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b0e88eff83
game_receiveMessage(), the latter combining comms_checkIncomingStream() and server_receiveMessage() which are always used together and require a stream be passed between which currently can't happen across jni. |
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android | ||
common | ||
dawg | ||
franklin | ||
linux | ||
palm | ||
relay | ||
symbian | ||
tests | ||
wince | ||
Makefile |