Mirror of git://xwords.git.sourceforge.net/gitroot/xwords/xwords
Find a file
Eric House 618f9cf20a toward rotation-safe invite dialog
Rewrite the overly-complex invite dialog that's posted when a game opens
and is missing players so that it doesn't crash after an orientation
change. It's still possible to dismiss it yet have the game stay open.
The goal is that a game in that state always has a dialog on top of it
so you don't get confused about e.g. why you don't have tiles, but
there's more work to be done there.

Also added a common superclass for all my DialogFragments. It may be
useful e.g. for having each DelegateBase instance able to track what
dialogs it currently has up, e.g. to have a policy about how many of the
same class can be live. I'm thinking here of how to prevent a
robot-vs-robot game from ending with a stack of 25 move reports. (The
change here is that the old activity.showDialog(int) only allowed one at
a time, and some of my logic takes that for granted.)
2017-03-07 07:48:46 -08:00
xwords4 toward rotation-safe invite dialog 2017-03-07 07:48:46 -08:00
.gitignore gtk: remove assertion failure creating new games 2016-09-26 08:24:47 -07:00
.projectile fix duplicate permissions 2017-01-19 06:22:12 -08:00