mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-29 10:26:36 +01:00
aa0aded8c4
It's bad to display a name based on a player order in the same place as where you're letting people change that order and not have the name change. So re-juggle the rematch process to allow the name to be changed -- but don't change once the user has edited the name.
118 lines
3.9 KiB
C
118 lines
3.9 KiB
C
/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
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/*
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* Copyright 2024 by Eric House (xwords@eehouse.org). All rights reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "gtkrmtch.h"
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#include "dbgutil.h"
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#include "gtkutils.h"
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struct {
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const gchar* txt;
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RematchOrder ro;
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} sROData[] = {
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{ "Keep existing", RO_SAME },
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{ "Low score first", RO_LOW_SCORE_FIRST },
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{ "High score first", RO_HIGH_SCORE_FIRST },
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{ "Juggle", RO_JUGGLE },
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#ifdef XWFEATURE_RO_BYNAME
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{ "Alphabetical", RO_BY_NAME },
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#endif
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};
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#define OK_RESULT 1000
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typedef struct _State {
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const CommonGlobals* cGlobals;
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NewOrder* nop;
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GtkWidget* dialog;
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GtkWidget* radios[RO_NUM_ROS];
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int curSel;
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GtkWidget* nameField;
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} State;
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static void
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toggled( GtkToggleButton* togglebutton, gpointer user_data )
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{
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State* state = (State*)user_data;
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gboolean active = gtk_toggle_button_get_active( togglebutton );
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if ( active ) {
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for ( int ii = 0; ii < VSIZE(sROData); ++ii ) {
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if ( state->radios[ii] == GTK_WIDGET(togglebutton) ) {
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state->curSel = ii;
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server_figureOrder( state->cGlobals->game.server, sROData[ii].ro,
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state->nop );
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const CurGameInfo* gi = state->cGlobals->gi;
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const gchar* arr[gi->nPlayers + 1];
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for ( int ii = 0; ii < gi->nPlayers; ++ii ) {
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arr[ii] = gi->players[state->nop->order[ii]].name;
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}
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arr[gi->nPlayers] = NULL;
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gchar* namesstr = g_strjoinv( " vs. ", (gchar**)arr );
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gtk_entry_set_text( GTK_ENTRY(state->nameField), namesstr );
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g_free( namesstr );
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break;
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}
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}
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}
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}
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XP_Bool
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gtkask_rematch( const CommonGlobals* cGlobals, NewOrder* nop,
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gchar* gameName, int* nameLen )
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{
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XP_USE( gameName );
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XP_USE( nameLen );
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State state = { .cGlobals = cGlobals, .nop = nop, };
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state.dialog = gtk_dialog_new();
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gtk_window_set_modal( GTK_WINDOW( state.dialog ), TRUE );
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GtkWidget* vbox = gtk_box_new( GTK_ORIENTATION_VERTICAL, 0 );
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GtkWidget* tmp = makeLabeledField( "Game Name", &state.nameField, "nothing" );
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gtk_box_pack_start( GTK_BOX(vbox), GTK_WIDGET(tmp), FALSE, TRUE, 0 );
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GtkWidget* prev = NULL;
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for ( int ii = 0; ii < VSIZE(sROData); ++ii ) {
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const gchar* txt = sROData[ii].txt;
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GtkWidget* radio = state.radios[ii]
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= gtk_radio_button_new_with_label_from_widget( GTK_RADIO_BUTTON(prev), txt );
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g_signal_connect( radio, "toggled", G_CALLBACK(toggled), &state );
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gtk_box_pack_start( GTK_BOX(vbox), GTK_WIDGET(radio), FALSE, TRUE, 0 );
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prev = radio;
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}
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g_signal_emit_by_name(state.radios[0], "toggled");
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gtk_dialog_add_action_widget( GTK_DIALOG(state.dialog), vbox, 0 );
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gtk_dialog_add_button( GTK_DIALOG(state.dialog), "OK", OK_RESULT );
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gtk_widget_show_all( state.dialog );
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gint dlgResult = gtk_dialog_run( GTK_DIALOG(state.dialog) );
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gtk_widget_destroy( state.dialog );
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XP_Bool success = dlgResult == OK_RESULT;
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LOG_RETURNF( "%s", boolToStr(success) );
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return success;
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}
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