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turn off thread->env mapping for DEBUG too (for now)
I'm getting crashes and don't want to think about it. It may be time to remove this, though it's needed for logging-storage to work from jni. To be revisited....
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@ -27,7 +27,7 @@
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typedef struct _JNIState JNIState;
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#ifdef DEBUG
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# define MAP_THREAD_TO_ENV
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// # define MAP_THREAD_TO_ENV
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#endif
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typedef struct _AndGameGlobals {
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