xwords/relay
ehouse 4e3e67c7b2 Honor cookieID passed in connect message, falling back to cookie only
when the ID isn't set, and using it rather than assigning a new one
even if the game can't be found.
2005-07-06 00:54:38 +00:00
..
.cvsignore first checked in 2005-03-06 18:30:59 +00:00
cref.cpp Honor cookieID passed in connect message, falling back to cookie only 2005-07-06 00:54:38 +00:00
cref.h Honor cookieID passed in connect message, falling back to cookie only 2005-07-06 00:54:38 +00:00
ctrl.cpp add several new commands 2005-04-20 11:57:26 +00:00
ctrl.h this file owns thread creation now 2005-03-30 01:52:10 +00:00
Makefile move to using a formal table-driven state machine for each game (cref 2005-07-05 22:05:37 +00:00
mlock.h more debug info 2005-04-20 11:59:08 +00:00
states.cpp move to using a formal table-driven state machine for each game (cref 2005-07-05 22:05:37 +00:00
states.h move to using a formal table-driven state machine for each game (cref 2005-07-05 22:05:37 +00:00
tpool.cpp fix leak 2005-07-05 21:52:24 +00:00
tpool.h move to using rwlock 2005-04-20 12:03:58 +00:00
xwrelay.cpp cleanup 2005-07-06 00:53:19 +00:00
xwrelay.h first checked in. 2005-03-19 22:16:49 +00:00
xwrelay_priv.h Make cookieID a 32-bit value instead of 16-bit 2005-07-05 23:02:15 +00:00