xwords/xwords4
ehouse 2c3e45318d All I wanted was to implement a tile picker, but it turns out dialogs
can't be synchronous on Android: you can't block the main UI thread.
So now there's a new background thread to which all jni activity
except game opening and saving is delegated (and these happen before
and after the thread exists.)  Tile picking works because the request
comes in on the background thread which then blocks until the
BoardActivity reports that the tile picker's gone away.
2010-01-10 17:35:23 +00:00
..
android All I wanted was to implement a tile picker, but it turns out dialogs 2010-01-10 17:35:23 +00:00
common increase bits stored for yOffset to 4 in case whole thing scrolled. 2010-01-07 14:47:01 +00:00
dawg Useful ftell, commented out. 2009-03-29 18:13:09 +00:00
franklin use stream_putString 2006-04-25 13:46:59 +00:00
linux fix unused var warning in release build 2009-12-17 13:09:10 +00:00
palm fix palm and palm-arm compile problems including using changed APIs. 2009-11-19 02:22:32 +00:00
relay Don't require a timeout waiting for a game to connect initially, and 2009-12-27 18:17:24 +00:00
symbian tweaks to compile both standalone and for relay use. Remember: Symbian 2006-09-23 20:40:36 +00:00
tests allow to run multiple games at once 2005-09-14 05:12:07 +00:00
wince widen a couple of labels 2010-01-05 14:11:39 +00:00
Makefile first checked in 2003-12-09 05:21:42 +00:00