Eric House
f1f02df355
remove file to be generated by build system
2013-11-04 19:19:09 -08:00
Eric House
2d7392a16d
pass new score- and tray-size params through
2013-11-04 06:36:52 -08:00
Eric House
9f1b0c5121
Specify relative height of scoreboard and tray in board_figureLayout,
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and allow those to be 0.
2013-11-04 06:19:33 -08:00
Eric House
e01af60dab
build with COMMON_LAYOUT defined, and when off-by-default debug pref
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is on use it instead of java-side layout.
2013-11-03 12:17:20 -08:00
Eric House
b151cb977e
apply patches from Brendan Le Foll <brendan.le.foll@intel.com> to
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enable x86 ndk support
2013-11-03 05:22:20 -08:00
Eric House
cc994368aa
move ints and booleans between java and c structs using arrays of data
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rather than a ton of nearly identical function calls.
2013-11-01 19:10:08 -07:00
Eric House
45ad3499c5
(rough) move BoardView's Canvas into a new class so that, ideally, it
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can be used separately e.g. to draw thumbnails without opening a game
into a board. Works well enough to render a full board, but not
otherwise tested.
2013-10-31 08:08:41 -07:00
Eric House
bfa6132ade
add board_setDraw() to jni
2013-10-31 08:07:07 -07:00
Eric House
3858893ab2
don't crash on null dctxt
2013-10-31 06:35:23 -07:00
Eric House
3bfcc0cedd
implement menu items, including being able to move or delete multiple
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dicts at once.
2013-10-30 21:45:16 -07:00
Eric House
886f9100e1
implement delete and make default menuitems
2013-10-30 19:02:28 -07:00
Eric House
a0b1cddf7a
comment out strings that are changing in English
2013-10-30 18:57:32 -07:00
Eric House
eefcd18fa8
part one of modernizing wordlists browser: long-tap selects and
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de-selects, but menus aren't updated and don't work.
2013-10-30 07:03:15 -07:00
Eric House
dbf76287a8
move interfaces out of GameListAdapter and into own file; should be no
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change beyond renaming.
2013-10-30 06:29:31 -07:00
Eric House
1d7a443c8d
cleanup
2013-10-28 21:25:44 -07:00
Eric House
969d0d0a71
cleanup
2013-10-28 07:50:43 -07:00
Eric House
cfcca8ec25
remove unused strings
2013-10-28 07:16:56 -07:00
Eric House
8ab202dd27
cleanup menu config code
2013-10-28 06:21:24 -07:00
Eric House
e197e7499f
add new thumbnail/blob column to DB
2013-10-27 21:56:00 -07:00
Eric House
9e79c7db9c
Revert "thinner up icon; leave down thicker pending opinions"
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This reverts commit 479bb0b236
.
2013-10-25 18:33:57 -07:00
Eric House
b0a4d529a5
do copy in a Runnable so selection clearing works as with everything
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else; make not clearing selection the default since it's more common.
2013-10-25 07:38:09 -07:00
Eric House
3067b5f9c1
make menu id names more consistent
2013-10-25 07:15:43 -07:00
Eric House
788102b5f6
replace ... with …, and add to a few menu items' strings
2013-10-25 06:31:49 -07:00
Eric House
4881164067
finish list of changes
2013-10-25 06:17:22 -07:00
Eric House
94e7bebc26
call super with unknown menuitem rather than assert.fail()ing -- which
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I've seen.
2013-10-25 06:17:22 -07:00
Eric House
256d6eed90
remove unused strings
2013-10-24 19:58:43 -07:00
Eric House
521f0e3cf3
more tweaks, e.g. name the group that's preventing deletion, and
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select newly created game copy
2013-10-24 19:58:21 -07:00
Eric House
73e1ac0a93
make newFrom highlight the new game; make reset preserve the selection
2013-10-24 19:20:20 -07:00
Eric House
33252c929c
fix showNotAgainDlgThen(): when the pref is set to skip the hint, we
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still can't call the callback directly because then
showNotAgainDlgThen() is synchronous only in that case. For
consistency, post the callback call to a handler.
2013-10-24 19:18:42 -07:00
Eric House
266cd6fe85
add newbie hint for new back-button-clear-selection behavior
2013-10-24 18:51:55 -07:00
Eric House
3ff063a490
up version strings and start changelist
2013-10-24 07:30:39 -07:00
Eric House
3422b27f97
add reset (rewind) icon
2013-10-24 06:47:54 -07:00
Eric House
2bba9f66ca
remove unused images
2013-10-24 06:40:20 -07:00
Eric House
6827350f7a
rearrange menus and add some new icons
2013-10-24 06:33:33 -07:00
Eric House
479bb0b236
thinner up icon; leave down thicker pending opinions
2013-10-24 06:16:08 -07:00
Eric House
60ae8b97c2
try giving the generated pngs transparent backgrounds
2013-10-23 21:07:38 -07:00
Eric House
c605368cba
make the group up/down arrows just plain arrows
2013-10-23 20:58:58 -07:00
Eric House
788542c874
When games moved, the destination group is opened and the games that
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were moved stay selected.
2013-10-23 20:45:14 -07:00
Eric House
8f8911c7d1
add feature controlled by "debug features" preference, to add rowids
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to the list of game properties that can be part of the game's summary
display.
2013-10-23 20:26:19 -07:00
Eric House
0a5e891d5e
for deletes, don't clear selection until after it's confirmed and
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finished.
2013-10-23 19:29:32 -07:00
Eric House
e6860a734c
don't clear selection after moving a group up or down (first of
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several cases where we want to preserve)
2013-10-23 19:20:12 -07:00
Eric House
77d38fe230
set selected when creating group header nodes, fixing problem where
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they stop showing as selected when other nodes are expanded or
contracted (which winds up reallocating all group nodes).
2013-10-23 19:16:55 -07:00
Eric House
ddb64d3dc9
fix NPE (possible race condition)
2013-10-23 08:01:11 -07:00
Eric House
ea4a2ea609
support reset of multiple games
2013-10-23 07:56:36 -07:00
Eric House
76bbdafadd
add varargs option to another showConfirmThen variant
2013-10-23 07:55:59 -07:00
Eric House
6759a5af95
support moving multiple groups
2013-10-23 07:45:57 -07:00
Eric House
ab3209ca70
When there's a selection change title bar text to show count
2013-10-23 07:15:09 -07:00
Eric House
2c63be81e8
don't delete selected groups if one is the default
2013-10-23 06:46:33 -07:00
Eric House
bf15f12fe4
shorten a couple of variable names
2013-10-23 06:38:37 -07:00
Eric House
5658d9c3ae
make New From create dup in same group as source game
2013-10-23 06:31:03 -07:00