xwords/xwords4
Eric House aad97c7c23 grab the GameLock in synchronized code
I'm seeing unreproducible crashes trying to double-dispose jni game
instances and think it's a race condition involving JNIThread. Forcing
it to hold the lock in the constructor, access to which is synchronized,
is an improvement and may well fix it.
2016-08-04 06:48:39 -07:00
..
android grab the GameLock in synchronized code 2016-08-04 06:48:39 -07:00
common fix crash dragging tiles 2016-08-03 15:50:17 -07:00
dawg Hack: use sed to strip utf-8 marker from start of file. 2016-01-04 20:38:49 -08:00
debian ignore debian build files 2012-01-04 18:11:29 -08:00
linux get all layouts from the same place 2016-08-03 17:56:38 -07:00
relay improve game query script to filter on connnames and clarify filter param 2016-06-12 18:30:19 -07:00
scripts more work on script 2014-02-26 07:52:18 -08:00
tests allow to run multiple games at once 2005-09-14 05:12:07 +00:00
wince ignore dicts in main wince dir 2011-12-14 07:37:59 -08:00
Makefile include all .xml and .java files, but only if they're not named in a .gitignore file in the same directory 2014-03-01 11:44:20 -08:00