..
discon_ok2.py
don't call a game over until message count drops to 0
2022-12-26 17:15:44 -08:00
game_with_seed.sh
script for reproducing problem with relay games that show up randomly.
2011-11-10 06:51:30 -08:00
list-message-flow.py
script for tracking message delivery
2017-11-04 09:27:33 -07:00
msgtrack.py
add script to print comms msg exchange details
2021-03-19 12:50:32 -07:00
newrelay.sh
move log directory away each time
2010-09-24 20:19:12 -07:00
playme.sh
add better missing-param messages
2010-04-20 02:39:06 +00:00
playnum.sh
first checkin
2003-11-01 05:35:29 +00:00
regex-test.py
add filtering to wordlist browser
2020-08-05 09:47:44 -07:00
relayID.sh
update grepped string to match changes in logging
2014-12-08 06:23:18 -08:00
run-curses-sms.sh
Squashed commit of the following:
2020-01-30 16:00:56 -08:00
run-curses.sh
include redirection in script
2020-01-29 20:40:14 -08:00
samename.sh
script to test new feature where lots of games can use the same "room"
2009-11-02 00:09:11 +00:00
script_common.sh
Complete script so it runs gtk versions one host at a time (after
2009-11-09 00:06:53 +00:00
show_sms_inplay.sh
better display of "sms" message passing
2020-03-14 13:43:42 -07:00
sim_real.sh
Always launch host first, sleep to make sure it'll be connected and
2009-12-04 08:56:51 +00:00
start-pair.sh
tweak to start GTK games and run a long time
2017-11-04 09:27:33 -07:00
test_backsend.sh
fix to work for NDEVS > 2.
2011-11-21 17:35:08 -08:00
times.pl
script for averaging results of running 'time' multiple times.
2006-08-12 02:01:57 +00:00
use_relay.sh
get rid of gratuitous echo
2009-07-05 01:46:27 +00:00
wordlens.pl
first checkin
2003-11-01 05:35:29 +00:00