.. |
.cvsignore
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first checked in
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2005-03-06 18:30:59 +00:00 |
configs.cpp
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Need to remove before inserting. Todo: is there a replace?
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2009-07-31 12:39:47 +00:00 |
configs.h
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up copyright
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2009-07-30 12:54:17 +00:00 |
cref.cpp
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Don't require a timeout waiting for a game to connect initially, and
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2009-12-27 18:17:24 +00:00 |
cref.h
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When guest connects, check if providing too many players before
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2009-12-14 04:10:23 +00:00 |
crefmgr.cpp
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add ports relay is listening on to http display
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2009-12-16 02:43:52 +00:00 |
crefmgr.h
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add ports relay is listening on to http display
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2009-12-16 02:43:52 +00:00 |
ctrl.cpp
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Format time more compactly
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2009-09-18 03:50:01 +00:00 |
ctrl.h
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add missing lock(); track and display uptime of daemon child as well as parent
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2009-07-31 12:56:04 +00:00 |
http.cpp
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add ports relay is listening on to http display
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2009-12-16 02:43:52 +00:00 |
http.h
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serve http view from cached data and make cache refresh rate
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2009-08-21 12:32:57 +00:00 |
lstnrmgr.cpp
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replace int with bool where appropriate; fix to compile with newer g++
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2008-12-30 05:13:30 +00:00 |
lstnrmgr.h
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replace int with bool where appropriate; fix to compile with newer g++
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2008-12-30 05:13:30 +00:00 |
Makefile
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don't use -lmcheck. It causes a lot of crashes in places where it
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2009-07-28 05:00:18 +00:00 |
mlock.h
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up copyright
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2009-07-30 12:54:17 +00:00 |
permid.cpp
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Store start time as time_t rather than string.
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2009-09-26 14:05:51 +00:00 |
permid.h
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Store start time as time_t rather than string.
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2009-09-26 14:05:51 +00:00 |
states.cpp
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When guest connects, check if providing too many players before
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2009-12-14 04:10:23 +00:00 |
states.h
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When guest connects, check if providing too many players before
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2009-12-14 04:10:23 +00:00 |
timermgr.cpp
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don't log socket closing as an error
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2009-09-04 11:02:09 +00:00 |
timermgr.h
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replace int with bool where appropriate; fix to compile with newer g++
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2008-12-30 05:13:30 +00:00 |
tpool.cpp
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don't log list of sockets by default
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2009-08-20 03:50:40 +00:00 |
tpool.h
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int->bool
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2009-07-13 02:58:16 +00:00 |
xwrelay.conf
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Don't require a timeout waiting for a game to connect initially, and
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2009-12-27 18:17:24 +00:00 |
xwrelay.cpp
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Modify state machine and return new error codes to force host to
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2009-12-04 08:03:27 +00:00 |
xwrelay.css
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Add an http interface (read-only web console).
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2009-02-28 16:15:59 +00:00 |
xwrelay.h
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When guest connects, check if providing too many players before
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2009-12-14 04:10:23 +00:00 |
xwrelay.sh
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cleanup
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2009-12-04 07:54:14 +00:00 |
xwrelay_priv.h
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Modify state machine and return new error codes to force host to
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2009-12-04 08:03:27 +00:00 |