Andy2
b02e0eb9cf
actually list words: makes a better test.
2011-10-17 06:47:49 -07:00
Andy2
6793742f0f
remove option to list all words played in a single lookup dialog, and
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supporting code in the jni/common C.
2011-10-14 22:32:30 -07:00
Andy2
0e6b4d749f
When pen held on committed tile on board, cons up list of all words
...
played that include that tile and pass to new util_cellSquareHeld()
method. In java implementation of that method, use existing lookup
activity code to display list of words. Enabled on the C side by a
compile-time flag in case it has problems. Right now the time spent
saving a game before launching the lookup activity, and reloading it
after, is pretty apparent, but that's in emulator which is slow.
2011-10-13 19:14:08 -07:00
Andy2
0dfa69b1b2
implement pen timer with timeout, not idle.
2011-10-11 19:38:26 -07:00
Andy2
dc20b04a4c
remove unused param (on the C/jni side)
2011-10-04 18:54:53 -07:00
Andy2
3ec97d5c07
Turn "Turn done" into "Pass" when the pending score is 0. To do that
...
I had to pass the score into draw_trayBegin since
draw_drawPendingScore() isn't called until the first tile's placed.
Note: as long as I'm messinng with this menuitem it should be disabled
when it's not the player's turn.
2011-10-04 18:48:33 -07:00
Andy2
77b9fa11a5
improving lookup words experience: replace
...
util_userQuery(QUERY_ROBOT_MOVE) with new util_informMove(), into
which the number of words formed and the words themselves are passed.
The process of consing up the score explanation was already passing
over the model, so storing the words is very little effort, and will
save a call back into the model where the user actually wants to do
the lookup.
2011-10-02 16:21:09 -07:00
Andy2
35a0a3a291
passing pool into word-listing code a mistake as it put tiles back
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when undoing and so the pool grew each time. Fix, and remove server
API as it's unneeded.
2011-09-22 06:41:48 -07:00
Andy2
11d44ba72a
use glib mainloop by default
2011-09-20 06:14:11 -07:00
Andy2
7e0252713c
changes to use glib main loop were incomplete, didn't include timers.
...
Fix that. Now discon_ok2.sh test works with the USE_GLIBLOOP turned
on.
2011-09-19 18:28:19 -07:00
Andy2
c2e2bdf3c5
listen on stdin always -- not sure how the condition got added -- and
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don't register for OUTbound events when listening -- stdin gets one
and I don't want to sign up to handle it.
2011-09-19 17:56:20 -07:00
Andy2
9eacdb3856
add server_listWordsPlayed, and implement via function in model.c that
...
uses existing stack and undo features to run a WordNotifierInfo over
some number of scoring passes to gather the words seen. Seems to work
as tested from gtk version. Now need to try from android....
2011-09-18 17:20:01 -07:00
Andy2
da475347a5
get rid of unused constants
2011-09-02 18:36:26 -07:00
Andy2
2d2f3e23fd
change signature of util_playerScoreHeld(): pass player num rather
...
than formatted text. Client code can use new
model_getPlayersLastScore() or whatever else it wants to build text to
show the user.
2011-09-02 18:36:03 -07:00
Andy2
dadf41ad2e
add "cancel trade" menu item
2011-09-02 06:38:30 -07:00
Andy2
c2150bc9ed
get rid of util_setInTrade()
2011-09-02 06:14:29 -07:00
Eric House
c01981bc8f
Make miniwindow stuff compile-time optional. The goal's to use native
...
features where they look better or are easier to manage, e.g. Toasts
and dialogs on Android.
2011-08-29 20:36:01 -07:00
Eric House
3b719f54de
add compile-time option to use glib main loop (instead of select())
...
with ncurses. The goals to make it easier to include watch on pipes
for incoming messages to better model Android -- and to be a bit more
modern. Works for one run of test script but needs more testing to be
turned on.
2011-08-29 20:24:15 -07:00
Eric House
c2c673e932
improve testing of proxy delete by saving up a number of relayIDs and
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sending with multiple -d flags to rq.
2011-08-16 19:44:37 -07:00
Eric House
cbfdf992bd
add compile-time option to allow passing game seed from commandline.
...
This should allow testing relay changes to deal better with duplicate
seeds.
2011-07-31 22:23:46 -07:00
Eric House
47da43a581
use new param to turn on mmap
2011-07-18 18:08:31 -07:00
Eric House
4093e1c947
add option to switch between mmap and malloc for dict runtime access.
2011-07-18 18:07:15 -07:00
Andy2
c482df300b
better value for RESIGN_RATIO
2011-07-15 18:24:26 -07:00
Andy2
d81458c34c
use nmap -- as test case for doing same in jni
2011-07-15 18:24:08 -07:00
Eric House
febb640049
add name of remote player to notification that remote player moved.
...
And remove a few dead strings.
2011-07-15 18:13:55 -07:00
Andy2
1686f3d9a8
make --skip-confirm do what it says, and include it in test script.
2011-07-12 07:13:58 -07:00
Eric House
abf60e027d
fix pattern to pick the right hostid.
2011-07-06 20:02:51 -07:00
Andy2
4789bac85e
add new mode that only launches games after the relay says there's a
...
message for them. This is to mimic a common way games are played on
Android and to ensure that there are no points where that style of
play hangs because no device in the game will be "up".
2011-07-04 19:46:12 -07:00
Eric House
e207e0e142
add option to run only one game at a time in a given room. The idea
...
was to mimic conditions that are creating a bug on-device but it
didn't work. Still, a useful test case....
2011-07-02 23:12:16 -07:00
Eric House
5c5708fa66
try to fix race condition that sometimes means script detects game is
...
over but doesn't communicate to relay: don't consider file done until
have info to sent to relay.
2011-06-30 19:37:37 -07:00
Eric House
ef9d359ab9
tweak default param values
2011-06-29 21:38:54 -07:00
Andy2
363acc228a
use printf so rooms sort numerically
2011-06-28 17:38:59 -07:00
Andy2
b2a7acbdf1
remove echo
2011-06-27 18:59:36 -07:00
Andy2
3db0543994
work in absence of drop-nth-packet param
2011-06-27 18:57:27 -07:00
Andy2
8673c6a001
toward being able to verify that upgrading the relay won't hurt
...
in-play games: add ability to pick up games mid-play; don't sleep
before killing a device unless it's only been running less that the
minimum.
2011-06-27 18:32:30 -07:00
Andy2
e122953fd5
clean up logging
2011-06-27 18:27:07 -07:00
Andy2
e44ed96691
fix logging: calling read(), not recv()
2011-06-24 18:28:18 -07:00
Andy2
a5bab1232f
deal with changing connnames: use the last
2011-06-23 18:12:38 -07:00
Andy2
b4381e8403
drop-packets off, not on, by default
2011-06-22 18:17:47 -07:00
Andy2
c87df3ce16
add option to drop incoming packets randomly (rather than 1st, then
...
2nd, then 3rd etc.)
2011-06-20 18:55:57 -07:00
Andy2
9b4034f409
fix undefined variable by updating script before possibly deleting it
2011-06-16 18:35:08 -07:00
Andy2
3f7cd851f2
use new drop-nth-packet option, incrementing by 1 each time.
...
Currently this breaks the relay -- which must be fixed.
2011-06-15 06:49:15 -07:00
Andy2
2d7a1f13b8
add drop-nth-packet option
2011-06-15 06:47:08 -07:00
Eric House
cb3e33ef72
update for months-old param name changes
2011-06-14 05:46:27 -07:00
Andy2
4c5c435fb5
add new parameter so client always gets notified on connection
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including how many players are still missing.
2011-05-19 05:51:00 -07:00
Eric House
3cc105da0b
add ability to dump board (model) as text, protected by ifdef that
...
will likely only get set on Linux. Uses lower-case to designate
blanks. For that and maybe string size assumptions is very broken for
non-ascii languages, including Spanish.
2011-04-13 06:45:22 -07:00
Eric House
0474fda127
reverse (back) sense of show-other option
2011-04-13 06:41:49 -07:00
Eric House
d6165deb47
anything beyond the 15th char in a bonus-square line is a comment (ignored)
2011-04-10 13:13:45 -07:00
Eric House
26eadb3b99
add commandline option to set bonus square pattern via an external
...
file. (Effects only Linux versions.)
2011-04-10 13:04:05 -07:00
Eric House
3310645a12
test files for new bonus-squares-settable feature
2011-04-10 13:02:45 -07:00
Eric House
c77d3039cc
add XP_FREEP. Should be no change in behavior.
2011-04-07 18:07:45 -07:00
Andy2
3b7b4802a9
add ability to specify, track and use separate dictionaries for each
...
player. Works for gtk client. Compiles for Android but there's no UI
yet to specify more than one dict. Management of dupicate dicts
without duplicating memory -- refcounting -- will be up to the
platforms.
2011-04-01 19:57:10 -07:00
Andy2
d430e158ba
add commandline flag for phonies
2011-04-01 17:36:04 -07:00
Andy2
f6be6222a1
draw timer in player color
2011-04-01 07:22:40 -07:00
Andy2
379538fd7e
show robot/remote scores by default
2011-03-31 06:41:34 -07:00
Andy2
80e0edbf03
cleanup
2011-03-31 06:41:11 -07:00
Eric House
553bee4956
replace fwrite etc with write so fsync can be added before close.
2011-03-14 18:56:17 -07:00
Andy2
fc4fddb055
check if can hint (to refresh buttons) after enter/leaving trade mode
2011-03-08 07:41:16 -08:00
Andy2
54f2ae3edf
error string for: fire user error rather than committing turn when
...
trade attempted without any tiles selected.
2011-03-07 06:29:40 -08:00
Andy2
3fb7c48172
turn off tile selection for linux (perhaps temporarily)
2011-02-18 22:31:28 -08:00
Andy2
15f40f01af
fix to compile with new gdk that's on ubuntu 10.10. Need to fix the
...
APIs eventually.....
2011-02-18 22:28:32 -08:00
Andy2
f41356c98b
fix the show-other param
2011-02-01 18:57:01 -08:00
Andy2
bf0582f0aa
make hint buttons en/disabled based on board_canHint() results.
2011-02-01 18:56:37 -08:00
Eric House
4bf613a006
move pipe handling code to where can be shared by curses and gtk -- but use from curses is untested.
2011-01-24 22:20:47 -08:00
Eric House
4ae8c76959
break printed runtime into hours:minutes:seconds
2011-01-24 22:19:02 -08:00
Andy2
825cda9125
new feature for testing proxy: --with-pipe option causes linux client
...
to, instead of putting up UI, blocking on pipe and once it's readable
opening saved game and passing messages into it from pipe then saving
it when done. Works, but requires gtk so far.
2011-01-23 21:52:26 -08:00
Andy2
09b5c44fb4
add option to prevent switching players by tapping scoreboard (to
...
mimic android)
2011-01-21 21:29:28 -08:00
Eric House
c4bf153d36
log reason game ended to game's logfile
2011-01-20 18:10:33 -08:00
Andy2
c9fec737e5
changes, protected by a disabled compile-time flag, to use cairo-based
...
API for drawing instead of now-deprecated gdk ones. Unfortunately
nothing actually draws and I'm putting the debugging off until I have
some time.
2011-01-14 18:15:33 -08:00
Andy2
e7dbac41a6
fix to compile with new gdk that's on ubuntu 10.10. Need to fix the
...
APIs eventually.....
2011-01-12 19:00:20 -08:00
Eric House
b3de3fc91e
add --robot-iq param for testing
2011-01-10 18:18:35 -08:00
Andy2
f48c1cc8b2
add robot-iq param to test new common code and adapt to its API
...
changes; change param from robot-name to robot.
2011-01-10 06:46:09 -08:00
Andy2
639279f865
up the number of moves saved to 32 to match Android.
2011-01-10 06:44:47 -08:00
Andy2
fc23080120
param name has changed
2011-01-10 06:40:42 -08:00
Andy2
7fe5e43963
modify to use new long-only flags
2010-12-21 08:02:51 -08:00
Andy2
63e7084cc8
fix a couple of the new options
2010-12-21 08:01:44 -08:00
Andy2
a7aabdc41b
use getopt_long_only and a table to make adding params easier, fix
...
running out of letters, and force better usage.
2010-12-21 00:58:02 -08:00
Eric House
442b3983cf
highlight during draw where possible because doing it after isn't
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possible with wide chars -- meaning I haven't figured out how yet.
ncurses documentation is well hidden....
2010-12-13 22:07:25 -08:00
Andy2
4a12f7a96f
Revert "in attempt to work around non-random rand() in jni world, call back"
...
This reverts commit 99c92e779d
.
Conflicts:
xwords4/android/XWords4/jni/utilwrapper.c
2010-12-07 18:43:53 -08:00
Eric House
c4cdc24b78
initial changes to add a header to xwd format so that stuff like
...
number of words can be included. Changed to build dicts and linux to
open them. Android still needs to learn. Also, some of the tools in
dawg/ need to be fixed to read old-format (pre-utf8) .xwd files.
2010-12-05 19:33:10 -08:00
Eric House
9fd4229384
pass host to rq too
2010-12-02 22:34:59 -08:00
Andy2
99c92e779d
in attempt to work around non-random rand() in jni world, call back
...
into the java world by making it a util_ctxt function. Do same on
linux to test. We'll see how it is -- and can back this commit out if
there's no improvement.
2010-12-02 19:02:36 -08:00
Andy2
5bf87b3bea
add function to invoke rq once for all the relayIDs in the set of
...
devices making up a game. Actually using it make the script fail for
some reason and so it's commented out, but it helped to debug the
relay.
2010-11-23 18:12:11 -08:00
Andy2
2127394260
don't allow resignations below a certain point -- which happens to fix
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divide-by-zero error.
2010-11-22 20:44:28 -08:00
Eric House
a1caaeb183
simulate games being deleted before they're finished
2010-11-18 22:27:46 -08:00
Eric House
7a2d279308
add logging so script can better track what state relay game is in
2010-11-18 22:27:06 -08:00
Eric House
f33466b6db
exit with non-0 on failure so calling script/loop can exit too
2010-11-16 20:29:55 -08:00
Andy2
3b30aff613
use external relayID.sh script
2010-11-15 19:01:38 -08:00
Andy2
58cd93ef6f
given a log file, generates an ID that can be passed with the -d
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option to relay/rq.
2010-11-15 18:34:56 -08:00
Andy2
a69e2ad8be
add test for device-gone notification by calling rq after gleaning
...
required params from logs. So far testing only after game is over;
need to test mid-game deletion too.
2010-11-15 06:52:35 -08:00
Andy2
9026d5c149
remove obsolete script I keep accidentally invoking
2010-11-12 18:26:01 -08:00
Andy2
fc8cac3b6a
handle new device-gone message by posting timed-out dialog.
2010-11-11 06:43:36 -08:00
Eric House
966616cbc4
throw in the public flags; disallow unset variables
2010-11-09 05:54:23 -08:00
Eric House
2a2f4d4395
been a while since cvs...
2010-11-09 05:53:49 -08:00
Andy2
2d9851902c
replace chat menuitem with chat button enabled using comms_canChat()
2010-11-01 06:55:37 -07:00
Andy2
ab708e4db1
add devOrder (= hostID) to params passed on connect. Make linux apps compile after API change.
2010-10-29 06:32:18 -07:00
Andy2
4cd15a9c6a
Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy
...
Conflicts:
xwords4/common/comms.c
2010-10-29 05:27:07 -07:00
Eric House
e069a268cd
implement dialog to edit chat text
2010-10-28 21:31:40 -07:00
Andy2
7e0bcee6d2
add room name to callback used when device connects: fix linux to compile
2010-10-28 18:46:07 -07:00
Andy2
5400fad50d
log timeout-dlg messages so there's a record
2010-10-28 18:44:37 -07:00