..
.gitignore
ignore more
2010-03-14 16:25:27 +00:00
board.c
up strings for new release and cleanup
2019-12-28 08:35:49 -08:00
board.h
toward making tile picking work through rotations
2017-03-09 20:36:14 -08:00
boarddrw.c
initialize variable flagged by valgrind
2019-12-26 09:28:58 -08:00
boardp.h
Break part of util into dutil
2018-07-05 07:58:50 -07:00
bufqueue.c
add bqRemoveAll
2009-09-19 21:28:07 +00:00
bufqueue.h
add bqRemoveAll
2009-09-19 21:28:07 +00:00
commmgr.h
Remove all tabs. No code changes.
2008-05-31 03:26:16 +00:00
comms.c
make curses app more like the rest
2020-01-24 09:05:16 -08:00
comms.h
add debug-only pending-msg count to connstatus display
2019-12-10 14:42:54 -08:00
comtypes.h
pull in stream changes from dup branch
2019-12-22 23:19:01 -08:00
config.mk
add new files device{c,h}
2020-01-08 11:20:51 -08:00
contypct.h
Add define set to number of conn types compiled in; use it to compile
2009-09-05 13:08:46 +00:00
dawg.h
fix to support synonyms within specials too -- for linux only so far.
2013-04-09 07:43:04 -07:00
dbgutil.c
Revert "toward compiling with gcc8"
2019-01-29 09:05:54 -08:00
dbgutil.h
add and use boolToStr
2017-01-22 14:15:29 -08:00
device.c
make curses app more like the rest
2020-01-24 09:05:16 -08:00
device.h
add new files device{c,h}
2020-01-08 11:20:51 -08:00
dictiter.c
load new-format dict into linux client, display default faces
2013-04-06 11:43:57 -07:00
dictiter.h
Fix prefix matching to accept letters constituting the first part of a
2012-08-27 21:50:09 -07:00
dictmgr.c
Revert "toward compiling with gcc8"
2019-01-29 09:05:54 -08:00
dictmgr.h
add and use dict manager that caches, using refcount, dicts across games. Allows multiple games to be opened, and open at the same time, with only one instance of a dict ever created. Works on linux; not used or tested yet on Android.
2014-03-09 19:12:21 -07:00
dictnry.c
Revert "toward compiling with gcc8"
2019-01-29 09:05:54 -08:00
dictnry.h
implement util->dutil split for Android
2018-07-05 08:32:19 -07:00
dictnryp.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
dragdrpp.c
move dividerLoc into model and use to limit sorting to tiles to its
2014-10-09 20:09:24 -07:00
dragdrpp.h
add and set new flags for crosshairs so platforms can do better than
2010-08-11 18:50:16 -07:00
draw.c
catch up with API changes. GTK to use this still needs to be fixed!
2008-08-30 13:54:47 +00:00
draw.h
differentiate betweeen PENDING and RECENT tiles
2019-04-09 09:51:04 -07:00
dutil.h
add new files device{c,h}
2020-01-08 11:20:51 -08:00
engine.c
change engine to optionally look at pending tiles
2019-05-26 17:59:00 -07:00
engine.h
change engine to optionally look at pending tiles
2019-05-26 17:59:00 -07:00
game.c
make curses app more like the rest
2020-01-24 09:05:16 -08:00
game.h
make curses app more like the rest
2020-01-24 09:05:16 -08:00
gameinfo.h
pull in stream changes from dup branch
2019-12-22 23:19:01 -08:00
mempool.c
add common implementation of the SMS proto stuff
2018-07-05 21:40:56 -07:00
mempool.h
add debug-only "tag" to open games so logging can more easily track
2015-02-09 19:15:43 -08:00
memstream.c
debug-build-only macros to find proto-based crashes
2019-06-28 21:22:45 -07:00
memstream.h
add mem_stream_make_raw
2018-06-27 23:24:45 -07:00
model.c
fix Slovak makefile for new wordlist
2019-08-19 07:49:23 +03:00
model.h
change engine to optionally look at pending tiles
2019-05-26 17:59:00 -07:00
modelp.h
allow long-tap lookup of pending words too
2019-04-05 11:54:58 -07:00
movestak.c
use mem_stream_make_raw() where possible in common code
2018-06-27 23:42:50 -07:00
movestak.h
move hashing into memstream impl, and reintroduce the old/broken
2016-01-01 17:57:14 -08:00
mscore.c
allow long-tap lookup of pending words too
2019-04-05 11:54:58 -07:00
nli.c
transmit sms phone in nli (and hard-code port=1)
2020-01-09 21:24:38 -08:00
nli.h
add debug-only option for invitee players to be robots
2019-02-07 08:17:54 -08:00
nwgamest.c
add timer to gtk's new-game dialog
2019-06-24 09:20:34 -07:00
nwgamest.h
add timer to gtk's new-game dialog
2019-06-24 09:20:34 -07:00
pool.c
i => ii; no other change
2012-08-22 07:44:21 -07:00
pool.h
add some consts
2012-07-09 21:36:17 -07:00
rules.mk
makefile cleanup
2006-02-17 07:27:36 +00:00
scorebdp.c
add isLocal param to server_getCurrentTurn
2016-08-26 06:58:55 -07:00
scorebdp.h
handle tap on scoreboard by showing last move summary (as happens for
2016-02-18 07:46:36 -08:00
server.c
make curses app more like the rest
2020-01-24 09:05:16 -08:00
server.h
Break part of util into dutil
2018-07-05 07:58:50 -07:00
smsproto.c
make curses app more like the rest
2020-01-24 09:05:16 -08:00
smsproto.h
make curses app more like the rest
2020-01-24 09:05:16 -08:00
states.h
remove unused enum
2013-07-03 07:26:23 -07:00
strutils.c
fix stall when sending chat
2019-11-05 08:30:15 -08:00
strutils.h
Move transision of cmd and gameid and port (pending) into smsproto
2018-07-26 07:50:16 -07:00
tray.c
differentiate betweeen PENDING and RECENT tiles
2019-04-09 09:51:04 -07:00
util.h
remove unused constant (enum)
2019-01-06 17:04:36 -08:00
virtuals.h
Remove all tabs. No code changes.
2008-05-31 03:26:16 +00:00
vtabmgr.c
i => ii; no other change
2012-08-22 07:44:21 -07:00
vtabmgr.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
xwlist.c
new files that may replace GSList in relaycon
2017-11-04 09:27:33 -07:00
xwlist.h
new files that may replace GSList in relaycon
2017-11-04 09:27:33 -07:00
xwproto.h
fix several crashers that prevented network games from working when
2011-11-15 06:13:25 -08:00
xwstate.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
xwstream.h
fix to compile with release flags
2019-06-29 16:44:38 -07:00