mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2025-01-07 05:24:46 +01:00
573 lines
28 KiB
XML
573 lines
28 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<!-- -*- compile-command: "../../; make install"; -*- -->
|
|
|
|
<resources>
|
|
<string name="button_new_game">Add game</string>
|
|
|
|
<string name="list_item_config">Game settings...</string>
|
|
<string name="list_item_hide">Hide</string>
|
|
<string name="list_item_delete">Delete</string>
|
|
<string name="list_item_copy">Copy</string>
|
|
<string name="list_item_reset">Reset</string>
|
|
|
|
<string name="list_item_new_from">New from</string>
|
|
<string name="list_item_move_up">Move up</string>
|
|
<string name="list_item_move_down">Move down</string>
|
|
<string name="list_item_move_to_top">Move to top</string>
|
|
<string name="list_item_move_to_bottom">Move to bottom</string>
|
|
|
|
<string name="resolve_edit">Edit note</string>
|
|
|
|
<string name="play">Play game</string>
|
|
|
|
<string name="title_games_list">Crosswords</string>
|
|
<string name="title_dicts_list">Dictionaries</string>
|
|
|
|
<string name="title_langs_list">Languages (based on installed
|
|
dictionaries)</string>
|
|
<string name="lang_label">Game language</string>
|
|
<string name="title_game">Game</string>
|
|
<string name="title_game_configf">%s settings</string>
|
|
<string name="title_gamenet_configf">%s settings (networked)</string>
|
|
<string name="title_prefs">Crosswords settings</string>
|
|
|
|
<string name="app_name">Crosswords</string>
|
|
|
|
<string name="newgame_local_header">New Local-only game</string>
|
|
<string name="newgame_local_descf">Create a new game where all
|
|
players will be on this device. To play against a robot and
|
|
with your default settings (in %1$s, etc.) just press \"Play
|
|
now\". To add players or change game settings, press
|
|
\"Configure first\".</string>
|
|
<string name="newgame_networked_header">New Networked game</string>
|
|
<string name="newgame_networked_desc">Create a game that will be
|
|
played over the network. The \"Invite now\" button starts a
|
|
two-device game and helps you invite a friend to join it. Or
|
|
press \"Configure first\" to change some of the defaults before
|
|
you start your networked game. (You\'ll have a chance to send
|
|
invites later.)</string>
|
|
<string name="newgame_local">Play now</string>
|
|
<string name="newgame_local_config">Configure first</string>
|
|
<string name="newgame_invite">Invite now</string>
|
|
<string name="newgame_net_config">Configure first</string>
|
|
<string name="dup_game_queryf">You already have a game that seems
|
|
to have been created from the same invitation. Are you sure you
|
|
want to open another?</string>
|
|
|
|
<string name="button_ok">OK</string>
|
|
<string name="button_cancel">Cancel</string>
|
|
<string name="button_yes">Yes</string>
|
|
<string name="button_no">No</string>
|
|
<string name="button_save">Save</string>
|
|
<string name="button_discard">Discard</string>
|
|
<string name="button_retry">Retry</string>
|
|
|
|
<string name="player_label">Name:</string>
|
|
|
|
<string name="info_title">FYI...</string>
|
|
<string name="newbie_title">New user info</string>
|
|
<string name="query_title">A question...</string>
|
|
<string name="query_trade">Are you sure you want to exchange the selected tiles?</string>
|
|
|
|
|
|
<string name="title_tile_picker">Letter for blank</string>
|
|
<string name="tiles_left_title">Remaining tiles</string>
|
|
<string name="counts_values_title">Tile Counts and Values</string>
|
|
<string name="history_title">Game History</string>
|
|
<string name="finalscores_title">Final scores</string>
|
|
|
|
<!-- system menu for main board view -->
|
|
<string name="board_menu_done">Turn done</string>
|
|
<string name="board_menu_trade">Exchange tiles</string>
|
|
<string name="board_menu_trade_commit">Exchange done</string>
|
|
<string name="board_menu_trade_cancel">Cancel exchange</string>
|
|
<string name="board_menu_tray">Hide rack</string>
|
|
<string name="board_menu_undo_last">Undo last</string>
|
|
<string name="board_menu_values">Show values</string>
|
|
<string name="board_submenu_game">Game</string>
|
|
<string name="board_menu_game_counts">Counts and values</string>
|
|
<string name="board_menu_game_left">Tiles remaining</string>
|
|
<string name="board_menu_game_history">Game history</string>
|
|
<string name="board_menu_game_final">Final scores</string>
|
|
<string name="board_menu_game_resend">Resend messages</string>
|
|
<string name="board_menu_file_about">About Crosswords</string>
|
|
|
|
<string name="gamel_menu_delete_all">Delete all</string>
|
|
<!-- <string name="gamel_menu_view_hidden">Hidden games</string> -->
|
|
|
|
<!-- returned by util_getUserString -->
|
|
<string name="strd_robot_traded">exchanged %d tiles.</string>
|
|
<string name="str_robot_moved">The robot made this move: </string>
|
|
<string name="strs_values_header">%s counts/values:\n</string>
|
|
<string name="strd_remaining_tiles_add">+ %d [all remaining tiles]</string>
|
|
<string name="strd_unused_tiles_sub">- %d [unused tiles]</string>
|
|
<string name="str_remote_moved">Remote player made this move: </string>
|
|
<string name="strd_time_penalty_sub"></string>
|
|
<string name="str_pass"> - %d [time]</string>
|
|
<string name="strs_move_across">move (from %s across)\n</string>
|
|
<string name="strs_move_down">move (from %s down)\n</string>
|
|
<string name="strs_tray_at_start">Rack at start: %s\n</string>
|
|
<string name="strss_traded_for">Exchanged %1$s for %2$s.</string>
|
|
<string name="str_phony_rejected">Illegal word in move; turn lost!</string>
|
|
<string name="strd_cumulative_score">Cumulative score: %d\n</string>
|
|
<string name="strs_new_tiles">New tiles: %s</string>
|
|
<string name="str_passed">Passed</string>
|
|
<string name="strsd_summaryscored">%1$s:%2$d</string>
|
|
<string name="strd_traded">Traded %d</string>
|
|
<string name="str_lostturn">Lost turn</string>
|
|
<string name="str_commit_confirm">Commit the current move?\n</string>
|
|
<string name="str_local_name">%s</string>
|
|
<string name="str_nonlocal_name">(remote)</string>
|
|
<string name="str_nonlocal_namef">%s (remote)</string>
|
|
<string name="str_game_namef">%1$s (%2$s)</string>
|
|
<string name="str_bonus_all">Bonus for using all tiles: 50\n</string>
|
|
<string name="strd_turn_score">Score for turn: %d\n</string>
|
|
|
|
<!-- error messages -->
|
|
<string name="str_tiles_not_in_line">All tiles played must be in a line.</string>
|
|
<string name="str_no_empties_in_turn">Empty squares cannot separate tiles played.</string>
|
|
<string name="str_two_tiles_first_move">Must play two or more pieces on the first move.</string>
|
|
<string name="str_tiles_must_contact">New pieces must contact others already in place (or the middle square on the first move)</string>
|
|
<string name="str_not_your_turn">You can\'t do that; it\'s not your turn!</string>
|
|
<string name="str_no_peek_robot_tiles">No peeking at the robot\'s tiles!</string>
|
|
<string name="str_cant_trade_mid_move">Remove played tiles before exchanging.</string>
|
|
<string name="str_no_empty_trade">Trade cancelled because no tiles
|
|
selected. (It\'s still your turn.)</string>
|
|
<string name="str_too_few_tiles_left_to_trade">Too few tiles left to exchange.</string>
|
|
<string name="str_cant_undo_tileassign">Tile assignment can\'t be undone.</string>
|
|
<string name="str_cant_hint_while_disabled">The hint feature is disabled for this game. Enable it for a new game using the Settings dialog.</string>
|
|
<string name="str_no_peek_remote_tiles">No peeking at remote players\' tiles!</string>
|
|
<string name="str_reg_unexpected_user">Refused attempt to register unexpected user[s]</string>
|
|
<string name="str_server_dict_wins">Conflict between Host and Guest dictionaries; Host wins.</string>
|
|
<string name="str_reg_server_sans_remote">At least one player must be marked \"Remote\" for a game started as Host.</string>
|
|
|
|
<string name="remote_label">Off-device player</string>
|
|
<string name="robot_label">Robot player</string>
|
|
<string name="robot_namef">%s (robot)</string>
|
|
<string name="guest_name">(Off-device player)</string>
|
|
<string name="missing_player">(not here yet...)</string>
|
|
<string name="password_label">Password</string>
|
|
<string name="player_edit_title">Edit player</string>
|
|
|
|
<string name="players_label_standalone">Players</string>
|
|
<string name="players_label_host">Players (%1$d local, %2$d
|
|
off-device)</string>
|
|
<string name="game_locked">Lock settings</string>
|
|
<string name="button_add_player">Add player</string>
|
|
<string name="button_juggle_players">Shuffle players</string>
|
|
|
|
<string name="dicts_item_move">Move dictionary</string>
|
|
<string name="dicts_item_select">Make default</string>
|
|
<string name="dicts_item_details">Details</string>
|
|
<string name="move_dictf">Move dictionary %1$s from %2$s to %3$s?</string>
|
|
<string name="set_default_messagef">For what players should this
|
|
dictionary (and the language %s) be the default for new
|
|
games?</string>
|
|
<string name="button_default_human">Human</string>
|
|
<string name="button_default_robot">Robot</string>
|
|
<string name="button_default_both">Both</string>
|
|
|
|
<string name="dict_lang_labelf">Dictionary (in %s)</string>
|
|
<string name="connect_label">Connection (via internet)</string>
|
|
<string name="room_public">Make new room public</string>
|
|
<string name="join_room">Join public room</string>
|
|
<string name="new_room_hint">Room name</string>
|
|
<string name="room_public_prompt">Select public room</string>
|
|
|
|
<string name="configure_role">Configure connection</string>
|
|
<string name="configure_rolef">Configure %s connection</string>
|
|
<string name="settings_label">Other settings</string>
|
|
<string name="minutes_label">Minutes per player</string>
|
|
|
|
<string name="download_dicts">Download more...</string>
|
|
<string name="loc_builtin">Built-in</string>
|
|
<string name="loc_internal">Internal</string>
|
|
<string name="loc_external">External</string>
|
|
<string name="loc_downloads">Downloads</string>
|
|
|
|
|
|
<string name="confirm_save_title">Confirm save</string>
|
|
<string name="confirm_save">This game is in play. If you
|
|
save these changes it must be restarted. Do you want to save
|
|
these changes?</string>
|
|
<string name="confirm_delete">Are you sure you want to delete this
|
|
game?</string>
|
|
<string name="confirm_delete_all">Are you sure you want to delete
|
|
all games?</string>
|
|
<string name="confirm_reset">Are you sure you want to reset this
|
|
game? Resetting erases all moves and any connection
|
|
information.</string>
|
|
<string name="confirm_undo_last">Are you sure you want to undo the
|
|
last committed turn? (There is no redo option.)</string>
|
|
|
|
<string name="confirm_delete_dictf">Are you sure you want to
|
|
delete %s?</string>
|
|
<string name="confirm_deleteonly_dictf">\u0020It is the only %s
|
|
dictionary installed. One or more games will be unopenable
|
|
without it.</string>
|
|
<string name="confirm_deletemore_dictf">\u0020One game (at least)
|
|
is using it (but there is another %s dictionary installed that
|
|
can replace it.)</string>
|
|
|
|
<string name="hints_allowed">Allow hints</string>
|
|
<string name="hints_allowed_sum">Enable the hint feature</string>
|
|
<string name="init_autojuggle">Juggle players</string>
|
|
<string name="init_autojuggle_sum">Randomly, for new games</string>
|
|
<string name="progress_title">Searching for moves</string>
|
|
<string name="use_timer">Enable game timer</string>
|
|
<string name="color_tiles">Color tiles</string>
|
|
<string name="color_tiles_summary">Draw tiles using color of
|
|
player who played them</string>
|
|
<string name="show_arrow">Show board arrow</string>
|
|
<string name="show_arrow_summary">Tapped rack tiles land on this
|
|
arrow when it is visible</string>
|
|
<string name="keep_screenon">Keep screen on</string>
|
|
<string name="keep_screenon_summary">Keep board screen on 10 mins</string>
|
|
<string name="explain_robot">Explain other moves</string>
|
|
<string name="explain_robot_summary">Display score summary after
|
|
every robot or remote turn</string>
|
|
<string name="skip_confirm_turn">Skip confirming turn</string>
|
|
<string name="skip_confirm_turn_summary">Do NOT display score
|
|
summary after every human turn</string>
|
|
<string name="title_sort_tiles">Sort new tiles</string>
|
|
<string name="summary_sort_tiles">Sort racks whenever new tiles
|
|
are added</string>
|
|
<string name="ringer_zoom">Volume keys zoom</string>
|
|
<string name="ringer_zoom_summary">Zoom board using volume keys</string>
|
|
<string name="hide_title">Hide titlebar</string>
|
|
<string name="hide_title_summary">Hiding the game name lets the
|
|
board be slightly larger</string>
|
|
<string name="hide_intro">Hide main-page hint</string>
|
|
<string name="hide_intro_summary">It\'s useful only when you\'re starting
|
|
out...</string>
|
|
<string name="peek_other">View tiles out-of-turn</string>
|
|
<string name="peek_other_summary">Tapping on scoreboard name shows
|
|
that player\'s tiles</string>
|
|
|
|
<string name="storeWhereTitle">Dictionary storage</string>
|
|
<string name="storeWhereMsg">Store downloaded dictionaries using
|
|
internal or external (SD card) memory? (You can always move them
|
|
later.)</string>
|
|
<string name="button_internal">Internal</string>
|
|
<string name="button_sd">External</string>
|
|
|
|
<string name="phonies_ignore">Ignore phonies</string>
|
|
<string name="phonies_warn">Warn if phonies</string>
|
|
<string name="phonies_disallow">Disallow phonies</string>
|
|
<string name="robot_spinner_prompt">How smart is the robot player?</string>
|
|
<string name="robot_smart">Smart robot</string>
|
|
<string name="robot_smarter">Smarter robot</string>
|
|
<string name="robot_smartest">Smartest robot</string>
|
|
|
|
<string name="menu_prefs">Settings</string>
|
|
<string name="gamel_menu_dicts">Dictionaries</string>
|
|
<string name="menu_revert_all">Restore all</string>
|
|
<string name="menu_revert_colors">Restore colors</string>
|
|
<string name="confirm_revert_colors">Are you sure you want to
|
|
restore all color settings to their original values?</string>
|
|
<string name="confirm_revert_all">Are you sure you want to restore
|
|
all settings to their original values?</string>
|
|
|
|
<string name="prefs_defaults">New game defaults</string>
|
|
<string name="prefs_defaults_summary">Default settings for new
|
|
games</string>
|
|
<string name="prefs_appearance">Appearance</string>
|
|
<string name="prefs_appearance_summary">Settings controlling
|
|
appearance</string>
|
|
<string name="prefs_behavior">Behavior</string>
|
|
<string name="prefs_behavior_summary">Settings controlling app behavior</string>
|
|
|
|
<string name="network_behavior">Network game settings</string>
|
|
<string name="network_behavior_summary">Settings that apply to
|
|
networked games</string>
|
|
|
|
<string name="prefs_names">Player names</string>
|
|
<string name="prefs_names_summary">Default player names</string>
|
|
<string name="pref_player1_name">First player</string>
|
|
<string name="pref_player2_name">Second player</string>
|
|
<string name="pref_player3_name">Third player</string>
|
|
<string name="pref_player4_name">Fourth player</string>
|
|
<string name="tell_unused">Not used yet...</string>
|
|
|
|
<string name="prefs_dicts">Dictionaries</string>
|
|
<string name="prefs_dicts_summary">Default dictionaries</string>
|
|
<string name="default_dict">Dictionary for humans</string>
|
|
<string name="default_robodict">Dictionary for robots</string>
|
|
|
|
<string name="default_phonies">Handle phonies</string>
|
|
<string name="phonies_spinner_prompt">How to handle \"phonies\"
|
|
(words not in dictionary)</string>
|
|
<string name="board_size">Board size</string>
|
|
|
|
<string name="prefs_colors">Individual colors</string>
|
|
<string name="prefs_colors_summary">Edit colors used on the board</string>
|
|
<string name="player0">First player</string>
|
|
<string name="player1">Second player</string>
|
|
<string name="player2">Third player</string>
|
|
<string name="player3">Fourth player</string>
|
|
<string name="bonus_l2x">Double letter</string>
|
|
<string name="bonus_l3x">Triple letter</string>
|
|
<string name="bonus_w2x">Double word</string>
|
|
<string name="bonus_w3x">Triple word</string>
|
|
<string name="bonus_l2x_summary">2L</string>
|
|
<string name="bonus_w2x_summary">2W</string>
|
|
<string name="bonus_l3x_summary">3L</string>
|
|
<string name="bonus_w3x_summary">3W</string>
|
|
<string name="pts">pts</string>
|
|
<string name="trading_text">Select one or more tiles\nto exchange.</string>
|
|
<string name="tile_back">Tile background</string>
|
|
<string name="empty">Empty cell/background</string>
|
|
<string name="clr_crosshairs">Crosshairs color</string>
|
|
<string name="background">Board background</string>
|
|
|
|
<string name="key_player">key_player</string>
|
|
<string name="tab_relay">Internet/Relay</string>
|
|
<string name="tab_sms">SMS (broken)</string>
|
|
<string name="tab_bluetooth">Bluetooth (pending)</string>
|
|
|
|
<string name="msg_relay_waiting">Device %1$d connected to relay in
|
|
room \"%2$s\". Waiting for %3$d player[s].</string>
|
|
<string name="msg_relay_all_heref">All players are here in room
|
|
\"%s\".</string>
|
|
|
|
<string name="relay_alert">Connection problem</string>
|
|
<string name="msg_too_many">You are providing more players than the host expects.</string>
|
|
<string name="msg_no_room">No host has registered a room by that name.</string>
|
|
<string name="msg_dup_room">Another host has already registered a room using that name. Rename yours or retry later.</string>
|
|
<string name="msg_lost_other">The relay has lost contact with another device in this game.</string>
|
|
|
|
<string name="msg_dev_deleted">This game has been deleted on
|
|
another device. You will not be able to play any
|
|
further.</string>
|
|
|
|
<string name="ids_badwords">Word[s] %s not found in dictionary.</string>
|
|
<string name="badwords_accept"> Do you still want to accept this move?</string>
|
|
<string name="badwords_lost"> Turn lost.</string>
|
|
<string name="badwords_title">Illegal word[s]</string>
|
|
|
|
<string name="ids_endnow">Are you sure you want to end the game now?</string>
|
|
|
|
<string name="force_title">Off-device player[s]</string>
|
|
<string name="force_expl">In a multi-device game there must be at
|
|
least one player from and another not from this device. Please
|
|
check off-device players.</string>
|
|
<string name="forced_consistent">Modified first player.</string>
|
|
|
|
<string name="summary_fmt_relay">Connecting via Relay, room \"%s\"</string>
|
|
<string name="gameOver">Game over</string>
|
|
<string name="movesf">%d moves played</string>
|
|
|
|
<!-- about dialog stuff -->
|
|
<string name="about_versf">Crosswords for Android, Version %1$s,
|
|
rev %2$s.</string>
|
|
<string name="about_copyright">Copyright (C) 1998-2011 by Eric
|
|
House. This free/open source software is released under the GNU Public
|
|
License.</string>
|
|
|
|
<string name="about_web">For a manual or sourcecode see:
|
|
http://xwords.sf.net. To report bugs, suggest features, offer to
|
|
help, etc., please email: eehouse@eehouse.org.</string>
|
|
<!-- fill this in other than in English -->
|
|
<string name="xlator"></string>
|
|
|
|
<string name="about_credits">Toolbar icons by Sarah Chu; other
|
|
credits pending permission.</string>
|
|
|
|
<string name="downloading_dictf">Downloading Crosswords
|
|
dictionary %s...</string>
|
|
<string name="no_dict_title">Dictionary not found</string>
|
|
<string name="button_download">Download</string>
|
|
<string name="subst_dict_title">Substitute dictionary (wordcount)</string>
|
|
<string name="button_substdict">Substitute</string>
|
|
|
|
<string name="no_dictf">Unable to open game because no %s
|
|
dictionary found.</string>
|
|
<string name="no_dict_substf">Unable to open game because
|
|
dictionary %1$s not found. You can download a replacement or
|
|
substitute another %2$s dictionary.</string>
|
|
|
|
<string name="msg_ask_password">Password for \"%s\":</string>
|
|
|
|
<string name="red">Red</string>
|
|
<string name="green">Green</string>
|
|
<string name="blue">Blue</string>
|
|
|
|
<string name="gamef">Game %d</string>
|
|
<string name="playerf">Player %d</string>
|
|
<string name="initial_player_minutes">Timer minutes per player</string>
|
|
|
|
<string name="git_rev_title">Source version id</string>
|
|
<string name="changes_title">Recent changes</string>
|
|
<string name="changes_button">Recent changes</string>
|
|
|
|
<string name="connect_frequency">Move check frequency</string>
|
|
<string name="connect_thirty_seconds">60 seconds</string>
|
|
<string name="connect_five_mins">5 minutes</string>
|
|
<string name="connect_fifteen_mins">15 minutes</string>
|
|
<string name="connect_thirty_mins">30 minutes</string>
|
|
<string name="connect_one_hour">Hourly</string>
|
|
<string name="connect_six_hours">Every six hours</string>
|
|
<string name="connect_daily">Once every day</string>
|
|
<string name="connect_never">Never check</string>
|
|
|
|
<string name="notify_sound">Play sound</string>
|
|
<string name="notify_vibrate">Vibrate</string>
|
|
<string name="notify_other_summary">When opponent moves arrive</string>
|
|
|
|
<string name="public_names_progress">Fetching public rooms for
|
|
%1$d-player games in %2$s.</string>
|
|
<string name="no_name_found_f">No public rooms found for
|
|
%1$d-player games in %2$s. Try refreshing or creating your
|
|
own.</string>
|
|
|
|
<string name="chat_local_id">Me: </string>
|
|
<string name="chat_other_id">Not me: </string>
|
|
<string name="chat_send">Send</string>
|
|
<string name="chat_menu_clear">Clear history</string>
|
|
<string name="chat_titlef">%s message history</string>
|
|
|
|
<string name="notify_title">Moves made</string>
|
|
<string name="notify_body">New game moves have arrived</string>
|
|
<string name="gamel_menu_checkmoves">Check relay</string>
|
|
|
|
<string name="no_copy_network">Games that have already connected
|
|
to the relay cannot be copied.</string>
|
|
|
|
<string name="no_games_to_refresh">No games found that connect via
|
|
the relay.</string>
|
|
|
|
<string name="msgs_progress">Checking relay for moves
|
|
etc...</string>
|
|
|
|
<!-- Messages for a series of dialogs that offer newbie hints in
|
|
strategic places. This set will be expanding for a
|
|
while. -->
|
|
<string name="button_notagain">Do not show again</string>
|
|
|
|
<string name="not_again_sync">This action checks the relay for
|
|
pending moves/messages for all networked games and flags those
|
|
with pending moves. When you open a flagged game it will connect
|
|
and sync. (In a later release these moves will be downloaded in
|
|
the background.)</string>
|
|
|
|
<string name="not_again_chat">This button opens the screen for
|
|
messaging between devices in this game. Messages will be kept
|
|
until you delete the game that contains them.</string>
|
|
|
|
<string name="not_again_newgame">The new game you have created has
|
|
two players. Player 1 is a robot; Player 2 is you. Tap the game
|
|
to play; long-tap (hold your finger on the game) to change its
|
|
settings or for other options.</string>
|
|
|
|
<string name="not_again_hintprev">This button shows all possible
|
|
moves in ascending order (using tiles to the right of the rack
|
|
divider.)</string>
|
|
<string name="not_again_hintnext">This button shows all possible
|
|
moves in descending order (using tiles to the right of the rack
|
|
divider.)</string>
|
|
<string name="not_again_juggle">This button randomly rearranges
|
|
tiles in the rack.</string>
|
|
<string name="not_again_flip">This button flips the board across a
|
|
diagonal axis.</string>
|
|
<string name="not_again_zoom">This button toggles the board
|
|
between zoomed and regular size. Drag it when it is zoomed to
|
|
see parts that are hidden.</string>
|
|
<string name="not_again_undo">This button undos or redoes the
|
|
current turn.</string>
|
|
|
|
<string name="not_again_done">Tapping the \"pts\" counter that
|
|
appears at the right end of the rack is the easiest way to
|
|
commit a move. (There is no shortcut for ending a
|
|
trade.)</string>
|
|
<string name="not_again_unlock">This game is in play. Some
|
|
settings, e.g. the number of players, cannot be changed without
|
|
restarting it. When you leave this page you will have a chance
|
|
to discard changes to avoid a restart.</string>
|
|
|
|
<string name="not_again_conndall">You have connected and joined a
|
|
game on the relay; the room is now full. The device that
|
|
created the room will now assign your initial tiles and play can
|
|
begin.</string>
|
|
<string name="not_again_conndfirst">You have connected and started
|
|
a game in a new room. Once the remaining devices have joined
|
|
your room and Crosswords has assigned them tiles the game can
|
|
begin.</string>
|
|
<string name="not_again_conndmid">You have connected and joined a
|
|
game on the relay. You will be notified when the remaining
|
|
device[s] have joined your room and play can begin.</string>
|
|
|
|
<string name="not_again_dicts">Crosswords dictionaries, which are
|
|
just compressed lists of words plus tile information, determine
|
|
what language a game is played in and how \"smart\" the robot is.
|
|
You can download different sized dictionaries in many languages
|
|
here. Email me at eehouse@eehouse.org for information on building
|
|
and installing your own dictionaries.</string>
|
|
|
|
<string name="not_again_arrow">Moving tiles to the board:\nYou can
|
|
drag tiles between the rack and the board, or you can tap an
|
|
empty square to place the board arrow. Rack tiles you tap will
|
|
replace the arrow (moving it one square in the direction it
|
|
points.) Tap the arrow once to change its orientation; a second
|
|
time, to hide it. A checkbox in the Appearance section of
|
|
Settings will hide it permanently.</string>
|
|
|
|
<string name="not_again_turnchanged">The player whose turn it is
|
|
is drawn large in the scoreboard. Hold your finger on a name in
|
|
the scoreboard to get details about that player\'s most recent
|
|
move.</string>
|
|
|
|
<string name="not_again_newfrom">Create a new ready-to-play game
|
|
using all the settings from this one. That is, treat this game
|
|
as a template.</string>
|
|
|
|
<string name="relay_game_explainf">To start a basic networked two-player
|
|
game in %s:</string>
|
|
|
|
<string name="explain_b1">• Agree on a room name with the other
|
|
player.</string>
|
|
<string name="explain_b2">• Enter the room name in the first box
|
|
below. The room names on your two phones must be
|
|
identical.</string>
|
|
<string name="explain_b3">• Optionally, enter player names in the
|
|
second box (one per phone)</string>
|
|
<string name="explain_b4">• Press the \"Play game\" button on both
|
|
phones to start the game.</string>
|
|
|
|
<string name="advanced_config">Advanced game settings</string>
|
|
|
|
<string name="local_name_hint">Player name</string>
|
|
<string name="no_empty_rooms">This game cannot connect without a
|
|
room name.</string>
|
|
|
|
<string name="empty_games_list">Use the button below to create a
|
|
game. Tap an existing game to play it or long-tap it for other
|
|
options.</string>
|
|
<string name="empty_games_list2">You can hide this and the button
|
|
below in the Appearance section of Settings (accessed via your
|
|
device\'s menu key).</string>
|
|
<string name="empty_list_msg">Use the menu key to add a
|
|
game.</string>
|
|
|
|
<string name="invite_msgf">This game is missing %1$d remote
|
|
player[s]. Would you like to invite someone to join -- assuming
|
|
you haven\'t already?</string>
|
|
|
|
<string name="invite_multiple">\u0020(You are expecting multiple
|
|
remote players. Be sure to address your invitation to
|
|
that many people.)</string>
|
|
|
|
<string name="invite_subject">Let\'s play Crosswords</string>
|
|
<string name="invite_bodyf">Tap on this link to start a game:
|
|
%1$s .</string>
|
|
<string name="invite_chooser">Send invitation via</string>
|
|
|
|
<string name="no_download_warning">Unable to download. Do you have
|
|
a web browser installed?</string>
|
|
|
|
<string name="default_name_title">Welcome</string>
|
|
<string name="default_name_message">Thanks for installing
|
|
Crosswords! Feel free to enter your name here. It will be used
|
|
when creating new games. (You can change it later in the \"New
|
|
game default\" section of Settings.)</string>
|
|
|
|
</resources>
|