ehouse
1ec9e7b851
add cmd to lock/unlock main mutex
2005-03-25 03:24:00 +00:00
ehouse
7a6a5df437
use new stack-based lock
2005-03-25 03:21:16 +00:00
ehouse
f17a3bec58
add mutexes; general improvements
2005-03-25 02:59:44 +00:00
ehouse
9fb0b2691d
first checked in
2005-03-25 02:59:10 +00:00
ehouse
d4edf4d446
don't kill socket when client connects before server
2005-03-21 05:30:55 +00:00
ehouse
95772d3ad1
remove null-dereference when socket closed by two threads
2005-03-21 05:30:12 +00:00
ehouse
12b0c74790
first checked in.
2005-03-19 22:16:49 +00:00
ehouse
8202b041b3
first checked in. primative, but works.
2005-03-19 22:14:27 +00:00
ehouse
5d3876fa7b
total rewrite. New protocol eliminates need to store and forward
...
messages: clients connect, then messages are passthru only. Add
control port. Use stl map and vector to remove limit on number of
connections. Also removed synchronization, which need to be re-added.
2005-03-19 22:13:43 +00:00
ehouse
02588f6244
add two new .cpp files
2005-03-19 22:09:03 +00:00
ehouse
131498728c
first checked in
2005-03-06 18:30:59 +00:00
ehouse
2f8efe7a6a
first checkin. Works about half the time for one or two games at a
...
time. Very fragile.
2005-03-06 18:27:16 +00:00