Commit graph

3365 commits

Author SHA1 Message Date
eehouse
1ea06352dc latest from translator 2010-05-20 04:28:20 +00:00
eehouse
7a279702c0 add sterrror to what's logged when pthread_create fails -- as is
happening often.
2010-05-20 04:28:07 +00:00
eehouse
3863279013 divider follows last item too on real lists; add spacing above and below it. 2010-05-20 04:27:56 +00:00
eehouse
a76fd7b87a contributed icon 2010-05-18 02:33:16 +00:00
ehouse
b38fa6c62e latest from translator (plus my shot at playerf) 2010-05-18 02:31:09 +00:00
eehouse
7913292942 get "Player 1" etc from a resource; don't hard-code! 2010-05-18 02:27:34 +00:00
eehouse
f3f350a12d Create new prefs screen with per-game defaults, adding existing and
new for dicts; use dict pref when creating new game; add menuitem to
dicts view to set that pref.  I want to launch the dicts activity from
the preference instead (which is information-only right now) but can't
figure out how to do startActivityForResult from a Preference....
2010-05-18 02:27:14 +00:00
eehouse
4f8c7b3cb8 trying again with the right params to iconv 2010-05-15 03:07:51 +00:00
eehouse
40c25d6137 add initial/default value of gameSeconds as a preference and honor it
when creating and copying CurGameInfo instances.
2010-05-14 12:43:17 +00:00
eehouse
4ce0a30b2d save gameSeconds even if timer not enabled. Means stream version change. 2010-05-14 12:42:53 +00:00
eehouse
bbfa375dfe erase cached tile rects when doing layout to fix bug where tile
letters are partially offtile when a game first opened game in
landscape changes to portrait mode.
2010-05-14 12:42:44 +00:00
eehouse
95460e1685 Draw score entries for players whose turn it isn't in two lines so you
can still see the name.
2010-05-14 12:42:28 +00:00
eehouse
c9ca99d3f0 convert (with iconv) to utf8 2010-05-13 04:20:20 +00:00
eehouse
8f0cae4bf2 czech strings as received from translator 2010-05-13 04:16:30 +00:00
eehouse
71e65433d3 figure board dimensions in one place rather than two, then share. 2010-05-12 11:59:40 +00:00
eehouse
51f3412567 Break game- and dict-related static methods from Utils into new GameUtils 2010-05-12 11:58:37 +00:00
eehouse
c85b033ced Break db-related static methods from Utils into new DBUtils 2010-05-12 11:57:07 +00:00
eehouse
24c1527232 fix yOffsetChanged to follow new API, but still leave commented out;
set game file name from resource, and make visible in board title and
as part of games list entries.
2010-05-12 11:56:01 +00:00
eehouse
6bbf7f32dd don't store Context as a class variable in CommonPrefs. Instead, pass
it into every method where it's needed.  This should fix occasional
crash where the OS relaunches me into an activity that uses prefs
without passing through the GamesListActivity where that static was
getting set.
2010-05-12 11:54:36 +00:00
eehouse
f154e83a21 draw_scoreBegin now returns a boolean 2010-05-12 11:53:06 +00:00
eehouse
4da3edabbb draw_scoreBegin now returns a boolean 2010-05-12 11:51:55 +00:00
eehouse
c79b3e2395 make draw_scoreBegin return a boolean like the other two draw_*Begin
methods
2010-05-12 11:51:14 +00:00
eehouse
7faaed04f5 remove .xwd from dict names displayed to users. 2010-05-12 11:50:25 +00:00
eehouse
7daa6e33f7 Make first player a robot rather than second. This might make a
better first impression on new users.
2010-05-12 11:49:38 +00:00
eehouse
1e560bfd42 move the download-url string into non-localizable strings 2010-05-12 11:48:33 +00:00
eehouse
5617533403 up beta version 2010-05-12 11:47:49 +00:00
eehouse
bfee36bf56 add minSdkVersion and targetSdkVersion 2010-05-12 11:47:22 +00:00
eehouse
772291ea73 add hour to timestamp 2010-05-09 20:40:55 +00:00
eehouse
3159e864b5 add onResume to undo effects of onPause. I'm pretty sure this fixes
the white screen on device bug.
2010-05-09 20:40:39 +00:00
eehouse
77f21c6f2e try passing application context to CommonPrefs. I'm getting a crash
on device when app's been running for a while and, perhaps, the
original GamesList activity has been recycled but CommonPrefs instance
with its static has not.  The BoardView is being recreated and
CommonPrefs asserts that m_context is null.  That shouldn't be
possible, but we'll try this.
2010-05-09 14:42:19 +00:00
eehouse
8f207615e3 remove logging 2010-05-09 14:42:02 +00:00
eehouse
d708365843 add a bit more activity lifecycle logging, and invalidate view when
not building it on resuming/restarting/starting
2010-05-08 19:29:54 +00:00
eehouse
922a32ad08 remove per-packet logging 2010-05-08 19:29:36 +00:00
eehouse
8e6c3c7533 Fix problem with entries in summary db outlasting their games and
getting applied to new games created with old name: add deleteGame
method that removes summary and file at same time.
2010-05-08 19:29:20 +00:00
eehouse
5542350094 comment out Hidden games menuitem; rearrange menuitems; fix missing
string that compiler didn't notice earlier.
2010-05-08 19:29:03 +00:00
eehouse
e3b77aa1f1 add dialog confirming delete_all menu 2010-05-08 19:28:38 +00:00
eehouse
cfbdfac10b get and save new summary in resetGame so connected games don't show in
gameslist as unconnected after being reset or copied.
2010-05-08 19:28:19 +00:00
eehouse
87f5aada74 dereference array inside try to catch oob exception I just saw but
whose cause I can't find as well as null array I was previously
testing for.
2010-05-08 15:54:30 +00:00
eehouse
9d86ba9a99 add timestamp fields to DB as long as the format's changing 2010-05-08 15:30:22 +00:00
eehouse
0e3411ecd4 modify configure connection button to reflect conn type chosen; add
role-specifig hints to relay config dialog (in a way it'll be easy to
follow for others.)
2010-05-08 15:27:32 +00:00
eehouse
13ab9b233d comment out sms code; class fails verifier on 1.5 device. 2010-05-08 15:27:06 +00:00
eehouse
2992fd2d1f add connection separator/title; add prompt to Connection dialog 2010-05-08 15:26:47 +00:00
eehouse
741ab275ec Add GAMEID column to DB for later lookup when messages arrive for
closed games.
2010-05-08 15:26:18 +00:00
eehouse
a4bc872906 provide different players labels for the three roles 2010-05-08 15:25:54 +00:00
eehouse
c5032b9c4f get rid of whitespace 2010-05-08 15:25:26 +00:00
eehouse
57fe0a6f06 RelativeLayout is broken on 1.5 devices, so add an alternative and use
it on 1.5.  It might be good enough for the rest too....
2010-05-08 15:25:13 +00:00
eehouse
3632c27f04 comment out unused (until we have SMS) code 2010-05-08 15:24:45 +00:00
eehouse
7e9be7de11 nuke commented-out dup string 2010-05-08 15:24:26 +00:00
eehouse
f8d4b1fd34 fix NPE: scores array isn't always there 2010-05-08 15:24:13 +00:00
eehouse
b62fcfd5ce improve hint text for Host; call remote players guests where context
is limited to host's view.
2010-05-06 12:47:58 +00:00