xwords/xwords4/wince/l10n/xwords4_french.rc

1044 lines
50 KiB
C

// -*- mode: c; compile-command: "make TARGET_OS=wince DEBUG=TRUE"; -*-
//
// Microsoft Developer Studio generated resource script. But now I'm
// editing it. :-)
//
#include "../resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "../newres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
#include "winnt.h"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_XWORDS4 ICON DISCARDABLE "xwords4.ico"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""winnt.h""\r\n"
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""newres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Menubar
//
IDM_MENU MENU DISCARDABLE
BEGIN
#ifndef _WIN32_WCE
POPUP "BUTTON"
BEGIN
MENUITEM "--", W32_DUMMY_ID
END
#endif
POPUP "Menu" // <- translate
BEGIN
MENUITEM "Jouer le coup", ID_MOVE_TURNDONE // <- translate
MENUITEM "Mélanger", ID_MOVE_JUGGLE // <- translate
MENUITEM "Retourner", ID_MOVE_FLIP // <- translate
MENUITEM "Echanger", ID_MOVE_TRADE // <- translate
MENUITEM "Cacher tirage", ID_MOVE_HIDETRAY // <- translate
POPUP "Annuler" // <- translate
BEGIN
MENUITEM "Annuler actuel", ID_MOVE_UNDOCURRENT // <- translate
MENUITEM "Annuler précédent", ID_MOVE_UNDOLAST // <- translate
END
POPUP "Conseil" // <- translate
BEGIN
MENUITEM "Conseil suivant", ID_MOVE_NEXTHINT // <- translate
MENUITEM "Conseil", ID_MOVE_HINT // <- translate
#ifdef XWFEATURE_SEARCHLIMIT
MENUITEM "Conseil limité...", ID_MOVE_LIMITEDHINT // <- translate
#endif
MENUITEM SEPARATOR
MENUITEM "Montrer les valeurs", ID_MOVE_VALUES // <- translate
END
POPUP "Partie" // <- translate
BEGIN
MENUITEM "Nombre/Valeur des lettres", ID_GAME_TILECOUNTSANDVALUES // <- translate
MENUITEM "Lettres restantes", ID_GAME_TILESLEFT // <- translate
MENUITEM SEPARATOR
MENUITEM "Infos partie", ID_GAME_GAMEINFO // <- translate
MENUITEM "Historique", ID_GAME_HISTORY // <- translate
MENUITEM "Score final", ID_GAME_FINALSCORES // <- translate
#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH
MENUITEM "Renvoyer message", ID_GAME_RESENDMSGS // <- translate
#endif
END
POPUP "Fichier" // <- translate
BEGIN
MENUITEM "Plein écran", ID_FILE_FULLSCREEN // <- translate
MENUITEM SEPARATOR
MENUITEM "Nouvelle partie...", ID_FILE_NEWGAME // <- translate
MENUITEM "Parties enregistrées...", ID_FILE_SAVEDGAMES // <- translate
MENUITEM "Préférences...", ID_FILE_PREFERENCES // <- translate
MENUITEM SEPARATOR
MENUITEM "A propos...", ID_FILE_ABOUT
MENUITEM "Langue...", ID_FILE_LOCALES // Or "Localisation" (more technical)
MENUITEM SEPARATOR
MENUITEM "Quitter", ID_FILE_EXIT // <- translate
END
END
END
#ifdef _WIN32_WCE
// soft key bar described at
// http://msdn2.microsoft.com/en-us/library/aa457781.aspx
IDM_MAIN_MENUBAR RCDATA
BEGIN
IDM_MENU, 2,
I_IMAGENONE, ID_INITIAL_SOFTID, TBSTATE_ENABLED,
TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_DUMMY, 0,
NOMENU,
I_IMAGENONE, IDM_MENU, TBSTATE_ENABLED,
TBSTYLE_DROPDOWN | TBSTYLE_AUTOSIZE, IDS_MENU, 0,
0 // Use the 0th popup above -- the only one
END
IDM_OKCANCEL_MENUBAR RCDATA
BEGIN
0, 2,
I_IMAGENONE, IDOK, TBSTATE_ENABLED,
TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_OK, 0,
NOMENU,
I_IMAGENONE, IDCANCEL, TBSTATE_ENABLED,
TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_CANCEL, 0,
NOMENU
END
IDM_OK_MENUBAR RCDATA
BEGIN
0, 1,
I_IMAGENONE, IDOK, TBSTATE_ENABLED,
TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_OK, 0,
NOMENU
END
IDM_DONE_MENUBAR RCDATA
BEGIN
0, 1,
I_IMAGENONE, IDOK, TBSTATE_ENABLED,
TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_DONE, 0,
NOMENU
END
#endif
#ifdef _WIN32_WCE
# define UDS_EXPANDABLE 0x0200
# define UDS_NOSCROLL 0x0400
# define LISTBOX_CONTROL_FLAGS \
NOT LBS_NOTIFY | LBS_NOINTEGRALHEIGHT | NOT WS_BORDER | WS_TABSTOP
# define SPINNER_CONTROL_FLAGS \
UDS_AUTOBUDDY | UDS_HORZ | UDS_ALIGNRIGHT | UDS_ARROWKEYS |\
UDS_SETBUDDYINT | UDS_EXPANDABLE
#endif
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
#define BUTTON_HT 12
#define REPOS_BUTTON_HT BUTTON_HT
#define REPOS_BUTTON_WIDTH 28
#define REPOS_BUTTON_VPAD 2
#define REPOS_BUTTON_HPAD 2
// ******** IDD_GAMEINFO DIALOG *********
#ifdef CEFEATURE_CANSCROLL
# define ROW_HEIGHT 10
# define ROW_SPACE 12
# define ROW_SPACE_PL 11
#else
# define ROW_HEIGHT 12
# define ROW_SPACE 15
# define ROW_SPACE_PL ROW_SPACE
#endif
#define CHECK_WIDTH 10
#define LEFT_COL 2
#ifdef XWFEATURE_STANDALONE_ONLY
# define GAME_NAME_WIDTH 56
# define GAME_LABEL_WIDTH (GAME_NAME_WIDTH-10)
# define GAME_NAME_LEFT LEFT_COL
# define GAME_ROBOT_LEFT (GAME_NAME_LEFT + GAME_NAME_WIDTH + 5)
# define GAME_PWD_LEFT (GAME_ROBOT_LEFT + 15)
# define NPLAYERS_ROW 3
# define GAME_NAMELABEL_LEFT GAME_NAME_LEFT
# define GAME_ROBOTLABEL_LEFT (GAME_ROBOT_LEFT-7)
# define GAME_PWDLABEL_LEFT GAME_PWD_LEFT
#else
# define SERVERROLE_ROW 3
# define GAME_NAME_WIDTH 56
# define NPLAYERS_ROW (SERVERROLE_ROW+ROW_SPACE+3)
# define GAME_REMOTE_LEFT 1
# define GAME_NAME_LEFT 11
# define GAME_ROBOT_LEFT (GAME_NAME_LEFT+GAME_NAME_WIDTH+2)
# define GAME_PWD_LEFT (GAME_ROBOT_LEFT + CHECK_WIDTH + 4)
# define GAME_NAMELABEL_LEFT (GAME_NAME_LEFT + 20)
# define GAME_NAMELABEL_WIDTH (GAME_NAME_WIDTH-15)
# define GAME_ROBOTLABEL_LEFT (GAME_ROBOT_LEFT-10)
# define GAME_PWDLABEL_LEFT (GAME_PWD_LEFT)
#endif
#define LABELS_ROW (NPLAYERS_ROW+ROW_SPACE)
#define PLAYER_ROW_1 (LABELS_ROW+ROW_SPACE_PL)
#define PLAYER_ROW_2 (PLAYER_ROW_1+ROW_SPACE_PL)
#define PLAYER_ROW_3 (PLAYER_ROW_2+ROW_SPACE_PL)
#define PLAYER_ROW_4 (PLAYER_ROW_3+ROW_SPACE_PL)
#define DICTPICK_LAB_ROW (PLAYER_ROW_4+ROW_SPACE+2)
#define DICTPICK_ROW (DICTPICK_LAB_ROW+ROW_SPACE-2)
#define PREFS_ROW (DICTPICK_ROW+ROW_SPACE+3)
#ifndef _WIN32_WCE
# define BUTTONS_ROW (PREFS_ROW+ROW_SPACE+3)
#endif
#ifdef _WIN32_WCE
# define GAMEINFO_HEIGHT (PREFS_ROW + ROW_SPACE + 4)
#else
# define GAMEINFO_HEIGHT (BUTTONS_ROW + BUTTON_HT + 4)
#endif
/* in commctrl.h, but including isn't enough */
#undef UPDOWN_CLASS
#define UPDOWN_CLASS "msctls_updown32"
#define CE_PLAYER_ROW(nameEdit,playerRow,robotCheck,passEdit) \
EDITTEXT nameEdit,GAME_NAME_LEFT,playerRow,GAME_NAME_WIDTH,ROW_HEIGHT, \
ES_AUTOHSCROLL \
CONTROL "",robotCheck,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, \
GAME_ROBOT_LEFT,playerRow,CHECK_WIDTH,ROW_HEIGHT \
EDITTEXT passEdit,GAME_PWD_LEFT,playerRow,15,ROW_HEIGHT, \
ES_PASSWORD | ES_AUTOHSCROLL \
IDD_GAMEINFO DIALOG DISCARDABLE 0, 0, 116, GAMEINFO_HEIGHT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Infos partie" // <- translate GAME INFO
FONT 8, "System"
BEGIN
#ifndef XWFEATURE_STANDALONE_ONLY
LTEXT "Mode:",IDC_STATIC,5,SERVERROLE_ROW,20,8
#ifdef _WIN32_WCE
LISTBOX IDC_ROLECOMBO, 26, SERVERROLE_ROW, 70, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS
CONTROL "", IDC_ROLEUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX IDC_ROLECOMBO_PPC,25,SERVERROLE_ROW,50,58,CBS_DROPDOWNLIST |
WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Conf.",GIROLECONF_BUTTON,75,SERVERROLE_ROW,20,ROW_HEIGHT // <- translate CONF. (configure)
#endif
LTEXT "",IDC_TOTAL_LABEL,LEFT_COL,NPLAYERS_ROW,43,8
#ifdef _WIN32_WCE
LISTBOX IDC_NPLAYERSCOMBO, 46, NPLAYERS_ROW, 24, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS
CONTROL "", IDC_NPLAYERSUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX IDC_NPLAYERSCOMBO_PPC,46,NPLAYERS_ROW,24,58,CBS_DROPDOWNLIST |
WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Mél.",GIJUGGLE_BUTTON,75,NPLAYERS_ROW,20,ROW_HEIGHT // <- translate JUGL. (juggle)
LTEXT "Nom",IDC_STATIC,GAME_NAMELABEL_LEFT, // <- translate NAME
LABELS_ROW,GAME_NAMELABEL_WIDTH,8,SS_NOPREFIX
LTEXT "Robot",IDC_STATIC,GAME_ROBOTLABEL_LEFT,LABELS_ROW,22,8 // <- translate ROBOT
LTEXT "Mdp",IDC_STATIC,GAME_PWDLABEL_LEFT,LABELS_ROW,16,8 // <- translate PWD (password)
#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH
LTEXT "Distant",IDC_REMOTE_LABEL,LEFT_COL,LABELS_ROW,25,8,SS_NOPREFIX // <- translate REMOTE
CONTROL "",REMOTE_CHECK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
GAME_REMOTE_LEFT, PLAYER_ROW_1,CHECK_WIDTH,ROW_HEIGHT
CONTROL "",REMOTE_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
GAME_REMOTE_LEFT, PLAYER_ROW_2,CHECK_WIDTH,ROW_HEIGHT
CONTROL "",REMOTE_CHECK3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
GAME_REMOTE_LEFT, PLAYER_ROW_3,CHECK_WIDTH,ROW_HEIGHT
CONTROL "",REMOTE_CHECK4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
GAME_REMOTE_LEFT, PLAYER_ROW_4,CHECK_WIDTH,ROW_HEIGHT
#endif
CE_PLAYER_ROW( NAME_EDIT1, PLAYER_ROW_1, ROBOT_CHECK1, PASS_EDIT1 )
CE_PLAYER_ROW( NAME_EDIT2, PLAYER_ROW_2, ROBOT_CHECK2, PASS_EDIT2 )
CE_PLAYER_ROW( NAME_EDIT3, PLAYER_ROW_3, ROBOT_CHECK3, PASS_EDIT3 )
CE_PLAYER_ROW( NAME_EDIT4, PLAYER_ROW_4, ROBOT_CHECK4, PASS_EDIT4 )
LTEXT "Dictionnaire:",IDC_DICTLABEL,LEFT_COL,DICTPICK_LAB_ROW,36,8, // <- translate DICTIONARY
SS_NOPREFIX
#ifdef _WIN32_WCE
LISTBOX IDC_DICTLIST, LEFT_COL+10,DICTPICK_ROW,80,ROW_HEIGHT,LISTBOX_CONTROL_FLAGS|LBS_SORT
CONTROL "", IDC_DICTUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX IDC_DICTLIST_PPC,LEFT_COL+10,DICTPICK_ROW,80,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Préférences...",OPTIONS_BUTTON,LEFT_COL,PREFS_ROW,55,12 // <- translate PREFERENCES....
#ifndef _WIN32_WCE
PUSHBUTTON "OK",IDOK,29,BUTTONS_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT // <- translate OK
DEFPUSHBUTTON "Annuler",IDCANCEL,70,BUTTONS_ROW, // <- translate CANCEL
REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
#define SB_WIDTH 121
#define SB_BUTTON_WIDTH 19
#define SB_OK_LEFT ((SB_WIDTH/2)-10-SB_BUTTON_WIDTH)
#define SB_CANCEL_LEFT ((SB_WIDTH/2)+10)
#ifdef _WIN32_WCE
# define STRBOX_HT 81
#else
# define STRBOX_HT 97
#endif
IDD_STRBOX DIALOG DISCARDABLE 0, 25, SB_WIDTH, STRBOX_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Dialogue" // <- translate DIALOG
FONT 8, "System"
BEGIN
EDITTEXT ID_EDITTEXT,3,3,115,76,ES_MULTILINE | ES_READONLY
| WS_VSCROLL
#ifndef _WIN32_WCE
PUSHBUTTON "OK",IDOK, SB_OK_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT // <- translate OK
DEFPUSHBUTTON "Non",IDCANCEL,SB_CANCEL_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT // <- translate NO
#endif
END
#define ASKB_DLG_WIDTH 80
#define ASKB_COLLEFT 5
#define ASKB_LABELTOP 0
#define ASKB_LABELHT 36
#define ASKB_LABELWIDTH 40
#define ASKB_COMBOLEFT (ASKB_COLLEFT+ASKB_LABELWIDTH)
#define ASKB_EDITTOP (ASKB_LABELTOP + ASKB_LABELHT)
#define ASKB_EDITHT 24
#define ASKB_PUTTOP (ASKB_EDITTOP+ASKB_EDITHT)
#define WCE_BOTTOM (ASKB_PUTTOP + BUTTON_HT + 4)
#ifdef _WIN32_WCE
# define ASKB_DLG_HEIGHT WCE_BOTTOM
#else
# define ASKB_DLG_HEIGHT (WCE_BOTTOM + REPOS_BUTTON_HT + 4)
#endif
IDD_ASKBLANK DIALOG DISCARDABLE 0, 0, ASKB_DLG_WIDTH, ASKB_DLG_HEIGHT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Choix de lettre" // <- translate TILE PICKER
FONT 8, "System"
BEGIN
LTEXT "Entrez une lettre pour ce joker.",IDC_BPICK, // <- translate ENTER A LETTER FOR THIS BLANK TILE.
ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT
#ifdef FEATURE_TRAY_EDIT
LTEXT "Choisissez une lettre de votre tirage.",IDC_CPICK, // <- translate PICK A TILE FOR YOUR TRAY
ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT
EDITTEXT IDC_PICKMSG,ASKB_COLLEFT,ASKB_EDITTOP,80,ASKB_EDITHT,
ES_MULTILINE | ES_READONLY
PUSHBUTTON "Remettre",IDC_BACKUP,ASKB_COLLEFT,ASKB_PUTTOP,35,14 // <- translate PUT BACK
#endif
#ifdef _WIN32_WCE
LISTBOX BLANKFACE_LIST,ASKB_COMBOLEFT,ASKB_COLLEFT,27,12,
LISTBOX_CONTROL_FLAGS | LBS_SORT
CONTROL "", IDC_ASKBLANK_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX BLANKFACE_LIST_PPC,ASKB_COMBOLEFT,ASKB_COLLEFT,27,70,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,80,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT // <- translate OK
PUSHBUTTON "Annuler",IDCANCEL,20,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT // <- translate CANCEL
#endif
END
#define SVGN_LEFT_COL 2
#define SVGN_ROW_1 2
#define SVGN_LTEXT_HT 46
#define SVGN_ROW_2 (SVGN_ROW_1+SVGN_LTEXT_HT)
#define SVGN_ROW_3 (SVGN_ROW_2+18)
#ifdef _WIN32_WCE
# define SVGN_DLG_HT SVGN_ROW_3
#else
# define SVGN_DLG_HT (SVGN_ROW_3+BUTTON_HT+3)
#endif
IDD_SAVENAMEDLG DIALOG DISCARDABLE 0, 0, 90, SVGN_DLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Nom partie" // <- translate GAME NAME
FONT 8, "System"
BEGIN
LTEXT "",
IDC_SVGN_SELLAB,SVGN_LEFT_COL,SVGN_ROW_1,86,SVGN_LTEXT_HT
EDITTEXT IDC_SVGN_EDIT,SVGN_LEFT_COL,SVGN_ROW_2,86,12,
ES_AUTOHSCROLL
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,SVGN_LEFT_COL+10,SVGN_ROW_3,REPOS_BUTTON_WIDTH, // <- translate OK
BUTTON_HT
PUSHBUTTON "Annuler",IDCANCEL,SVGN_LEFT_COL+10+REPOS_BUTTON_WIDTH+10, // <- translate CANCEL
SVGN_ROW_3,REPOS_BUTTON_WIDTH, BUTTON_HT
#endif
END
#define SVGM_LEFT_COL 2
#define SVGM_ROW_1 2
#define SVGM_ROW_2 (SVGM_ROW_1+35)
#define SVGM_ROW_3 (SVGM_ROW_2+13)
#define SVGM_ROW_4 (SVGM_ROW_3+19)
#ifdef _WIN32_WCE
/* # define SVGM_DLG_HT (SVGM_ROW_3) */
# define SVGM_DLG_HT (SVGM_ROW_4+16)
#else
# define SVGM_ROW_OK (SVGM_ROW_4 + 21)
# define SVGM_DLG_HT (SVGM_ROW_OK + 16)
#endif
IDD_SAVEDGAMESDLG DIALOG DISCARDABLE 0, 0, 85, SVGM_DLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Parties enregistrées" // <- translate SAVED GAMES
FONT 8, "System"
BEGIN
LTEXT /* wince windres can't handle split lines....*/
"Sélectionnez une partie enregistrée. (Certains boutons seront désactivés si la partie en cours est sélectionnée.)",
// ^- translate SELECT A SAVED GAME. (SOME BUTTONS WILL BE DISABLED WHEN THE CURRENT GAME IS SELECTED.)
IDC_SVGM_SELLAB,SVGM_LEFT_COL,
SVGM_ROW_1,90,35
#ifdef _WIN32_WCE
LISTBOX IDC_SVGM_GAMELIST, SVGM_LEFT_COL,SVGM_ROW_2,70,ROW_HEIGHT,
LISTBOX_CONTROL_FLAGS | LBS_SORT
CONTROL "", IDC_SVGM_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX IDC_SVGM_GAMELIST_PPC,SVGM_LEFT_COL,SVGM_ROW_2,70,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP | CBS_SORT
PUSHBUTTON "Ouvrir",IDC_SVGM_OPEN, // <- translate OPEN
SVGM_LEFT_COL,SVGM_ROW_3,40,14,WS_DISABLED
PUSHBUTTON "Dupl.",IDC_SVGM_DUP, // <- translate DUP. (=duplicate)
SVGM_LEFT_COL,SVGM_ROW_4,20,14,WS_DISABLED
PUSHBUTTON "Effacer",IDC_SVGM_DEL, // <- translate DELETE
SVGM_LEFT_COL+22,SVGM_ROW_4,28,14,WS_DISABLED
PUSHBUTTON "Renommer",IDC_SVGM_CHANGE, // <- translate RENAME
SVGM_LEFT_COL+52,SVGM_ROW_4,32,14,WS_DISABLED
#ifndef _WIN32_WCE
DEFPUSHBUTTON "Terminé",IDOK,SVGM_LEFT_COL,SVGM_ROW_OK,REPOS_BUTTON_WIDTH, // <- translate DONE
BUTTON_HT
#endif
END
#define PW_WIDTH 104
#define PW_OK_LEFT ((PW_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
#define PW_CANCEL_LEFT ((PW_WIDTH/2)+10)
#ifdef _WIN32_WCE
# define ASKPASS_HT 32
#else
# define ASKPASS_HT 50
#endif
IDD_ASKPASS DIALOG DISCARDABLE 0, 0, PW_WIDTH, ASKPASS_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Mode de passe" // <- translate PASSWORD
FONT 8, "System"
BEGIN
LTEXT "",IDC_PWDLABEL,5,8,67,24
EDITTEXT PASS_EDIT,76,8,23,12,ES_PASSWORD | ES_AUTOHSCROLL
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,PW_OK_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT // <- translate OK
PUSHBUTTON "Annuler",IDCANCEL, // <- translate TILE HINT CANCEL
PW_CANCEL_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
#ifdef XWFEATURE_SEARCHLIMIT
#define HC_LABELS_COL 5
#define HC_DROPDOWNS_COL 70
#define HC_MINROW 3
#define HC_MAXROW 16
#define HC_WIDTH 98
#define HC_OK_LEFT ((HC_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
#define HC_CANCEL_LEFT ((HC_WIDTH/2)+10)
#ifdef _WIN32_WCE
# define ASKHINTLIMTS_HT 31
#else
# define ASKHINTLIMTS_HT 47
#endif
IDD_ASKHINTLIMTS DIALOG DISCARDABLE 0, 0, HC_WIDTH, ASKHINTLIMTS_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Longueur des mots conseillés"
FONT 8, "System"
BEGIN
LTEXT "Utiliser au moins:",IDC_STATIC, // <- translate USE AT LEAST:
HC_LABELS_COL,HC_MINROW,60,ROW_HEIGHT
#ifdef _WIN32_WCE
LISTBOX HC_MIN_COMBO, HC_DROPDOWNS_COL,HC_MINROW, 24, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS
CONTROL "", HC_MIN_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX HC_MIN_COMBO_PPC,HC_DROPDOWNS_COL,HC_MINROW,17,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Mais pas plus de:",IDC_STATIC,HC_LABELS_COL,HC_MAXROW,60,ROW_HEIGHT // <- translate BUT NO MORE THAN
#ifdef _WIN32_WCE
LISTBOX HC_MAX_COMBO, HC_DROPDOWNS_COL,HC_MAXROW, 24, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS
CONTROL "", HC_MAX_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX HC_MAX_COMBO_PPC,HC_DROPDOWNS_COL,HC_MAXROW,17,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,HC_OK_LEFT,31,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT // <- translate OK
PUSHBUTTON "Annuler",IDCANCEL,HC_CANCEL_LEFT,31,REPOS_BUTTON_WIDTH, // <- translate CANCEL
REPOS_BUTTON_HT
#endif
END
#endif
#define PR_WIDTH 118
#define PR_OK_LEFT ((PR_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
#define PR_CANCEL_LEFT ((PR_WIDTH/2)+10)
#define PREFS_ROW_HT 9
#define PR_SPACING 13
#define PR_ROW1 5
#define PR_ROW2 (PR_ROW1+PR_SPACING)
#define PR_ROW3 (PR_ROW2+PR_SPACING)
#define PR_ROW4 (PR_ROW3+PR_SPACING)
#define PR_ROW5 (PR_ROW4+PR_SPACING)
#define PR_ROW6 (PR_ROW5+PR_SPACING)
#define PR_ROW7 (PR_ROW6+PR_SPACING)
#define PR_BUTTONROW (PR_ROW7+PR_SPACING)
#ifdef _WIN32_WCE
# define PREFS_DLG_HT PR_BUTTONROW
#else
# define PREFS_DLG_HT (PR_BUTTONROW+PR_SPACING+3)
#endif
IDD_OPTIONSDLG DIALOG DISCARDABLE 0, 20, PR_WIDTH, PREFS_DLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "PREFERENCES" // <- translate PREFERENCES
FONT 8, "System"
BEGIN
CONTROL "Cette partie",IDC_RADIOLOCAL,"Button", // <- translate THIS GAME
BS_AUTORADIOBUTTON | WS_GROUP,4,PR_ROW1,47,10
CONTROL "Générales",IDC_RADIOGLOBAL,"Button", // <- translate ALL GAMES
BS_AUTORADIOBUTTON,52,PR_ROW1,53,10
/* Global */
CONTROL "Couleur des lettres placées",IDC_CHECKCOLORPLAYED,"Button", // <- translate COLOR PLAYED TILES
BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP,
8,PR_ROW2,80,PREFS_ROW_HT
CONTROL "Activer curseur",IDC_CHECKSHOWCURSOR,"Button", // <- translate ENABLE CURSOR
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW3,80,PREFS_ROW_HT
CONTROL "Détails des points du robot",IDC_CHECKROBOTSCORES,"Button", // <- translate EXPLAIN ROBOT SCORES
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW4,80,PREFS_ROW_HT
CONTROL "Cacher valeur des lettres",IDC_HIDETILEVALUES,"Button", // <- translate HIDE TILE VALUES
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW5,80,PREFS_ROW_HT
PUSHBUTTON "Editer les couleurs...",IDC_PREFCOLORS,8,PR_ROW6,60,12 // <- translate EDIT COLORS...
#ifdef ALLOW_CHOOSE_FONTS
PUSHBUTTON "Choisir une police...",IDC_PREFFONTS,8,PR_ROW7,60,12 // <- translate CHOOSE FONT...
#endif
/* Per game */
CONTROL "Robot intelligent",IDC_CHECKSMARTROBOT,"Button", // <- translate SMART ROBOT
BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP,8,PR_ROW2,60,
PREFS_ROW_HT
CONTROL "Conseils permis",IDC_CHECKHINTSOK,"Button", // <- translate ALLOW HINTS
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW3,60,PREFS_ROW_HT
#ifdef XWFEATURE_SEARCHLIMIT
CONTROL "Limitation des conseils",IDC_CHECKHINTSLIMITS,"Button", // <- translate HINT LIMITS
BS_AUTOCHECKBOX | WS_TABSTOP,8+10,PR_ROW4-2,50,10
#endif
CONTROL "Chrono",TIMER_CHECK,"Button", // <- translate TIMER ON (MINUTES)
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW5,75,PREFS_ROW_HT
EDITTEXT TIMER_EDIT,85,PR_ROW5,16,12,ES_AUTOHSCROLL | ES_NUMBER
LTEXT "Erreurs:",PHONIES_LABEL,8,PR_ROW6,28,PREFS_ROW_HT // <- translate PHONIES:
#ifdef _WIN32_WCE
LISTBOX PHONIES_COMBO, 38,PR_ROW6,50,PREFS_ROW_HT, LISTBOX_CONTROL_FLAGS
CONTROL "", IDC_PHONIESUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX PHONIES_COMBO_PPC,38,PR_ROW6,40,58,CBS_DROPDOWNLIST | WS_VSCROLL |
WS_TABSTOP
#ifdef FEATURE_TRAY_EDIT
CONTROL "Tirage manuel", IDC_PICKTILES, "Button", // <- translate PICK TILES FACE-UP
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW7,90,PREFS_ROW_HT
#else
#endif
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,PR_OK_LEFT,PR_BUTTONROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT // <- translate OK
PUSHBUTTON "Annuler",IDCANCEL,PR_CANCEL_LEFT,PR_BUTTONROW, // <- translate CANCEL
REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
#ifndef XWFEATURE_STANDALONE_ONLY
# define LAB_COL 5
# define LAB_COL_WIDTH 38
# define CTRL_COL 15
# define CTRL_COL_WIDTH 80
# define CONN_ROW_1 2
# define CONN_ROW_2 (CONN_ROW_1+ROW_SPACE)
# define CONN_ROW_3 (CONN_ROW_2+ROW_SPACE)
# define CONN_ROW_4 (CONN_ROW_3+ROW_SPACE)
# define CONN_ROW_5 (CONN_ROW_4+ROW_SPACE)
# define CONN_ROW_6 (CONN_ROW_5+ROW_SPACE)
# define CONN_ROW_7 (CONN_ROW_6+ROW_SPACE)
# define CONN_ROW_8 (CONN_ROW_7+ROW_SPACE)
# define BUTTON_ROW (CONN_ROW_8+ROW_SPACE)
#ifdef _WIN32_WCE
# define CONNSDLG_HT BUTTON_ROW
#else
# define CONNSDLG_HT (BUTTON_ROW+ROW_SPACE+3)
#endif
/* #This is a comment???? */
IDD_CONNSSDLG DIALOG DISCARDABLE 0, 20, 120, CONNSDLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Connexion" // <- translate CONNECTION
FONT 8, "System"
BEGIN
LTEXT "Connecter via:",IDC_CCONVIA_LAB,LAB_COL,CONN_ROW_1,40,ROW_HEIGHT // <- translate CONNECT VIA:
#ifdef _WIN32_WCE
LISTBOX IDC_CONNECT_COMBO, CTRL_COL,CONN_ROW_2,CTRL_COL_WIDTH,ROW_HEIGHT, LISTBOX_CONTROL_FLAGS
CONTROL "", IDC_CONNECTUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0
#endif
COMBOBOX IDC_CONNECT_COMBO_PPC,CTRL_COL,CONN_ROW_2,CTRL_COL_WIDTH,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
#ifdef XWFEATURE_RELAY
LTEXT "Cookie:",IDC_COOKIE_LAB,LAB_COL,CONN_ROW_3,40,ROW_HEIGHT // <- translate COOKIE:
EDITTEXT COOKIE_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT,
ES_AUTOHSCROLL
LTEXT "Nom du relai (change rarement):",IDC_CRELAYNAME_LAB, // <- translate RELAY NAME (RARELY CHANGES):
LAB_COL,CONN_ROW_5,120,ROW_HEIGHT
EDITTEXT RELAYNAME_EDIT,CTRL_COL,CONN_ROW_6,CTRL_COL_WIDTH,ROW_HEIGHT,
ES_AUTOHSCROLL
LTEXT "Port du relai (change rarement):",IDC_CRELAYPORT_LAB, // <- translate RELAY PORT (RARELY CHANGES):
LAB_COL,CONN_ROW_7,120,ROW_HEIGHT
EDITTEXT RELAYPORT_EDIT,CTRL_COL,CONN_ROW_8,CTRL_COL_WIDTH,ROW_HEIGHT,
ES_AUTOHSCROLL | ES_NUMBER
#else
LTEXT "Connexion non supportée.",IDC_COOKIE_LAB, // <- translate RELAY CONNECTION NOT SUPPORTED
LAB_COL,CONN_ROW_3,40,40
#endif
#ifdef XWFEATURE_IP_DIRECT
LTEXT "Nom et adresse de l'hôte",IDC_IPNAME_LAB, // <- translate HOST NAME OR ADDRESS
LAB_COL,CONN_ROW_3,100,ROW_HEIGHT
EDITTEXT IPNAME_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT,ES_AUTOHSCROLL
#else
LTEXT "Connexion IP directe non supportée.",IDC_IPNAME_LAB, // <- translate DIRECT IP CONNECTION NOT SUPPORTED
LAB_COL,CONN_ROW_3,40,40
#endif
#ifdef XWFEATURE_SMS
LTEXT "Téléphone hôte:",IDC_SMS_PHONE_LAB,LAB_COL,CONN_ROW_3,60,ROW_HEIGHT // <- translate HOST PHONE:
EDITTEXT IDC_SMS_PHONE_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT,
ES_AUTOHSCROLL | ES_NUMBER
LTEXT "Port hôte:",IDC_SMS_PORT_LAB,LAB_COL,CONN_ROW_5,60,ROW_HEIGHT // <- translate HOST PORT:
EDITTEXT IDC_SMS_PORT_EDIT,CTRL_COL,CONN_ROW_6,CTRL_COL_WIDTH,ROW_HEIGHT,
ES_AUTOHSCROLL | ES_NUMBER
#else
LTEXT "SMS non supporté.", // <- translate TEXTING NOT SUPPORTED
IDC_SMS_PHONE_LAB,LAB_COL,CONN_ROW_3,40,ROW_HEIGHT
#endif
#ifndef _WIN32_WCE
PUSHBUTTON "OK",IDOK,9,BUTTON_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT // <- translate EDIT
DEFPUSHBUTTON "Annuler",IDCANCEL,70,BUTTON_ROW, // <- translate EDIT
REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
#endif
#define CLR_WIDTH 114
#define CLR_OK_LEFT ((CLR_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
#define CLR_CANCEL_LEFT ((CLR_WIDTH/2)+10)
#define CLR_LAB_WIDTH 45
#define CLR_SAMPLE_WIDTH 12
#define CLR_LAB_HT 12
#define CLR_BUT_WIDTH 12
#define CLR_BUT_HT 10
#define CLR_SMALL_GAP 12
#define CLR_LRG_GAP 16
#define CLR_ROW_1 4
#define CLR_ROW_2 (CLR_ROW_1+CLR_SMALL_GAP)
#define CLR_ROW_3 (CLR_ROW_2+CLR_SMALL_GAP)
#define CLR_ROW_4 (CLR_ROW_3+CLR_SMALL_GAP)
#define CLR_ROW_5 (CLR_ROW_4+CLR_LRG_GAP)
#define CLR_ROW_6 (CLR_ROW_5+CLR_SMALL_GAP)
#define CLR_ROW_7 (CLR_ROW_6+CLR_SMALL_GAP)
#define CLR_ROW_8 (CLR_ROW_7+CLR_LRG_GAP)
#define CLR_ROW_9 (CLR_ROW_8+CLR_SMALL_GAP)
#define CLR_ROW_10 (CLR_ROW_9+CLR_SMALL_GAP)
#define CLR_ROW_11 (CLR_ROW_10+CLR_SMALL_GAP)
#define CLR_BUTTON_ROW CLR_ROW_11 + CLR_LRG_GAP
#define CLR_COL_1 7
#define CLR_COL_2 (CLR_COL_1 + CLR_LAB_WIDTH+2)
/* #define CLR_COL_3 58 */
/* #define CLR_COL_4 99 */
#define CLR_COL_3 CLR_COL_1
#define CLR_COL_4 CLR_COL_2
#ifdef _WIN32_WCE
# define COLORSDLG_HT CLR_BUTTON_ROW
#else
# define COLORSDLG_HT CLR_BUTTON_ROW + BUTTON_HT + 3
#endif
#define COLOR_BUTTON(txt,id,xx,yy) \
LTEXT txt,id,xx,yy,CLR_LAB_WIDTH,CLR_LAB_HT
/* Hack alert. Smartphone isn't delivering WM_COMMAND events for
clicks on BS_OWNERDRAW buttons, and WinMo (PPC and Smartphone)
won't deliver WM_DRAWITEM events for SS_OWNERDRAW static
controls. The solution: use an OWNERDRAW button as the color
sample (must disable it in code; WS_DISABLED doesn't work here)
and have a separate button to trigger the edit dialog. */
#define COLOR_SAMPLE(id1,id2,xx,yy) \
PUSHBUTTON "",id2,xx,yy,CLR_BUT_WIDTH,CLR_BUT_HT,BS_OWNERDRAW \
PUSHBUTTON "Editer",id1,xx+CLR_SAMPLE_WIDTH+4,yy,20,CLR_BUT_HT,BS_NOTIFY // <- translate EDIT
IDD_COLORSDLG DIALOG DISCARDABLE 0, 20, CLR_WIDTH, COLORSDLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Préférences des couleurs" // <- translate COLOR PREFERENCES
FONT 8, "System"
BEGIN
COLOR_BUTTON("Lettre double:",DLBLTR_LABEL,CLR_COL_1,CLR_ROW_1) // <- translate DOUBLE LETTER
COLOR_SAMPLE(DLBLTR_BUTTON,DLBLTR_SAMPLE,CLR_COL_2,CLR_ROW_1)
COLOR_BUTTON("Mot double:",DBLWRD_LABEL,CLR_COL_1,CLR_ROW_2 ) // <- translate DOUBLE WORD
COLOR_SAMPLE(DBLWRD_BUTTON,DBLWRD_SAMPLE,CLR_COL_2,CLR_ROW_2)
COLOR_BUTTON("Lettre triple:",TPLLTR_LABEL,CLR_COL_1,CLR_ROW_3 ) // <- translate TRIPLE LETTER
COLOR_SAMPLE(TPLLTR_BUTTON,TPLLTR_SAMPLE,CLR_COL_2,CLR_ROW_3)
COLOR_BUTTON("Mot triple:",TPLWRD_LABEL,CLR_COL_3,CLR_ROW_4) // <- translate TRIPLE WORD
COLOR_SAMPLE(TPLWRD_BUTTON,TPLWRD_SAMPLE,CLR_COL_4,CLR_ROW_4)
COLOR_BUTTON("Case vide:",EMPCELL_LABEL,CLR_COL_1,CLR_ROW_5) // <- translate EMPTY CELL
COLOR_SAMPLE(EMPCELL_BUTTON,EMPCELL_SAMPLE,CLR_COL_2,CLR_ROW_5)
COLOR_BUTTON("Fond de lettre:",TBACK_LABEL,CLR_COL_3,CLR_ROW_6) // <- translate TILE BACK
COLOR_SAMPLE(TBACK_BUTTON,TBACK_SAMPLE,CLR_COL_4,CLR_ROW_6)
COLOR_BUTTON("Couleur sélection:",FOCUSCLR_LABEL,CLR_COL_1,CLR_ROW_7) // <- translate FOCUS COLOR
COLOR_SAMPLE(FOCUSCLR_BUTTON,FOCUSCLR_SAMPLE,CLR_COL_2,CLR_ROW_7)
COLOR_BUTTON("Joueur 1:",PLAYER1_LABEL,CLR_COL_1,CLR_ROW_8) // <- translate PLAYER 1
COLOR_SAMPLE(PLAYER1_BUTTON,PLAYER1_SAMPLE,CLR_COL_2,CLR_ROW_8)
COLOR_BUTTON("Joueur 2:",PLAYER2_LABEL,CLR_COL_3,CLR_ROW_9) // <- translate PLAYER 2
COLOR_SAMPLE(PLAYER2_BUTTON,PLAYER2_SAMPLE,CLR_COL_4,CLR_ROW_9)
COLOR_BUTTON("Joueur 3:",PLAYER3_LABEL,CLR_COL_1,CLR_ROW_10) // <- translate PLAYER 3
COLOR_SAMPLE(PLAYER3_BUTTON,PLAYER3_SAMPLE,CLR_COL_2,CLR_ROW_10)
COLOR_BUTTON("Joueur 4:",PLAYER4_LABEL,CLR_COL_3,CLR_ROW_11) // <- translate PLAYER 4
COLOR_SAMPLE(PLAYER4_BUTTON,PLAYER4_SAMPLE,CLR_COL_4,CLR_ROW_11)
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,CLR_OK_LEFT,CLR_BUTTON_ROW, // <- translate OK
REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY
PUSHBUTTON "Annuler",IDCANCEL,CLR_CANCEL_LEFT,CLR_BUTTON_ROW, // <- translate CANCEL
REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY
#endif
END
//
// Editor for individual colors
//
#ifdef MY_COLOR_SEL
# define CLRE_LAB_WIDTH 22
# define CLEDIT_WIDTH 18
# define CLSLIDER_WIDTH 30
# define CLSAMPLE_WIDTH 15
# define CLRELABEL_COL 3
# define CLREEDIT_COL (CLRELABEL_COL+CLRE_LAB_WIDTH+2)
# define CLRESLIDER_COL (CLREEDIT_COL+CLEDIT_WIDTH+3)
# define CLSAMPLE_COL (CLRESLIDER_COL+CLSLIDER_WIDTH+5)
# define CLRE_LAB_HT 12
# define CLREDIT_ROW_1 5
# define CLREDIT_ROW_2 21
# define CLREDIT_ROW_3 37
# define CLRE_WIDTH (CLSAMPLE_COL+CLSAMPLE_WIDTH+5)
# define CLRE_OK_LEFT ((CLRE_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
# define CLRE_CANCEL_LEFT ((CLRE_WIDTH/2)+10)
# ifdef _WIN32_WCE
# define COLOREDITDLG_HT 56
# else
# define COLOREDITDLG_HT 72
# endif
# define COLOR_EDIT_LINE(txt,row,labelId,editId,sliderId) \
LTEXT txt,labelId,CLRELABEL_COL,row, \
CLRE_LAB_WIDTH,CLRE_LAB_HT \
EDITTEXT editId,CLREEDIT_COL,row,CLEDIT_WIDTH,12, \
ES_AUTOHSCROLL | ES_NUMBER \
CONTROL "",sliderId,"msctls_trackbar32", \
TBS_BOTH|TBS_NOTICKS|WS_TABSTOP, \
CLRESLIDER_COL,row,CLSLIDER_WIDTH,12
IDD_COLOREDITDLG DIALOG DISCARDABLE 0, 0, CLRE_WIDTH, COLOREDITDLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "" /* set by code */
FONT 8, "System"
BEGIN
COLOR_EDIT_LINE("Rouge:", CLREDIT_ROW_1, RED_LABEL, RED_EDIT, CLREDT_SLIDER1 ) // <- translate RED
COLOR_EDIT_LINE("Vert:", CLREDIT_ROW_2, GREEN_LABEL, GREEN_EDIT, CLREDT_SLIDER2 ) // <- translate GREEN
COLOR_EDIT_LINE("Bleu:", CLREDIT_ROW_3, BLUE_LABEL, BLUE_EDIT, CLREDT_SLIDER3 ) // <- translate BLUE
/* See hack alert above. Bogus owner-draw button seems the only way to get a sample
color rect into the dialog. */
PUSHBUTTON "",CLSAMPLE_BUTTON_ID,CLSAMPLE_COL,CLREDIT_ROW_1,
CLSAMPLE_WIDTH,CLREDIT_ROW_3-CLREDIT_ROW_1+CLRE_LAB_HT,BS_OWNERDRAW
# ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,CLRE_OK_LEFT,56,REPOS_BUTTON_WIDTH, // <- translate OK
REPOS_BUTTON_HT
PUSHBUTTON "Annuler",IDCANCEL,CLRE_CANCEL_LEFT,56,REPOS_BUTTON_WIDTH, // <- translate CANCEL
REPOS_BUTTON_HT
# endif
END
#endif
IDD_LOCALESDLG DIALOG DISCARDABLE 0, 0, 120, 115
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "LANGUAGE PICKER"
FONT 8, "System"
BEGIN
#ifdef _WIN32_WCE
LISTBOX DLLS_COMBO, 30,2,70,12, LISTBOX_CONTROL_FLAGS
CONTROL "", IDC_DLLSUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX DLLS_COMBO_PPC,30,2,70,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
# ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,20,100,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
PUSHBUTTON "CANCEL",IDCANCEL,100,100,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
# endif
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table. Note that these are ascii strings unless L proceeds the
// first ".
//
STRINGTABLE DISCARDABLE
BEGIN
#ifdef DEBUG
IDS_APP_TITLE "Crossw_dbg"
IDC_XWORDS4 "XWORDS4_DBG" // <- translate
#else
IDS_APP_TITLE "Crosswords" // <- translate
IDC_XWORDS4 "XWORDS4" // <- translate
#endif
IDS_MENU "Menu" // <- translate
IDS_DUMMY "--"
IDS_CANCEL "Annuler" // <- translate
IDS_OK "OK" // <- translate
IDS_DONE "Terminé" // <- translate
IDS_LANGUAGE_NAME "Français"
IDS_ABOUT "Crosswords 4.4a1 (REV " SVN_REV ") "\
"pour Windows Mobile. Copyright 1998-2009 "\
"Eric House. Ce logiciel est produit sous licence "\
"publique GNU.\r\r"\
"Pour obtenir des dictionnaires, le manuel ou le code source allez sur "\
"http://xwords.sf.net ou http://eehouse.org/xwords/.\r\r"\
"Traduction française par Jean-Marc Charette."
IDS_DICTLOC "Veuillez installer un dictionnaire (Fichier .xwd) "\
"dans le même dossier que le fichier exécutable crosswords.exe ou "\
"dans un dossier nommé crosswords sur la carte de stockage, "\
"par exemple dans \\Carte de Stockage\\crosswords. "\
"Téléchargez des dictionnaires sur le site http://xwords.sf.net ou "\
"http://eehouse.org/xwords." // <- translate
IDS_SAVENAME "Entrez un nom pour la partie. (Vous pourrez le changer "\
"plus tard via la boîte de dialogue Enregistrer partie.)" // <- translate
IDS_DUPENAME "Entrez un nom pour une copie de cette partie." // <- translate
IDS_RENAME "Entrez un nouveau nom pour cette partie." // <- translate
IDS_REMAINING_TILES_ADD "+ %d [Toutes les lettres restantes]" // <- translate
IDS_UNUSED_TILES_SUB "- %d [Lettres non utilisées]" // <- translate
IDS_BONUS_ALL "Bonus scrabble: 50" XP_CR // <- translate
IDS_TURN_SCORE "Score pour ce coup: %d" XP_CR // <- translate
IDS_COMMIT_CONFIRM "Accepter ce coup?" XP_CR // <- translate
IDS_LOCAL_NAME "%s" // <- translate
IDS_REM "Res"
IDS_IGNORE_L "Ignorer"
IDS_WARN_L "Avertir"
IDS_DISALLOW_L "Refuser"
IDS_NONLOCAL_NAME "%s (Distant)" // <- translate
IDS_TIME_PENALTY_SUB " - %d [Temps]" // <- translate
IDS_CUMULATIVE_SCORE "Score cumulé: %d" XP_CR // <- translate
IDS_MOVE_ACROSS "Placement (de %s horizontalement)" XP_CR // <- translate
IDS_MOVE_DOWN "Placement (de %s verticalement)" XP_CR // <- translate
IDS_TRAY_AT_START "Tirage de départ: %s" XP_CR // <- translate
IDS_NEW_TILES "Nouvelles lettres: %s" XP_CR // <- translate
IDS_TRADED_FOR "Echangé %s contre %s." // <- translate
IDS_PASS "Passe" XP_CR // <- translate
IDS_PHONY_REJECTED "Mot refusé dans ce coup; tour perdu!" XP_CR // <- translate
IDS_ROBOT_TRADED "Le robot a échangé %d lettre(s) durant ce tour." // <- translate
IDS_ROBOT_MOVED "Le robot a joué ce coup:" XP_CR // <- translate
IDS_REMOTE_MOVED "Le joueur distant a joué ce coup:" XP_CR // <- translate
IDS_PASSED "Passé" // <- translate
IDS_SUMMARYSCORED "%s:%d" // <- translate
IDS_TRADED "Echangé %d" // <- translate
IDS_LOSTTURN "Tour perdu" // <- translate
#ifndef XWFEATURE_STANDALONE_ONLY
IDS_LOCALPLAYERS "Joueurs loc.:" // <- translate
#endif
IDS_TOTALPLAYERS "Nombre de joueurs:" // <- translate
IDS_VALUES_HEADER "%s Nombres/Valeurs:" XP_CR // <- translate
IDS_QUERY_TRADE "Etes-vous sûr de vouloir échanger les lettres sélectionnées?" // <- translate
IDS_DOUBLE_LETTER "Lettre compte double" // <- translate
IDS_DOUBLE_WORD "Mot compte double" // <- translate
IDS_TRIPLE_LETTER "Lettre compte triple" // <- translate
IDS_TRIPLE_WORD "Mot compte triple" // <- translate
IDS_INTRADE_MW "Echange de lettres." XP_CR "Choisir 'Terminé' quand vous avez fini" // <- translate
IDS_TILES_NOT_IN_LINE "Toutes les lettres jouées doivent être alignées." // <- translate
IDS_NO_EMPTIES_IN_TURN "Aucune case vide ne peut séparer deux lettres placées." // <- translate
IDS_TWO_TILES_FIRST_MOVE "Lors du premier coup, vous devez placer deux lettres au minimum." // <- translate
IDS_TILES_MUST_CONTACT "Les lettres doivent être placées en contact avec des lettres déja présentes sur le plateau de jeu (ou "\
"recouvrir la case centrale du plateau lors du premier coup)." // <- translate
IDS_NOT_YOUR_TURN "Vous ne pouvez pas faire cela, ce n'est pas votre tour!" // <- translate
IDS_NO_PEEK_ROBOT_TILES "Pas de coup d'oeil sur les lettres du robot!" // <- translate
IDS_CANT_TRADE_MID_MOVE "Retirez les lettres placées avant d'échanger." // <- translate
IDS_TOO_FEW_TILES_LEFT_TO_TRADE "Il reste trop peu de lettres pour l'échange." // <- translate
IDS_CANT_UNDO_TILEASSIGN "L'attribution des lettres ne peut être annulé." // <- translate
IDS_CANT_HINT_WHILE_DISABLED "Les conseils sont désactivés dans cette partie. "\
"activez-les pour une nouvelle partie en utilisant les préférences." // <- translate
IDS_COUNTSVALS_L "Nombre et valeur des lettres" // <- translate
IDS_REMTIMES_L "Lettres restantes" // <- translate
IDS_GAMEHIST_L "Historique de la partie" // <- translate
IDS_FINALSCORE_L "Score final" // <- translate
IDS_QUESTION_L "Question" // <- translate
IDS_FYI_L "Info" // <- translate
IDS_ILLEGALWRD_L "Mot interdit" // <- translate
IDS_WRDNOTFOUND "Mot(s) %s non trouvé(s) dans le dictionnaire." // <- translate
IDS_USEANYWAY "L'utiliser malgré tout?" // <- translate
IDS_FYI_L "Oups!" // <- translate
IDS_CANNOTOPEN_GAME "La partie enregistrée ne peut être ouverte." // <- translate
IDS_NODICT_L "Dictionnaire non trouvé" // <- translate
IDS_ABOUT_L "A propos de Crosswords" // <- translate
IDS_OVERWRITE "Voulez-vous vraiment effacer la partie en cours?" // <- translate
IDS_ENDNOW "Etes-vous sûr de vouloir terminer la partie maintenant?" // <- translate
IDS_CANNOTOPEN_DICT "Impossible d'ouvrir le dictionnaire: %s" // <- translate
IDS_CONFIM_DELETE "Etes-vous certain de vouloir effacer la partie "\
"sélectionnée? Cette action ne pourra pas être annulée." // <- translate
IDS_ROLE_STANDALONE "Autonome" // <- translate
IDS_ROLE_HOST "Hôte" // <- translate
IDS_ROLE_GUEST "Invité" // <- translate
IDS_PLAYER_FORMAT "Joueur %d" // <- translate
IDS_UNTITLED_FORMAT "Sans titre %d" // <- translate
IDS_CONN_RELAY "Transmission" // <- translate
IDS_CONN_DIRECT "Connexion directe" // <- translate
IDS_CONN_SMS "SMS" // <- translate
#ifndef XWFEATURE_STANDALONE_ONLY
IDS_NO_PEEK_REMOTE_TILES "Pas de coup d'oeil sur le jeu des joueurs distants!" // <- translate
IDS_REG_UNEXPECTED_USER "Refus de la tentative d'enregistrer un joueur non prévu." // <- translate
IDS_SERVER_DICT_WINS "Conflit de dictionnaire entre l'hôte et l'invité; l'hôte gagne." // <- translate
IDS_REG_SERVER_SANS_REMOTE "Au moins un joueur doit être distant dans une partie "\
"débutée en tant qu'hôte." // <- translate
#endif
#ifdef XWFEATURE_RELAY
IDS_XWRELAY_ERROR_TIMEOUT "La transmission a échoué dans les délais; cela signifie généralement "\
"que les autres joueurs ne vous ont pas vu." // <- translate
IDS_ERROR_HEART_YOU "Vous avez été déconnecté parce que vous n'avez rien émis "\
"pendant trop longtemps." // <- translate
IDS_XWRELAY_ERROR_HEART_OTHER "La transmission a perdu le contact avec un appareil durant cette partie."// <- translate
#endif
END
#ifdef _WIN32_WCE
// from http://msdn.microsoft.com/en-us/library/ms838191.aspx: don't
// let WinMo draw 320x320 as 240x240
HI_RES_AWARE CEUX {1}
#endif
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
/* This is supposed to keep the OS from running us in "emulation mode", but it
isn't working. Changing the versions as reported by objdump does work */
/* #ifdef _WIN32_WCE */
/* HI_RES_AWARE CEUX {1} */
/* #endif */
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED