xwords/xwords4/linux
Eric House 3d3a986dbd log count of tasks abandoned in queue on shutdown
This confirms that I need to process outgoing messages more quickly,
likely by combining them.
2017-10-29 09:46:51 -07:00
..
res test files for new bonus-squares-settable feature 2011-04-10 13:02:45 -07:00
scripts make min-run configurable 2017-10-29 09:26:07 -07:00
.gitignore fix to build with CURSES_ONLY flag 2016-12-22 08:57:54 -08:00
cursesask.c fix curses build for 64bit compile and to use common layout (meaning 2014-01-05 13:04:59 -08:00
cursesask.h fix curses build for 64bit compile and to use common layout (meaning 2014-01-05 13:04:59 -08:00
cursesdlgutil.c make curses version use udp socket when --db param passed. There's no 2013-01-24 07:49:49 -08:00
cursesdlgutil.h make curses version use udp socket when --db param passed. There's no 2013-01-24 07:49:49 -08:00
cursesdraw.c make beginDraw return a boolean so can abort 2016-08-04 15:12:05 -07:00
cursesletterask.c make curses version use udp socket when --db param passed. There's no 2013-01-24 07:49:49 -08:00
cursesletterask.h Use new dict API to get rid of XP_UCHAR4 type, replacing with const XP_UCHAR*. 2009-04-07 04:23:56 +00:00
cursesmain.c add option to not check moves except manually 2017-10-24 19:18:19 -07:00
cursesmain.h wip: process moves received 2017-10-19 21:20:14 -07:00
dict.xwd symlink changed! 2017-02-16 19:05:34 -08:00
filestream.c Add, and use, stream_putString. Saves 500 bytes on win32. 2006-04-25 13:31:15 +00:00
filestream.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
flip.xpm first checkin 2003-11-01 05:35:29 +00:00
gamesdb.c leave out entries without relayIDs 2017-10-23 21:08:14 -07:00
gamesdb.h wip: received messages dispatched to games 2017-10-22 09:29:15 -07:00
gtkask.c add simple tell() as wrapper on ask() 2014-11-11 07:35:56 -08:00
gtkask.h add simple tell() as wrapper on ask() 2014-11-11 07:35:56 -08:00
gtkaskdict.c snapshot toward building with gtk3 2016-08-03 15:19:12 -07:00
gtkaskdict.h snapshot. New game button works and game gets saved in DB. Next: display and open from DB. 2013-01-05 16:08:19 -08:00
gtkaskm.c snapshot toward building with gtk3 2016-08-03 15:19:12 -07:00
gtkaskm.h progress on inviting via SMS 2013-12-12 06:08:56 -08:00
gtkboard.c move 'check moves' menu to main window 2017-10-24 19:14:23 -07:00
gtkboard.h move 'check moves' menu to main window 2017-10-24 19:14:23 -07:00
gtkchat.c snapshot toward building with gtk3 2016-08-03 15:19:12 -07:00
gtkchat.h change names of two types and variables of that type to make a common 2013-01-15 19:04:20 -08:00
gtkconnsdlg.c snapshot toward building with gtk3 2016-08-03 15:19:12 -07:00
gtkconnsdlg.h change names of two types and variables of that type to make a common 2013-01-15 19:04:20 -08:00
gtkdraw.c fix crash drawing game timer 2017-09-20 07:26:26 -07:00
gtkdraw.h fix to build with CURSES_ONLY flag 2016-12-22 08:57:54 -08:00
gtkinvit.c fix remaining gtk dialogs 2016-08-04 12:43:33 -07:00
gtkinvit.h Remove devID from comms address. It's not needed yet, may never be, 2015-07-22 06:16:29 -07:00
gtkletterask.c toward making tile picking work through rotations 2017-03-09 20:36:14 -08:00
gtkletterask.h toward making tile picking work through rotations 2017-03-09 20:36:14 -08:00
gtkmain.c move 'check moves' menu to main window 2017-10-24 19:14:23 -07:00
gtkmain.h get rematch working on linux, at least for two-device games. (Handling 2015-07-06 20:28:16 -07:00
gtknewgame.c add UI to set phoniesAction creating new gtk games 2017-02-19 15:05:40 -08:00
gtknewgame.h change names of two types and variables of that type to make a common 2013-01-15 19:04:20 -08:00
gtkntilesask.c snapshot toward building with gtk3 2016-08-03 15:19:12 -07:00
gtkntilesask.h snapshot. New game button works and game gets saved in DB. Next: display and open from DB. 2013-01-05 16:08:19 -08:00
gtkpasswdask.c fix remaining gtk dialogs 2016-08-04 12:43:33 -07:00
gtkpasswdask.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
gtkutils.c snapshot toward building with gtk3 2016-08-03 15:19:12 -07:00
gtkutils.h beginning of support for invite-by-relay (which is mostly interesting 2015-07-01 07:10:45 -07:00
hint.xpm first checkin 2003-11-01 05:35:29 +00:00
juggle.xpm first checkin 2003-11-01 05:35:29 +00:00
linuxbt.c use malloc to allocate storate for hci_inquiry instead of the 2016-04-09 15:49:11 -07:00
linuxbt.h toward improving bt support in gtk client: add scan button that only 2013-12-07 10:12:20 -08:00
linuxdict.c enlarge dictmgr to track a compile-time defined number of dicts 2014-03-10 21:01:24 -07:00
linuxdict.h fix curses version so discon_ok2 tests work again. 2013-01-07 20:40:46 -08:00
linuxmain.c add --room to error message/hint 2017-10-25 06:43:10 -07:00
linuxmain.h fix counting of messages sent by "Resend messages" menuitem: actually 2015-09-30 06:50:04 -07:00
linuxserver.c update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
linuxserver.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
linuxsms.c make forceChannel part of CurGameInfo rather than comms, since Android 2014-12-29 07:39:28 -08:00
linuxsms.h make forceChannel part of CurGameInfo rather than comms, since Android 2014-12-29 07:39:28 -08:00
linuxudp.c add and use boolToStr 2017-01-22 14:15:29 -08:00
linuxudp.h Add files forgotten with last checkin; add additional parameter to 2007-11-28 03:59:26 +00:00
linuxutl.c use a single timer and a queue for received data 2017-10-28 16:13:11 -07:00
linuxutl.h make trade and move confirm non-blocking 2017-02-17 08:58:20 -08:00
LocalizedStrIncludes.h change final score formatting so it can be properly localized. 2015-05-13 07:51:32 -07:00
main.h add option to not check moves except manually 2017-10-24 19:18:19 -07:00
Makefile talk to new python script to interface with relay 2017-10-17 21:32:11 -07:00
README.txt note that file's out-of-date 2010-09-11 01:28:04 -07:00
relaycon.c log count of tasks abandoned in queue on shutdown 2017-10-29 09:46:51 -07:00
relaycon.h wip: received messages dispatched to games 2017-10-22 09:29:15 -07:00
uuidhack.c use libuuid to prep BT UUID, now a string instead of an array of bytes 2012-01-19 18:52:33 -08:00
uuidhack.h use libuuid to prep BT UUID, now a string instead of an array of bytes 2012-01-19 18:52:33 -08:00
value.xpm first checkin 2003-11-01 05:35:29 +00:00
xptypes.h fix to build with CURSES_ONLY flag 2016-12-22 08:57:54 -08:00

(This file is out-of-date and the instructions it contains don't work.)

This directory contains the desktop Linux port of Crosswords.

To build, run a shell in this directory and type

# make
or
# make debug
or
# make memdebug

Any will work as long as you have both libncurses and libgtk-1.2 and
the associated headers installed on your system.  If you don't you can
play with the Makefile to build with only GTK or ncurses.

Once you've built, go to the linux directory that will be created
within this one and type, at a minimum

# ./xwords -s -n SomeName

to get a GTK-based game with the built-in (English) tiles.  (Add the
-u flag to run with ncurses instead of GTK.)  There will be no robot
player, and the hint feature ('?' button) won't work.  For that you
need a real dictionary, which you can build in the dawg directory.  If
you build the BasEnglish2to8.xwd one in dawg/English, this command
will run a two person game between you and the machine:

# ./xwords -s -r robot -n SomeName -d ../../dawg/English/BasEnglish2to8.xwd

Here are the commands to launch two copies playing against each other
over the network.  Do these in separate shells both in the same
directory as the above commands ran in.  Launch the one with the -s
flag (the "server") first.

 s1# ./xwords -s -r Eric -N -p 4000 -l 4001
 s2# ./xwords -d ../../dawg/English/BasEnglish2to8.xwd -r Kati -p 4001 -l 6002

Both of these have "robot" players.  Turn one or both -r flags to -n
for human players who make their own moves.

If you want to run them on different machines, just add the -a flag to
the client telling it on what machine to find the server (since it
sends the first message, and the server will use the return address
from that message.)



*****

Please keep in mind that these Linux desktop clients are meant for
development only, as testbeds for code in ../common/ that will also be
used for the "real" products on PalmOS, PocketPC, eBookman, etc.
They're not supposed to be polished.