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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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674c811a09
Current networking, based on invitations rather than a relay that plays matchmaker, allows host to know its address when a game is created, and for guest to know its host's address in addition. Enforcing this makes inviting and rematching in common code (coming soon) easier. Big change on Android is I used to create a new game prior to passing it to GameConfigDelegate, but now I have to wait for user to configure (including choosing how to communicate) before I can create it. |
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.. | ||
.gitignore | ||
anddict.c | ||
anddict.h | ||
andglobals.h | ||
Android.mk | ||
andutils.c | ||
andutils.h | ||
drawwrapper.c | ||
drawwrapper.h | ||
jniutlswrapper.c | ||
jniutlswrapper.h | ||
LocalizedStrIncludes.h | ||
paths.h | ||
utils.c | ||
utilwrapper.c | ||
utilwrapper.h | ||
xportwrapper.c | ||
xportwrapper.h | ||
xptypes.h | ||
xwjni.c |