.h"
void
invit_init( NetLaunchInfo* invit, const CurGameInfo* gi, const CommsAddrRec* addr,
XP_U16 nPlayers, XP_U16 forceChannel )
{
XP_MEMSET( invit, 0, sizeof(*invit) );
invit->gameID = gi->gameID;
XP_STRCAT( invit->dict, gi->dictName );
invit->lang = gi->dictLang;
invit->nPlayersT = gi->nPlayers;
invit->nPlayersH = nPlayers;
invit->forceChannel = forceChannel;
if ( addr_hasType( addr, COMMS_CONN_RELAY ) ) {
types_addType( &invit->_conTypes, COMMS_CONN_RELAY );
XP_STRCAT( invit->room, addr->u.ip_relay.invite );
}
}
static XP_U32
gameID( const NetLaunchInfo* invit )
{
XP_U32 gameID = invit->gameID;
if ( 0 == gameID ) {
sscanf( invit->inviteID, "%X", &gameID );
}
return gameID;
}
void
invit_setDevID( NetLaunchInfo* invit, XP_U32 devID )
{
invit->devID = devID;
types_addType( &invit->_conTypes, COMMS_CONN_RELAY );
}
void
invit_saveToStream( const NetLaunchInfo* invit, XWStreamCtxt* stream )
{
LOG_FUNC();
stream_putU8( stream, invit->version );
stream_putU16( stream, invit->_conTypes );
XP_LOGF( "%s: wrote _conTypes: %x", __func__, invit->_conTypes );
stream_putU16( stream, invit->lang );
stringToStream( stream, invit->dict );
stringToStream( stream, invit->gameName );
stream_putU8( stream, invit->nPlayersT );
stream_putU8( stream, invit->nPlayersH );
stream_putU32( stream, gameID( invit ) );
stream_putU8( stream, invit->forceChannel );
if ( types_hasType( invit->_conTypes, COMMS_CONN_RELAY ) ) {
XP_LOGF( "%s: writing relay stuff", __func__ );
stringToStream( stream, invit->room );
XP_LOGF( "%s: writing room: %s", __func__, invit->room );
stringToStream( stream, invit->inviteID );
stream_putU32( stream, invit->devID );
}
if ( types_hasType( invit->_conTypes, COMMS_CONN_BT ) ) {
XP_LOGF( "%s: writing bt stuff", __func__ );
stringToStream( stream, invit->btName );
stringToStream( stream, invit->btAddress );
}
if ( types_hasType( invit->_conTypes, COMMS_CONN_SMS ) ) {
XP_LOGF( "%s: writing sms stuff", __func__ );
stringToStream( stream, invit->phone );
stream_putU8( stream, invit->isGSM );
stream_putU8( stream, invit->osType );
stream_putU32( stream, invit->osVers );
}
LOG_RETURN_VOID();
}
XP_Bool
invit_makeFromStream( NetLaunchInfo* invit, XWStreamCtxt* stream )
{
LOG_FUNC();
XP_MEMSET( invit, 0, sizeof(*invit) );
invit->version = stream_getU8( stream );
XP_Bool success = 0 == invit->version;
if ( success ) {
invit->_conTypes = stream_getU16( stream );
XP_LOGF( "%s: read _conTypes: %x", __func__, invit->_conTypes );
invit->lang = stream_getU16( stream );
stringFromStreamHere( stream, invit->dict, sizeof(invit->dict) );
stringFromStreamHere( stream, invit->gameName, sizeof(invit->gameName) );
invit->nPlayersT = stream_getU8( stream );
invit->nPlayersH = stream_getU8( stream );
invit->gameID = stream_getU32( stream );
invit->forceChannel = stream_getU8( stream );
if ( types_hasType( invit->_conTypes, COMMS_CONN_RELAY ) ) {
XP_LOGF( "%s: reading relay stuff", __func__ );
stringFromStreamHere( stream, invit->room, sizeof(invit->room) );
XP_LOGF( "%s: read room: %s", __func__, invit->room );
stringFromStreamHere( stream, invit->inviteID, sizeof(invit->inviteID) );
invit->devID = stream_getU32( stream );
}
if ( types_hasType( invit->_conTypes, COMMS_CONN_BT ) ) {
XP_LOGF( "%s: reading bt stuff", __func__ );
stringFromStreamHere( stream, invit->btName, sizeof(invit->btName) );
stringFromStreamHere( stream, invit->btAddress, sizeof(invit->btAddress) );
}
if ( types_hasType( invit->_conTypes, COMMS_CONN_SMS ) ) {
XP_LOGF( "%s: reading sms stuff", __func__ );
stringFromStreamHere( stream, invit->phone, sizeof(invit->phone) );
invit->isGSM = stream_getU8( stream );
invit->osType= stream_getU8( stream );
invit->osVers = stream_getU32( stream );
}
}
LOG_RETURNF( "%d", success );
return success;
}
void
invit_makeAddrRec( const NetLaunchInfo* invit, CommsAddrRec* addr )
{
XP_U32 state = 0;
CommsConnType type;
while ( types_iter( invit->_conTypes, &type, &state ) ) {
addr_addType( addr, type );
switch( type ) {
case COMMS_CONN_RELAY:
XP_STRCAT( addr->u.ip_relay.invite, invit->room );
/* String relayName = XWPrefs.getDefaultRelayHost( context ); */
/* int relayPort = XWPrefs.getDefaultRelayPort( context ); */
/* result.setRelayParams( relayName, relayPort, room ); */
break;
case COMMS_CONN_BT:
XP_STRCAT( addr->u.bt.btAddr.chars, invit->btAddress );
XP_STRCAT( addr->u.bt.hostName, invit->btName );
break;
case COMMS_CONN_SMS:
XP_STRCAT( addr->u.sms.phone, invit->phone );
break;
default:
XP_ASSERT(0);
break;
}
}
}
#endif