Commit graph

9352 commits

Author SHA1 Message Date
Eric House
8dfddea508 up initial client vers id sent to relay 2016-01-01 21:09:10 -08:00
Eric House
ccb86f0358 0 len is ok 2016-01-01 21:05:28 -08:00
Eric House
6a0bcaee26 add missing parameter 2016-01-01 19:48:22 -08:00
Eric House
8c26cf726a file for new French wordlist (not publicly available yet) 2016-01-01 19:32:32 -08:00
Eric House
a4a135b953 up CV version for testing 2016-01-01 19:30:35 -08:00
Eric House
ebcae1a523 move hashing into memstream impl, and reintroduce the old/broken
treatment of the final 8 bits. I'll need to release a version that
still produces the incorrect hash for compatibility with existing
clients that expect it, but that also looks for the correct hash. When
that's out there I can do a new release that sends the correct hash.
2016-01-01 17:57:14 -08:00
Eric House
4813c95976 cleanup: rename function and remove unused param 2015-12-31 15:47:48 -08:00
Eric House
02d5d26c60 when a move comes in whose hash doesn't match the top of the move
stack, go down the stack looking for a match. If it's found, pop down
to that point then apply the move. This fixes stalls in the test
engine when undo is enabled, and so I assume that undos and turns are
somehow coming in out-of-order. Should be rare that this happens.
2015-12-31 06:04:55 -08:00
Eric House
dd242c3ff5 make undo ratio operate on 1/1000 scale -- and even with this it's
overwhelming when more than 40 clients are running.
2015-12-30 21:23:29 -08:00
Eric House
9ddee9790d Merge tag 'android_beta_99' into android_branch
ready for fix-marshmallow-bt release
2015-12-30 06:41:39 -08:00
Eric House
c9264eecac add debug-only code to assert that the hash on the move stack remains
unchanged across a push and pop. Was used to verify memstream.c change
just committed.
2015-12-30 06:31:02 -08:00
Eric House
0a91f852cc add commented-out flag 2015-12-30 05:59:52 -08:00
Eric House
a2ca381890 remove assert when hashes don't match. As currently implemented, this
can happen when somebody does an undo, since the ordering of undos and
moves is not assured. The result is a temporary (I think) stall, where
a move is rejected because the hash doesn't match, but that will be
accepted later when the undo's been processed and the hash will now
match.
2015-12-30 05:59:06 -08:00
Eric House
89138edae1 when dumping stream, preserve the subset of bits in the last word
that's real data. This fixes assertions that after popping a move off
the move stack the hash is the same as before it was pushed. It may or
may not be sufficient to fix reported stalls, but it's certainly
necessary.
2015-12-30 05:56:01 -08:00
Eric House
6ce1fbe465 add red Dbg to the middle of variant's icon 2015-12-30 05:53:37 -08:00
Eric House
4ed843a529 start UDP at 100% by default since all clients will be that way now 2015-12-29 19:01:15 -08:00
Eric House
c96861b329 wrap hash-related logging in ifdefs so can be easily turned on 2015-12-29 19:00:30 -08:00
Eric House
e3d6cb74fc for some reason log files are now considered binary by grep, so -a option's needed 2015-12-29 18:59:52 -08:00
Eric House
5e3f7d0731 remove logging 2015-12-29 18:58:28 -08:00
Eric House
2f5ae51d3f experimental change toward fixing networking stalls: when the cache
thinks the network isn't up, check anyway. Probably needs to be done
on a backoff timer so we aren't checking every few milliseconds....
2015-12-29 07:14:27 -08:00
Eric House
299b8ddc70 assert when hashes don't match. This may be legit, but I need to
understand when it can happen because I think it's the cause of games
failing to communicate in the field
2015-12-29 07:11:05 -08:00
Eric House
78d435c8cc fix what are errors with new compiler 2015-12-29 07:09:50 -08:00
Eric House
ec9f233fdd fix assertion, and up version code since I already uploaded a beta to
google
2015-12-27 20:48:41 -08:00
Eric House
b4d919b3a1 remove logging 2015-12-22 11:46:19 -08:00
Eric House
285dedb75f fix NPE -- by inspection after a logged crash: can't reproduce 2015-12-21 22:31:27 -08:00
Eric House
49caf6505a up strings and changelog for new release 2015-12-21 18:50:04 -08:00
Eric House
7878fd8fcc fix test to hide menu when it'll otherwise cause an array
out-of-bounds exception. Thanks Aidan.
2015-12-21 18:23:41 -08:00
Eric House
3635abb17d changes in players matter for local games too 2015-12-21 18:22:04 -08:00
Eric House
ea4e437e94 fix, by inspection, NPE reported through the Play Store. 2015-12-21 18:21:59 -08:00
Eric House
c48580b4ba generated changes 2015-12-21 18:04:35 -08:00
Eric House
3da798f437 required by prev commit: follow api change to work around marshmallow
address change.
2015-12-21 18:00:41 -08:00
Eric House
f78cd0f656 fix another source of bad/marshmallow addresses, and add asserts to
catch any others.
2015-12-21 18:00:25 -08:00
Eric House
162ab11f12 fix, at least for most cases, Marshmallow change that doesn't let an
app know the BT/Mac addr of its own interface. The new bogus addr is
transmitted in common/ structs, and so sending code need to look up by
name when told to use that address.
2015-12-21 18:00:06 -08:00
Eric House
7cb1714568 fix compile -- new compiler, probably 2015-12-21 17:46:50 -08:00
Eric House
8e4867eccd add some logging about network state 2015-12-21 17:04:40 -08:00
Eric House
6677a3e402 launch networked rematch games on creation, not just local ones 2015-12-21 16:42:54 -08:00
Eric House
f7df11b923 required by prev commit: follow api change to work around marshmallow
address change.
2015-12-21 16:27:11 -08:00
Eric House
7805900c07 fix another source of bad/marshmallow addresses, and add asserts to
catch any others.
2015-12-21 16:26:30 -08:00
Eric House
79e1473bf6 fix, at least for most cases, Marshmallow change that doesn't let an
app know the BT/Mac addr of its own interface. The new bogus addr is
transmitted in common/ structs, and so sending code need to look up by
name when told to use that address.
2015-12-21 15:56:52 -08:00
Eric House
536d220ba7 remove some logging 2015-12-21 15:42:57 -08:00
Eric House
57ba6ab693 remove org.apache.http (as SDK 23 prefers) 2015-12-13 12:17:33 -08:00
Eric House
87c6b3e0fe use an enum for startActivityForResult requestCode to ensure they're
unique across the app.
2015-12-09 06:10:09 -08:00
Eric House
2a3bd60740 supply missing param 2015-12-08 07:15:26 -08:00
Eric House
db9c079356 fix to show files appearing in only one apk 2015-12-05 11:13:13 -08:00
Eric House
4e14477faf script to compare .apk files, meant to aid in confirming that gradle
and ant are producing the same thing.
2015-12-04 21:51:10 -08:00
Eric House
9d42d76ae0 collapse a couple of list-specific classes into their superclasses. 2015-11-24 08:15:27 -08:00
Eric House
87edd09ab6 Cleanup: get rid of ListActivity. Eventually all Activities need to
inherit from FragmentActivity since there's no List-aware equivalent,
so XWListActivity now extends XWActivity and nearly all its methods go
away. getListView() and friends are all I needed to implement --
apparently.
2015-11-24 08:01:16 -08:00
Eric House
e3e4ebd7de changes AS made 2015-11-23 07:51:54 -08:00
Eric House
97f24973e4 Rather than ask player for name on app install, ask every time he
creates a new game (but with a don't-ask-again check to avoid
annoying.) Make changes to DlgDelegate to support.
2015-11-23 07:51:31 -08:00
Eric House
0b0bd02e79 remove logging 2015-11-20 23:15:24 -08:00