ehouse
eddd7fe55b
Cleanup; add sms example to usage()
2009-01-05 02:11:13 +00:00
ehouse
ab8741f8a9
Use the new common/strutils binToSms routines. For now, use glib's
...
too and assert output is the same.
2009-01-05 02:10:27 +00:00
ehouse
47f6ab7da3
Implement, with help from glib base64 source, routines to turn binary
...
into SMS-compatible strings and back. This should ensure that the
format is cross-platform.
2009-01-05 02:08:55 +00:00
ehouse
bf77466ea0
cleanup. SMS, not BT, is the default conType for other than Palm.
2009-01-05 02:07:30 +00:00
ehouse
ad9d0b7ee1
Remove newlines from debug statements.
2009-01-05 01:59:04 +00:00
ehouse
f06d08a793
Fix to compile with relay enabled and not STANDALONE_ONLY. Verified
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that win32 build can open games saved by previous version, but nothing
else (e.g. use of network or even dialogs to set up relay connection
parameters.)
2009-01-04 00:00:45 +00:00
ehouse
5e905686fa
Cleanup to build with relay enabled; don't enable any network features
...
if STANDALONE_ONLY is defined.
2009-01-03 23:56:20 +00:00
ehouse
73c32f0441
New stream version makes standalone and multi-device build formats the
...
same so new Wince can open files saved by current version. Tweaks to
build with relay and heartbeat turned on.
2009-01-03 23:54:25 +00:00
ehouse
84bd5f24cc
Fix compile errors using latest gcc (fread etc must have return value checked)
2009-01-03 18:12:34 +00:00
ehouse
0fd6eb0aea
tweaks to stop/start script to run on an ISP's server better
2008-12-31 04:26:37 +00:00
ehouse
9acc3ce278
Don't parse the same conf file twice in a row.
2008-12-31 04:21:03 +00:00
ehouse
241d22262e
start counter for uptime at launch
2008-12-31 04:19:23 +00:00
ehouse
0bd95617e9
include new file in tarball
2008-12-31 04:16:55 +00:00
ehouse
489d59931c
include svnversion output in tarball
2008-12-30 05:17:00 +00:00
ehouse
1d4c68d8d2
replace int with bool where appropriate; fix to compile with newer g++
2008-12-30 05:13:30 +00:00
ehouse
227a58d115
Since there's now a flag indicating whether to show the value of a
...
tile, make value unsigned. Adjust/fix platforms. Add cmdline flag to
linux apps for hiding values.
2008-12-29 03:09:35 +00:00
ehouse
fa4adbfcea
Add support to gtk app for tranport over "sms", with files containing
...
base64-encoded data as the messages. Make necessary changes to comms.
This is the foundation for doing real SMS transport on handhelds.
Currently a full robot game works for two gtk clients provided the
server is launched first.
2008-12-29 01:35:29 +00:00
ehouse
7737f55ca8
rename variables; fix compiler warning.
2008-12-20 04:25:41 +00:00
ehouse
23b07772c0
invalCellsUnderRect didn't work for rects not intersecting board; fix.
2008-12-16 05:30:25 +00:00
ehouse
8e2e71a3b7
When values are hidden, draw letters as large as possible in the tile.
2008-12-13 07:34:16 +00:00
ehouse
3e749c898c
Indicate tiles whose values should be hidden with a new bit rather
...
than a negative value.
2008-12-13 07:32:53 +00:00
ehouse
6453f49e67
App name and game name don't fit most titlebars, so use app name only
...
when game has none yet.
2008-12-13 07:29:47 +00:00
ehouse
3ab61e4264
Use Ok for stringbox, Done for Saved games dialog; next release to be
...
rc1, not b7
2008-12-13 04:39:06 +00:00
ehouse
554b204cf5
Provide default player names in game info dialog rather than when
...
creating the very first game to fix bug where creating a game with n+m
players from a saved game with n yields m blank default names.
2008-12-12 13:42:52 +00:00
ehouse
08cf93d526
Make tray tiles one pixel taller, extending all the way to bottom of
...
screen.
2008-12-12 13:40:41 +00:00
ehouse
a0a96fe020
Back out change: button to dismiss Saved games dialog is "Done" again,
...
not "Ok".
2008-12-12 05:28:53 +00:00
ehouse
d0222385fb
Warn when unable to open a saved game (generally when an older version
...
of the app tries to open game saved by newer version.)
2008-12-11 13:48:59 +00:00
ehouse
6c9c013f1a
fix occasional crash: null-out ptrs after deleting what they point to.
2008-12-11 13:42:21 +00:00
ehouse
4baa620298
Don't open saved games dialog unless current game has a name:
...
cancelling name request cancels saved games dlg too.
2008-12-08 05:51:21 +00:00
ehouse
481374936d
Don't remove extension if there's isn't one (fixes new segfault.)
2008-12-08 05:50:25 +00:00
ehouse
ad459c8a0a
Add appropriate icon flags to all uses of MessageBox; remove a couple
...
of unnecessary Cancel buttons.
2008-12-07 16:24:26 +00:00
ehouse
ae9c6f1fe3
Fix other sites putting up dialogs claiming main window as parent when
...
it isn't.
2008-12-07 05:21:13 +00:00
ehouse
670d0be212
Don't let smartphone users set hintlimits checkbox, and explain
...
why. Fix bug calling MessageBox with main window ptr from dialog.
Include name of preexisting file when warning user who enters it while
saving/renaming.
2008-12-07 01:30:18 +00:00
ehouse
44188ee1af
up version to b7
2008-12-06 22:21:38 +00:00
ehouse
4748e0dc9f
Use SetBkMode to prevent overlapping tile face/value pairs from
...
erasing each other.
2008-12-06 22:14:40 +00:00
ehouse
fb9ea8b64f
Mods to saved games dialog: allow to rename the current game; after
...
renaming or duplicating a game, make that new name the one initially
selected in the listbox; remove sorting code relying on OS to sort
when CBS_SORT set.
2008-12-06 20:28:01 +00:00
ehouse
6693565ad5
set text color before drawing star bitmap to make color consistent;
...
add utility function for setting colors to reduce code size.
2008-12-06 16:22:43 +00:00
ehouse
07e3b26e60
Quash some compile-time warnings. snprintf instead of sprintf.
2008-12-06 15:59:30 +00:00
ehouse
03d12bacd3
Add testcases for Treo-sized screens.
2008-12-04 06:17:14 +00:00
ehouse
8f3da7e899
Ignore bitmap for tiles, using string instead.
2008-12-04 06:16:37 +00:00
ehouse
d285f5eb10
Fix blank picker on PPC by making dropdown tall enough to drop.
2008-12-04 06:15:57 +00:00
ehouse
4529e564e4
Pass string for tile even when it has a bitmap. Let platform decide which to use.
2008-12-04 06:13:59 +00:00
ehouse
1dd8363c3f
Use minimum height for tile value; draw bitmaps (clipped) even if too large.
2008-12-03 13:42:30 +00:00
ehouse
ca53a3a74c
Make Show values the left softkey after chosen once.
2008-12-03 13:40:07 +00:00
ehouse
28638c4f23
When hideTileValues changes, inval all tray tiles.
2008-12-03 13:38:54 +00:00
ehouse
9565744473
Add "Hide tile values" checkbox and support it.
2008-12-03 13:37:55 +00:00
ehouse
9bb510bfd7
draw bitmaps larger when will fit; draw hint region border thicker and
...
in player color; rename constants.
2008-12-02 13:47:18 +00:00
ehouse
d6cb58f9cd
Lots of little tweaks to dialog item locations. Also, don't make
...
phonies combo/list box sorted since that screws up order of choices.
2008-12-01 13:19:14 +00:00
ehouse
f4ab972e03
add (unused) missing defines for IME stuff, which can't work until I
...
figure out how to test for presence of qwerty keyboard
2008-12-01 13:16:58 +00:00
ehouse
1fb1c28ed8
if scrollbar has focus when removed due to screen resize, don't
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continue to draw indicator rects in focus color
2008-12-01 13:11:58 +00:00