Commit graph

2929 commits

Author SHA1 Message Date
Eric House
f1f02df355 remove file to be generated by build system 2013-11-04 19:19:09 -08:00
Eric House
2d7392a16d pass new score- and tray-size params through 2013-11-04 06:36:52 -08:00
Eric House
9f1b0c5121 Specify relative height of scoreboard and tray in board_figureLayout,
and allow those to be 0.
2013-11-04 06:19:33 -08:00
Eric House
e01af60dab build with COMMON_LAYOUT defined, and when off-by-default debug pref
is on use it instead of java-side layout.
2013-11-03 12:17:20 -08:00
Eric House
b151cb977e apply patches from Brendan Le Foll <brendan.le.foll@intel.com> to
enable x86 ndk support
2013-11-03 05:22:20 -08:00
Eric House
cc994368aa move ints and booleans between java and c structs using arrays of data
rather than a ton of nearly identical function calls.
2013-11-01 19:10:08 -07:00
Eric House
45ad3499c5 (rough) move BoardView's Canvas into a new class so that, ideally, it
can be used separately e.g. to draw thumbnails without opening a game
into a board.  Works well enough to render a full board, but not
otherwise tested.
2013-10-31 08:08:41 -07:00
Eric House
bfa6132ade add board_setDraw() to jni 2013-10-31 08:07:07 -07:00
Eric House
3858893ab2 don't crash on null dctxt 2013-10-31 06:35:23 -07:00
Eric House
3bfcc0cedd implement menu items, including being able to move or delete multiple
dicts at once.
2013-10-30 21:45:16 -07:00
Eric House
886f9100e1 implement delete and make default menuitems 2013-10-30 19:02:28 -07:00
Eric House
a0b1cddf7a comment out strings that are changing in English 2013-10-30 18:57:32 -07:00
Eric House
eefcd18fa8 part one of modernizing wordlists browser: long-tap selects and
de-selects, but menus aren't updated and don't work.
2013-10-30 07:03:15 -07:00
Eric House
dbf76287a8 move interfaces out of GameListAdapter and into own file; should be no
change beyond renaming.
2013-10-30 06:29:31 -07:00
Eric House
1d7a443c8d cleanup 2013-10-28 21:25:44 -07:00
Eric House
969d0d0a71 cleanup 2013-10-28 07:50:43 -07:00
Eric House
cfcca8ec25 remove unused strings 2013-10-28 07:16:56 -07:00
Eric House
8ab202dd27 cleanup menu config code 2013-10-28 06:21:24 -07:00
Eric House
e197e7499f add new thumbnail/blob column to DB 2013-10-27 21:56:00 -07:00
Eric House
9e79c7db9c Revert "thinner up icon; leave down thicker pending opinions"
This reverts commit 479bb0b236.
2013-10-25 18:33:57 -07:00
Eric House
b0a4d529a5 do copy in a Runnable so selection clearing works as with everything
else; make not clearing selection the default since it's more common.
2013-10-25 07:38:09 -07:00
Eric House
3067b5f9c1 make menu id names more consistent 2013-10-25 07:15:43 -07:00
Eric House
788102b5f6 replace ... with …, and add to a few menu items' strings 2013-10-25 06:31:49 -07:00
Eric House
4881164067 finish list of changes 2013-10-25 06:17:22 -07:00
Eric House
94e7bebc26 call super with unknown menuitem rather than assert.fail()ing -- which
I've seen.
2013-10-25 06:17:22 -07:00
Eric House
256d6eed90 remove unused strings 2013-10-24 19:58:43 -07:00
Eric House
521f0e3cf3 more tweaks, e.g. name the group that's preventing deletion, and
select newly created game copy
2013-10-24 19:58:21 -07:00
Eric House
73e1ac0a93 make newFrom highlight the new game; make reset preserve the selection 2013-10-24 19:20:20 -07:00
Eric House
33252c929c fix showNotAgainDlgThen(): when the pref is set to skip the hint, we
still can't call the callback directly because then
showNotAgainDlgThen() is synchronous only in that case.  For
consistency, post the callback call to a handler.
2013-10-24 19:18:42 -07:00
Eric House
266cd6fe85 add newbie hint for new back-button-clear-selection behavior 2013-10-24 18:51:55 -07:00
Eric House
3ff063a490 up version strings and start changelist 2013-10-24 07:30:39 -07:00
Eric House
3422b27f97 add reset (rewind) icon 2013-10-24 06:47:54 -07:00
Eric House
2bba9f66ca remove unused images 2013-10-24 06:40:20 -07:00
Eric House
6827350f7a rearrange menus and add some new icons 2013-10-24 06:33:33 -07:00
Eric House
479bb0b236 thinner up icon; leave down thicker pending opinions 2013-10-24 06:16:08 -07:00
Eric House
60ae8b97c2 try giving the generated pngs transparent backgrounds 2013-10-23 21:07:38 -07:00
Eric House
c605368cba make the group up/down arrows just plain arrows 2013-10-23 20:58:58 -07:00
Eric House
788542c874 When games moved, the destination group is opened and the games that
were moved stay selected.
2013-10-23 20:45:14 -07:00
Eric House
8f8911c7d1 add feature controlled by "debug features" preference, to add rowids
to the list of game properties that can be part of the game's summary
display.
2013-10-23 20:26:19 -07:00
Eric House
0a5e891d5e for deletes, don't clear selection until after it's confirmed and
finished.
2013-10-23 19:29:32 -07:00
Eric House
e6860a734c don't clear selection after moving a group up or down (first of
several cases where we want to preserve)
2013-10-23 19:20:12 -07:00
Eric House
77d38fe230 set selected when creating group header nodes, fixing problem where
they stop showing as selected when other nodes are expanded or
contracted (which winds up reallocating all group nodes).
2013-10-23 19:16:55 -07:00
Eric House
ddb64d3dc9 fix NPE (possible race condition) 2013-10-23 08:01:11 -07:00
Eric House
ea4a2ea609 support reset of multiple games 2013-10-23 07:56:36 -07:00
Eric House
76bbdafadd add varargs option to another showConfirmThen variant 2013-10-23 07:55:59 -07:00
Eric House
6759a5af95 support moving multiple groups 2013-10-23 07:45:57 -07:00
Eric House
ab3209ca70 When there's a selection change title bar text to show count 2013-10-23 07:15:09 -07:00
Eric House
2c63be81e8 don't delete selected groups if one is the default 2013-10-23 06:46:33 -07:00
Eric House
bf15f12fe4 shorten a couple of variable names 2013-10-23 06:38:37 -07:00
Eric House
5658d9c3ae make New From create dup in same group as source game 2013-10-23 06:31:03 -07:00